Player Matchup

Hades
Hades
BansoDaRuler
Hades
Level 90
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 41L
1,586 Elo+
Party 1
Set
Set
Freakout-1243
Set
Level 98
God Stats
8W - 4L
1,650 SR
Queue Stats
122W - 126L
1,477 Elo+
Party 2
Izanami
Izanami
MajLraep
Izanami
Level 154
God Stats
2W - 0L
1,733 SR
Queue Stats
86W - 84L
1,636 Elo+
Party 1
Tyr
Tyr
SimplyaKoala
Tyr
Level 98
God Stats
15W - 13L
1,608 SR
Queue Stats
174W - 155L
1,524 Elo+
Party 2
Ymir
Ymir
daddydomwhatsup
Ymir
Level 158
God Stats
4W - 7L
1,361 SR
Queue Stats
226W - 225L
1,627 Elo+
Party 1
Team Averages
Level 120
1,570 SR
1,570 Elo+

VS

Team Averages
Level 120
1,519 SR
1,528 Elo+
Neith
Neith
Destrydskr
Neith
Level 115
God Stats
2W - 5L
1,334 SR
Queue Stats
70W - 73L
1,509 Elo+
Party 3
Tiamat
Tiamat
ImGriinGo513
Tiamat
Level 107
God Stats
23W - 17L
1,631 SR
Queue Stats
206W - 186L
1,489 Elo+
Party 3
Cabrakan
Cabrakan
Tacota-del-Norte
Cabrakan
Level 157
God Stats
2W - 6L
1,564 SR
Queue Stats
510W - 489L
1,581 Elo+
Solo
King Arthur
King Arthur
WavySuperset428
King Arthur
Level 92
God Stats
4W - 3L
1,660 SR
Queue Stats
96W - 80L
1,518 Elo+
Solo
Bakasura
Bakasura
xNINJA BURRITO1
Bakasura
Level 127
God Stats
14W - 18L
1,408 SR
Queue Stats
206W - 214L
1,546 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 9
9,581
532
7,783
13,171
6,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 4
9,497
528
4,487
9,982
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
MajLraep
Izanami
16
6 / 2 / 4
10,979
610
10,069
9,520
3,288
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
4 / 2 / 1
10,275
571
14,745
13,462
10,953
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 3 / 12
10,129
563
7,082
15,814
14,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
3 / 2 / 0
9,059
503
7,000
9,009
2,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
14
1 / 4 / 5
8,639
480
11,496
9,591
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 5
8,082
449
6,231
12,122
13,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
WavySuperset428
King Arthur
16
1 / 2 / 2
9,038
502
5,911
16,029
10,412
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
15
4 / 6 / 4
9,447
525
8,119
14,092
5,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
18
Kills
10
11
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Neith
3
2
0
1.5
W
1
3
4
1
L
Tiamat
1
4
5
0.88
W
Izanami
MajLraep
Izanami
6
2
4
4
W
4
2
1
2.25
L
1
4
5
0.88
L
King Arthur
WavySuperset428
King Arthur
1
2
2
1
W
3
3
12
3
L
Bakasura
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,166
Damage
38,757
61,949
Taken
60,843
41,073
Mitigated
38,391
16,509
Healing
15,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,783
889
477
5,210
13,171
6,519
813
6,796
5,891
53,087
0
L
Neith
7,000
1,631
0
2,576
9,009
2,927
654
2,156
6,853
0
61,737
W
4,487
1,599
0
2,834
9,982
5,526
0
3,191
6,377
0
71,057
L
Tiamat
11,496
733
0
2,990
9,591
5,764
474
5,319
4,272
58,742
0
W
Izanami
MajLraep
Izanami
10,069
8,160
0
2,025
9,520
3,288
815
1,415
7,985
0
78,224
W
14,745
2,555
0
5,213
13,462
10,953
0
965
11,772
14,122
56,241
L
6,231
625
0
1,000
12,122
13,851
0
3,862
8,260
19,896
0
L
King Arthur
WavySuperset428
King Arthur
5,911
1,274
0
6,277
16,029
10,412
0
3,942
12,087
0
56,590
W
7,082
1,983
0
750
15,814
14,787
135
4,677
10,678
33,851
0
L
Bakasura
8,119
5,922
0
2,290
14,092
5,437
0
3,506
10,586
0
56,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,461
Gold Earned
44,265
535
Minions Killed
510
0
Camps Cleared
0
1,686,278
Distance Traveled
1,626,251
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,581
532
92
5
0
338,942
0
L
Neith
9,059
503
123
7
0
305,435
5
W
Set
9,497
528
126
7
0
358,555
0
L
Tiamat
8,639
480
134
7
0
316,846
0
W
Izanami
10,979
610
132
7
0
326,834
1
W
Tyr
10,275
571
144
8
0
351,389
5
L
Cabrakan
8,082
449
26
1
0
296,237
3
L
King Arthur
9,038
502
121
7
0
359,357
2
W
Ymir
10,129
563
41
2
0
310,558
6
L
Bakasura
9,447
525
106
6
0
348,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role