Player Matchup

Sun Wukong
Sun Wukong
Stinger_Ray72
Sun Wukong
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
7W - 7L
1,414 Elo+
Party 1
Freya
Freya
Zcriptor
Freya
Level 15
God Stats
19W - 22L
1,386 SR
Queue Stats
26W - 35L
1,323 Elo+
Solo
Chaac
Chaac
alliwanttt
Chaac
Level 16
God Stats
5W - 4L
1,417 SR
Queue Stats
11W - 14L
1,344 Elo+
Solo
Hel
Hel
kingkai1122
Hel
Level 10
God Stats
9W - 14L
1,689 SR
Queue Stats
52W - 106L
1,315 Elo+
Solo
Jormungandr
Jormungandr
twinskydiver959
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,396 Elo+
Party 1
Team Averages
Level 10
1,499 SR
1,359 Elo+

VS

Team Averages
Level 26
1,548 SR
1,393 Elo+
Awilix
Awilix
AmaIys
Awilix
Level 54
God Stats
4W - 1L
1,602 SR
Queue Stats
43W - 38L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
Deso_It_Deh-2100
Jormungandr
Level 9
God Stats
2W - 2L
1,488 SR
Queue Stats
8W - 10L
1,390 Elo+
Solo
Odin
Odin
JayRamzOnPc
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,409 Elo+
Party 2
Sol
Sol
Medeenn
Sol
Level 21
God Stats
21W - 13L
1,606 SR
Queue Stats
231W - 257L
1,391 Elo+
Party 2
Neith
Neith
Rias117
Neith
Level 29
God Stats
13W - 10L
1,543 SR
Queue Stats
53W - 78L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Stinger_Ray72
Sun Wukong
17
2 / 12 / 4
10,831
903
12,589
25,272
23,042
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Freya
Zcriptor
Freya
17
5 / 15 / 0
11,571
964
15,183
25,733
9,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
18
0 / 4 / 5
10,809
901
8,342
15,950
16,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 12 / 2
9,354
780
615
14,419
3,655
Jormungandr
twinskydiver959
Jormungandr
17
0 / 10 / 5
10,156
846
14,775
25,142
21,456
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AmaIys
Awilix
20
34 / 0 / 14
16,288
1,357
37,754
10,253
5,496
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Deso_It_Deh-2100
Jormungandr
20
1 / 3 / 30
12,394
1,033
11,995
12,630
16,892
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 2 / 23
11,529
961
15,261
13,265
11,623
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
20
10 / 0 / 30
13,597
1,133
21,215
11,999
5,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Rias117
Neith
19
5 / 2 / 19
11,032
919
9,255
8,652
4,226
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
168
7
Kills
52
53
Deaths
7
16
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Awilix
AmaIys
Awilix
34
0
14
41
W
Jormungandr
Deso_It_Deh-2100
Jormungandr
1
3
30
5.33
W
2
2
23
6.75
W
Sol
10
0
30
25
W
Neith
Rias117
Neith
5
2
19
7.25
L
Sun Wukong
Stinger_Ray72
Sun Wukong
2
12
4
0.33
L
Freya
Zcriptor
Freya
5
15
0
0.33
L
Chaac
0
4
5
0.63
L
0
12
2
0.08
L
Jormungandr
twinskydiver959
Jormungandr
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,504
Damage
95,480
106,516
Taken
56,799
74,672
Mitigated
43,583
6,342
Healing
7,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AmaIys
Awilix
37,754
18,143
0
1,413
10,253
5,496
0
4,297
5,715
0
51,551
W
Jormungandr
Deso_It_Deh-2100
Jormungandr
11,995
4,005
0
0
12,630
16,892
0
6,714
5,698
38,155
0
W
15,261
5,140
0
0
13,265
11,623
0
5,655
7,328
0
24,485
W
Sol
21,215
8,039
0
5,127
11,999
5,346
0
7,287
4,571
37,456
0
W
Neith
Rias117
Neith
9,255
4,776
0
1,079
8,652
4,226
0
5,085
3,469
0
18,080
L
Sun Wukong
Stinger_Ray72
Sun Wukong
12,589
5,638
0
347
25,272
23,042
0
7,912
17,360
0
27,895
L
Freya
Zcriptor
Freya
15,183
5,566
0
3,066
25,733
9,798
0
5,790
19,943
30,222
3,332
L
Chaac
8,342
973
0
2,887
15,950
16,721
0
3,299
12,651
0
30,439
L
615
492
42
0
14,419
3,655
0
5,768
8,651
2,307
0
L
Jormungandr
twinskydiver959
Jormungandr
14,775
3,542
0
0
25,142
21,456
0
10,441
14,701
33,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,721
Gold Earned
64,840
160
Minions Killed
163
4
Camps Cleared
6
1,006,813
Distance Traveled
1,108,689
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,288
1,357
22
2
2
274,309
0
W
Jormungandr
12,394
1,033
60
5
1
196,058
0
W
Odin
11,529
961
19
2
0
220,109
0
W
Sol
13,597
1,133
41
3
1
253,904
0
W
Neith
11,032
919
21
2
2
164,309
0
L
Sun Wukong
10,831
903
28
2
1
236,365
0
L
Freya
11,571
964
45
4
3
188,715
0
L
Chaac
10,809
901
55
5
0
236,777
1
L
Hel
9,354
780
1
0
0
144,981
1
L
Jormungandr
10,156
846
31
3
0
199,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role