Player Matchup

Guan Yu
Guan Yu
BeastyMcGrizzle
Guan Yu
Level 149
God Stats
2W - 3L
1,490 SR
Queue Stats
173W - 203L
1,471 Elo+
Party 2
Chronos
Chronos
FiestyLobster
Chronos
Level 146
God Stats
3W - 5L
1,511 SR
Queue Stats
425W - 454L
1,493 Elo+
Party 2
Camazotz
Camazotz
HDiddy
Camazotz
Level 149
God Stats
5W - 4L
1,673 SR
Queue Stats
185W - 163L
1,562 Elo+
Party 2
Thoth
Thoth
Takecarelive
Thoth
Level 97
God Stats
1W - 7L
1,526 SR
Queue Stats
301W - 251L
1,586 Elo+
Party 3
Terra
Terra
ttrilo
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 238L
1,583 Elo+
Party 3
Team Averages
Level 125
1,540 SR
1,539 Elo+

VS

Team Averages
Level 118
1,596 SR
1,522 Elo+
Odin
Odin
N7Nja AssaSSin
Odin
Level 126
God Stats
4W - 2L
1,715 SR
Queue Stats
206W - 196L
1,504 Elo+
Party 1
Fenrir
Fenrir
NA Bee3337
Fenrir
Level 106
God Stats
15W - 14L
1,611 SR
Queue Stats
966W - 890L
1,550 Elo+
Party 1
Vulcan
Vulcan
Nade Me
Vulcan
Level 106
God Stats
21W - 17L
1,620 SR
Queue Stats
195W - 169L
1,522 Elo+
Solo
Cernunnos
Cernunnos
NoCxmpEyEsO
Cernunnos
Level 99
God Stats
1W - 1L
1,326 SR
Queue Stats
149W - 146L
1,522 Elo+
Party 1
Geb
Geb
x2 Hungry
Geb
Level 151
God Stats
4W - 1L
1,708 SR
Queue Stats
375W - 353L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
7,198
400
1,361
7,317
3,468
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
17
1 / 3 / 2
10,047
558
8,864
13,358
3,140
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
HDiddy
Camazotz
13
2 / 3 / 1
8,275
460
7,807
15,423
6,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 6 / 0
8,304
461
4,435
11,937
3,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
ttrilo
Terra
16
0 / 3 / 0
10,632
591
7,923
15,769
15,013
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
10,305
573
6,523
9,393
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
NA Bee3337
Fenrir
18
5 / 0 / 2
10,691
594
8,820
13,539
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Nade Me
Vulcan
16
2 / 1 / 2
9,884
549
10,490
6,545
3,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
NoCxmpEyEsO
Cernunnos
18
8 / 3 / 5
11,196
622
12,681
14,626
6,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 8
9,923
551
7,000
16,187
18,912
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
20
20
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Chronos
1
3
2
0.67
L
Camazotz
HDiddy
Camazotz
2
3
1
0.83
W
2
0
4
4
W
Fenrir
NA Bee3337
Fenrir
5
0
2
6
W
Vulcan
Nade Me
Vulcan
2
1
2
3
W
Cernunnos
NoCxmpEyEsO
Cernunnos
8
3
5
3.5
L
1
6
0
0.17
L
Terra
ttrilo
Terra
0
3
0
0
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,390
Damage
45,514
63,804
Taken
60,290
32,151
Mitigated
43,565
21,449
Healing
24,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,361
116
187
758
7,317
3,468
0
1,572
5,657
0
10,704
L
Chronos
8,864
3,815
0
5,456
13,358
3,140
2,364
3,534
9,824
73,768
0
L
Camazotz
HDiddy
Camazotz
7,807
1,487
0
8,049
15,423
6,919
0
4,331
10,909
0
39,457
W
6,523
1,136
0
4,671
9,393
6,796
1,375
3,698
5,695
0
56,184
W
Fenrir
NA Bee3337
Fenrir
8,820
4,489
0
8,209
13,539
8,183
1,121
3,802
9,737
0
93,508
W
Vulcan
Nade Me
Vulcan
10,490
2,368
0
1,773
6,545
3,118
174
3,135
3,410
73,590
0
W
Cernunnos
NoCxmpEyEsO
Cernunnos
12,681
6,865
0
6,965
14,626
6,556
4,333
5,410
9,216
0
80,542
L
4,435
444
0
1,489
11,937
3,611
0
4,808
7,129
55,895
0
L
Terra
ttrilo
Terra
7,923
1,368
147
5,363
15,769
15,013
0
3,245
11,851
65,706
0
W
7,000
1,348
0
3,053
16,187
18,912
72
5,298
10,889
27,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,456
Gold Earned
51,999
490
Minions Killed
557
0
Camps Cleared
0
1,520,691
Distance Traveled
1,803,643
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,198
400
18
1
0
185,367
1
L
Chronos
10,047
558
144
8
0
310,407
6
L
Camazotz
8,275
460
60
3
0
372,067
5
W
Odin
10,305
573
126
7
0
375,427
1
W
Fenrir
10,691
594
139
8
0
388,173
4
W
Vulcan
9,884
549
140
8
0
375,205
13
W
Cernunnos
11,196
622
130
7
0
306,145
0
L
Thoth
8,304
461
102
6
0
314,340
2
L
Terra
10,632
591
166
9
0
338,510
4
W
Geb
9,923
551
22
1
0
358,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role