Player Matchup

Baron Samedi
Baron Samedi
Quazio--
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 89L
1,399 Elo+
Solo
Scylla
Scylla
Shrompie
Scylla
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
TTV WaTtsoN5468
Ratatoskr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Merlin
Merlin
Toxiic_Ryuk
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,286 Elo+
Party 1
Skadi
Skadi
Zack_Foster97
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,488 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,435 Elo+

VS

Team Averages
Level 19
1,442 SR
1,424 Elo+
Sol
Sol
BuyHBAR
Sol
Level 24
God Stats
52W - 43L
1,563 SR
Queue Stats
125W - 124L
1,522 Elo+
Solo
Susano
Susano
Jvhan_30
Susano
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Vgfvgf7348
Jormungandr
Level 38
God Stats
13W - 13L
1,468 SR
Queue Stats
445W - 500L
1,390 Elo+
Party 2
Neith
Neith
iQxRz
Neith
Level 14
God Stats
26W - 15L
1,276 SR
Queue Stats
48W - 46L
1,346 Elo+
Party 2
Chaac
Chaac
o O FaHaD O o 1
Chaac
Level 15
God Stats
32W - 26L
1,404 SR
Queue Stats
118W - 124L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Quazio--
Baron Samedi
13
2 / 6 / 2
7,865
492
5,878
11,669
3,798
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Shrompie
Scylla
10
0 / 6 / 1
6,127
383
2,522
9,030
2,261
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
TTV WaTtsoN5468
Ratatoskr
11
3 / 7 / 1
7,324
458
4,598
11,373
3,138
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
10
1 / 9 / 1
6,489
406
4,152
10,702
2,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 5 / 1
7,267
454
4,759
10,038
2,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
9 / 3 / 5
10,742
671
12,683
15,693
7,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
Jvhan_30
Susano
13
4 / 0 / 2
8,588
537
2,082
7,420
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Vgfvgf7348
Jormungandr
14
2 / 1 / 9
9,670
604
4,195
13,818
13,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
iQxRz
Neith
16
14 / 1 / 4
10,283
643
14,473
8,809
4,091
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 3 / 2
9,299
581
7,238
12,283
8,000
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
8
Kills
33
33
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
9
3
5
3.83
W
Susano
Jvhan_30
Susano
4
0
2
5
L
Baron Samedi
Quazio--
Baron Samedi
2
6
2
0.5
L
Scylla
Shrompie
Scylla
0
6
1
0.08
L
Ratatoskr
TTV WaTtsoN5468
Ratatoskr
3
7
1
0.5
L
Merlin
1
9
1
0.17
W
Jormungandr
Vgfvgf7348
Jormungandr
2
1
9
6.5
L
2
5
1
0.5
W
Neith
iQxRz
Neith
14
1
4
16
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,909
Damage
40,671
52,812
Taken
58,023
14,586
Mitigated
35,573
5,814
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
12,683
5,595
0
8,207
15,693
7,711
2,913
5,024
10,669
73,441
0
W
Susano
Jvhan_30
Susano
2,082
722
0
2,479
7,420
2,452
134
399
7,021
0
35,158
L
Baron Samedi
Quazio--
Baron Samedi
5,878
1,336
0
1,953
11,669
3,798
0
5,785
5,884
38,542
0
L
Scylla
Shrompie
Scylla
2,522
807
0
503
9,030
2,261
0
2,593
6,437
19,968
0
L
Ratatoskr
TTV WaTtsoN5468
Ratatoskr
4,598
1,677
0
535
11,373
3,138
0
3,518
7,855
85
19,922
L
Merlin
4,152
861
0
501
10,702
2,818
344
2,762
7,940
23,159
0
W
Jormungandr
Vgfvgf7348
Jormungandr
4,195
1,156
0
2,250
13,818
13,319
1,154
1,766
12,052
34,157
0
L
4,759
2,867
0
2,322
10,038
2,571
0
2,220
7,818
0
21,936
W
Neith
iQxRz
Neith
14,473
9,175
0
3,177
8,809
4,091
4,693
1,855
6,954
0
61,976
W
7,238
1,159
0
3,425
12,283
8,000
1,168
3,542
8,741
1,171
46,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
48,582
200
Minions Killed
435
0
Camps Cleared
0
1,121,695
Distance Traveled
1,421,618
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,742
671
117
7
0
263,108
3
W
Susano
8,588
537
79
5
0
350,012
1
L
Baron Samedi
7,865
492
54
3
0
249,802
1
L
Scylla
6,127
383
37
2
0
230,144
0
L
Ratatoskr
7,324
458
36
2
0
254,859
1
L
Merlin
6,489
406
44
3
0
201,679
0
W
Jormungandr
9,670
604
61
4
0
228,638
0
L
Skadi
7,267
454
29
2
0
185,211
0
W
Neith
10,283
643
90
6
0
272,545
1
W
Chaac
9,299
581
88
6
0
307,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role