Player Matchup

Terra
Terra
IcyMistXXX
Terra
Level 13
God Stats
1W - 2L
1,352 SR
Queue Stats
106W - 117L
1,731 Elo+
Solo
Rama
Rama
JDThayer
Rama
Level 26
God Stats
8W - 2L
1,587 SR
Queue Stats
43W - 29L
1,632 Elo+
Solo
Bastet
Bastet
PackMyStoogs
Bastet
Level 5
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 115L
1,699 Elo+
Solo
Anubis
Anubis
moondust1998
Anubis
Level 17
God Stats
43W - 24L
1,635 SR
Queue Stats
187W - 121L
1,677 Elo+
Party 1
Chaac
Chaac
weaver3369
Chaac
Level 21
God Stats
23W - 21L
1,563 SR
Queue Stats
111W - 94L
1,654 Elo+
Party 1
Team Averages
Level 16
1,527 SR
1,679 Elo+

VS

Team Averages
Level 18
1,443 SR
1,612 Elo+
Arachne
Arachne
HaViKv2
Arachne
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 63L
1,695 Elo+
Solo
Ah Puch
Ah Puch
iimPeRiiUuSs
Ah Puch
Level 18
God Stats
19W - 24L
1,451 SR
Queue Stats
183W - 207L
1,592 Elo+
Solo
Sol
Sol
randocali
Sol
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 39L
1,670 Elo+
Solo
Nox
Nox
sussybaka420
Nox
Level 29
God Stats
28W - 26L
1,265 SR
Queue Stats
424W - 461L
1,584 Elo+
Solo
Guan Yu
Guan Yu
unkind_jo
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
6 / 3 / 14
11,958
498
8,239
19,454
18,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
20
4 / 2 / 9
13,826
576
11,145
20,352
8,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
20
6 / 0 / 12
13,444
560
11,203
20,418
8,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
18 / 1 / 7
16,850
702
28,204
22,403
14,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
20
10 / 2 / 6
15,298
637
17,746
20,719
12,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HaViKv2
Arachne
16
1 / 7 / 2
10,623
443
7,954
19,881
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
iimPeRiiUuSs
Ah Puch
16
2 / 9 / 0
10,795
450
13,631
18,872
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 2
10,447
435
16,260
18,896
5,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 7 / 3
9,093
379
12,250
13,792
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
unkind_jo
Guan Yu
14
0 / 18 / 1
9,444
394
5,335
27,193
8,531
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
44
Kills
7
8
Deaths
45
48
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
HaViKv2
Arachne
1
7
2
0.29
W
Terra
6
3
14
4.33
W
Rama
4
2
9
4.25
W
Bastet
6
0
12
12
L
Ah Puch
iimPeRiiUuSs
Ah Puch
2
9
0
0.22
W
Anubis
18
1
7
21.5
L
3
4
2
1
L
1
7
3
0.36
L
Guan Yu
unkind_jo
Guan Yu
0
18
1
0.03
W
Chaac
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,537
Damage
55,430
103,346
Taken
98,634
62,388
Mitigated
30,358
51,251
Healing
17,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
HaViKv2
Arachne
7,954
4,937
0
5,953
19,881
6,732
0
5,993
13,888
0
73,382
W
Terra
8,239
482
4,226
5,349
19,454
18,415
844
10,555
8,652
36,948
0
W
Rama
11,145
8,859
0
13,332
20,352
8,049
7,356
9,809
10,265
0
114,649
W
Bastet
11,203
2,399
0
3,967
20,418
8,551
749
2,885
17,465
0
115,947
L
Ah Puch
iimPeRiiUuSs
Ah Puch
13,631
611
0
2,997
18,872
4,851
610
11,113
7,759
75,527
0
W
Anubis
28,204
647
0
15,222
22,403
14,598
3,259
12,069
10,162
146,981
0
L
16,260
7,626
0
6,373
18,896
5,936
770
7,622
11,274
73,664
0
L
12,250
201
0
259
13,792
4,308
474
4,892
8,900
43,257
0
L
Guan Yu
unkind_jo
Guan Yu
5,335
1,608
50
1,683
27,193
8,531
297
6,955
20,238
0
46,439
W
Chaac
17,746
3,866
0
9,155
20,719
12,775
2,616
5,977
14,661
0
98,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,376
Gold Earned
50,402
831
Minions Killed
520
0
Camps Cleared
0
2,323,563
Distance Traveled
1,953,100
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,623
443
106
4
0
442,995
7
W
Terra
11,958
498
44
2
0
470,622
0
W
Rama
13,826
576
188
8
0
454,071
0
W
Bastet
13,444
560
151
6
0
496,399
0
L
Ah Puch
10,795
450
138
6
0
319,254
0
W
Anubis
16,850
702
271
11
0
452,999
3
L
Sol
10,447
435
132
6
0
396,159
0
L
Nox
9,093
379
79
3
0
425,042
7
L
Guan Yu
9,444
394
65
3
0
369,650
1
W
Chaac
15,298
637
177
7
0
449,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role