Player Matchup

Set
Set
IPreferBeans
Set
Level 22
God Stats
8W - 8L
1,518 SR
Queue Stats
138W - 95L
1,656 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MrVenkids
Ah Muzen Cab
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,618 Elo+
Party 2
Chronos
Chronos
Valusch
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 1
Athena
Athena
maikatipotkata00
Athena
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,044 Elo+
Party 2
Sun Wukong
Sun Wukong
sheynikh
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 1
Team Averages
Level 16
1,504 SR
1,412 Elo+

VS

Team Averages
Level 19
1,500 SR
1,515 Elo+
Yemoja
Yemoja
Black62003
Yemoja
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,351 Elo+
Party 3
Izanami
Izanami
ColinQuiinten
Izanami
Level 25
God Stats
9W - 8L
1,500 SR
Queue Stats
159W - 170L
1,411 Elo+
Solo
Vulcan
Vulcan
Drako62
Vulcan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 132L
1,656 Elo+
Party 3
Bellona
Bellona
Marcxxssss
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 8L
1,609 Elo+
Solo
Ravana
Ravana
raulcr50000
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 226L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 0
9,309
716
14,045
11,168
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
MrVenkids
Ah Muzen Cab
12
2 / 2 / 8
7,456
574
6,714
6,475
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Valusch
Chronos
9
1 / 4 / 2
6,345
488
3,221
8,621
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

7
0 / 2 / 3
5,668
436
1,064
7,368
3,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
sheynikh
Sun Wukong
12
1 / 0 / 2
7,325
563
4,256
8,096
3,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Black62003
Yemoja
9
0 / 3 / 5
6,368
490
4,274
8,498
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
11
2 / 4 / 2
6,852
527
3,637
8,265
2,035
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Drako62
Vulcan
11
6 / 2 / 1
7,140
549
8,518
8,048
2,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Marcxxssss
Bellona
11
0 / 2 / 0
6,481
499
4,964
7,010
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
10
2 / 5 / 4
6,603
508
4,261
8,213
2,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
10
10
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Black62003
Yemoja
0
3
5
0.83
L
Izanami
2
4
2
0.75
L
Vulcan
Drako62
Vulcan
6
2
1
3.25
W
12
2
0
6
L
Bellona
Marcxxssss
Bellona
0
2
0
0
W
Ah Muzen Cab
MrVenkids
Ah Muzen Cab
2
2
8
3
W
Chronos
Valusch
Chronos
1
4
2
0.5
W
0
2
3
0.75
L
Ravana
2
5
4
0.8
W
Sun Wukong
sheynikh
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,300
Damage
25,654
41,728
Taken
40,034
14,445
Mitigated
18,306
9,719
Healing
10,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Black62003
Yemoja
4,274
940
266
21
8,498
5,807
203
962
7,536
9,792
0
L
Izanami
3,637
2,235
0
2,855
8,265
2,035
846
501
7,764
0
46,101
L
Vulcan
Drako62
Vulcan
8,518
2,776
0
1,989
8,048
2,829
220
1,748
6,300
35,300
0
W
14,045
6,493
0
1,532
11,168
4,050
0
3,976
6,998
0
72,443
L
Bellona
Marcxxssss
Bellona
4,964
1,618
0
2,920
7,010
4,848
955
698
6,312
0
32,956
W
Ah Muzen Cab
MrVenkids
Ah Muzen Cab
6,714
1,869
0
1,701
6,475
1,721
708
2,486
3,763
0
47,791
W
Chronos
Valusch
Chronos
3,221
998
0
2,059
8,621
2,316
1,000
4,074
4,275
22,961
0
W
1,064
572
0
675
7,368
3,032
130
1,769
5,559
5,336
0
L
Ravana
4,261
1,457
0
2,078
8,213
2,787
0
376
7,837
0
34,300
W
Sun Wukong
sheynikh
Sun Wukong
4,256
1,041
0
3,752
8,096
3,326
991
0
8,096
0
31,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
33,444
312
Minions Killed
321
0
Camps Cleared
0
1,215,926
Distance Traveled
1,233,992
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,368
490
17
1
0
251,225
1
L
Izanami
6,852
527
99
8
0
210,768
0
L
Vulcan
7,140
549
62
5
0
269,061
1
W
Set
9,309
716
119
9
0
270,126
2
L
Bellona
6,481
499
73
6
0
248,828
2
W
Ah Muzen Cab
7,456
574
80
6
0
252,374
2
W
Chronos
6,345
488
38
3
0
217,091
0
W
Athena
5,668
436
9
1
0
218,419
0
L
Ravana
6,603
508
70
5
0
254,110
0
W
Sun Wukong
7,325
563
66
5
0
257,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role