Player Matchup

Loki
Loki
Glswiftt
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,565 Elo+
Solo
Nemesis
Nemesis
GoogleMeatSpin
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
RonaldMcFondlle
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Tyr
Tyr
Stinkweech
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,569 Elo+
Party 4
Ymir
Ymir
nikesoxs
Ymir
Level 82
God Stats
0W - 1L
1,376 SR
Queue Stats
30W - 30L
1,544 Elo+
Party 4
Team Averages
Level 42
1,475 SR
1,536 Elo+

VS

Team Averages
Level 65
1,540 SR
1,561 Elo+
Ah Puch
Ah Puch
BOBBY2LUNCHES
Ah Puch
Level 89
God Stats
5W - 3L
1,495 SR
Queue Stats
640W - 641L
1,436 Elo+
Party 2
Serqet
Serqet
Eifle
Serqet
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,618 Elo+
Party 1
Cerberus
Cerberus
Koby123
Cerberus
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
75W - 76L
1,491 Elo+
Party 2
Janus
Janus
OGNab
Janus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,744 Elo+
Party 1
Thoth
Thoth
kieron2020
Thoth
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 5 / 2
6,672
667
3,032
8,271
2,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 8 / 2
8,360
836
8,095
11,875
3,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
RonaldMcFondlle
Zhong Kui
13
4 / 7 / 1
8,333
833
10,404
10,511
4,825
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 10 / 2
6,560
656
4,824
15,386
8,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
14
1 / 5 / 5
7,950
795
3,770
15,263
7,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
6 / 2 / 21
9,508
951
13,087
7,543
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Serqet
Eifle
Serqet
15
7 / 1 / 19
9,213
921
8,313
6,673
3,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Koby123
Cerberus
16
8 / 2 / 18
9,909
991
7,604
13,426
15,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Janus
OGNab
Janus
17
5 / 1 / 23
10,232
1,023
16,308
5,006
1,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
15
9 / 4 / 15
9,511
951
10,670
8,850
3,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
131
9
Kills
35
35
Deaths
10
12
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
6
2
21
8.25
W
Serqet
Eifle
Serqet
7
1
19
16.5
L
Loki
1
5
2
0.4
L
3
8
2
0.5
W
Cerberus
Koby123
Cerberus
8
2
18
8.5
W
Janus
OGNab
Janus
5
1
23
16.5
L
Zhong Kui
RonaldMcFondlle
Zhong Kui
4
7
1
0.64
L
0
10
2
0.1
W
Thoth
9
4
15
4.13
L
Ymir
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,125
Damage
55,982
61,306
Taken
41,498
27,586
Mitigated
27,817
7,387
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
13,087
609
908
2,502
7,543
3,441
311
1,752
5,791
28,128
0
W
Serqet
Eifle
Serqet
8,313
1,206
486
1,289
6,673
3,668
1,662
2,865
3,808
0
7,229
L
Loki
3,032
79
204
1,275
8,271
2,595
0
6,240
1,286
0
10,226
L
8,095
2,886
15
1,534
11,875
3,784
0
8,578
2,549
0
11,561
W
Cerberus
Koby123
Cerberus
7,604
673
1,718
3,720
13,426
15,778
601
5,116
8,310
13,070
0
W
Janus
OGNab
Janus
16,308
894
2,764
1,567
5,006
1,786
1,224
1,826
3,180
35,436
0
L
Zhong Kui
RonaldMcFondlle
Zhong Kui
10,404
1,443
467
780
10,511
4,825
0
7,246
2,257
18,838
0
L
4,824
1,385
441
885
15,386
8,409
0
12,044
2,634
249
11,049
W
Thoth
10,670
152
1,392
1,585
8,850
3,144
678
2,864
5,986
14,410
0
L
Ymir
3,770
427
0
1,786
15,263
7,973
0
12,569
2,272
10,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
48,373
73
Minions Killed
112
0
Camps Cleared
0
823,661
Distance Traveled
1,018,054
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,508
951
21
2
0
183,507
0
W
Serqet
9,213
921
6
1
0
193,578
1
L
Loki
6,672
667
17
2
0
124,638
0
L
Nemesis
8,360
836
9
1
0
174,544
1
W
Cerberus
9,909
991
20
2
0
225,937
0
W
Janus
10,232
1,023
52
5
0
220,397
0
L
Zhong Kui
8,333
833
12
1
0
156,792
1
L
Tyr
6,560
656
27
3
0
174,062
0
W
Thoth
9,511
951
13
1
0
194,635
0
L
Ymir
7,950
795
8
1
0
193,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role