Player Matchup

Scylla
Scylla
BagelConsumer29
Scylla
Level 23
God Stats
29W - 17L
1,659 SR
Queue Stats
42W - 30L
1,648 Elo+
Party 2
Jing Wei
Jing Wei
SirPluto
Jing Wei
Level 56
God Stats
0W - 1L
1,471 SR
Queue Stats
78W - 65L
1,632 Elo+
Party 2
Nemesis
Nemesis
killtheall666
Nemesis
Level 13
God Stats
5W - 5L
1,477 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 2
King Arthur
King Arthur
tacobender13
King Arthur
Level 4
God Stats
1W - 1L
1,757 SR
Queue Stats
19W - 10L
1,789 Elo+
Party 2
Yemoja
Yemoja
teddybearmaffia
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,522 Elo+
Party 2
Team Averages
Level 21
1,573 SR
1,620 Elo+

VS

Team Averages
Level 22
1,635 SR
1,704 Elo+
Apollo
Apollo
GeneralClean
Apollo
Level 25
God Stats
4W - 0L
1,986 SR
Queue Stats
5W - 3L
1,850 Elo+
Party 1
Ymir
Ymir
VelvetWalrus
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,583 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vua35
Cu Chulainn
Level 47
God Stats
5W - 1L
1,689 SR
Queue Stats
38W - 23L
1,603 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZAWORLDOOOO
Tsukuyomi
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 1
Zeus
Zeus
Zibar
Zeus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 2
9,616
534
14,619
10,866
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
SirPluto
Jing Wei
12
3 / 2 / 4
7,864
437
4,830
10,396
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
12
5 / 7 / 6
8,843
491
6,994
14,932
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
tacobender13
King Arthur
12
4 / 7 / 5
7,951
442
13,900
18,789
13,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 7 / 10
8,538
474
5,554
12,869
9,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
7 / 5 / 8
9,515
529
11,133
12,391
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 2 / 18
9,477
527
8,227
11,433
8,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Vua35
Cu Chulainn
16
8 / 3 / 10
9,957
553
14,107
18,815
12,823
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
ZAWORLDOOOO
Tsukuyomi
14
3 / 5 / 8
8,650
481
5,908
11,198
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Zibar
Zeus
14
7 / 5 / 4
9,308
517
13,037
9,878
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
20
Kills
27
27
Deaths
20
27
Assists
48
Player
Kills
Deaths
Assists
KDA
L
8
4
2
2.25
W
Apollo
7
5
8
2.2
L
Jing Wei
SirPluto
Jing Wei
3
2
4
2.5
W
2
2
18
5.5
W
Cu Chulainn
Vua35
Cu Chulainn
8
3
10
4.33
W
Tsukuyomi
ZAWORLDOOOO
Tsukuyomi
3
5
8
1.4
W
Zeus
Zibar
Zeus
7
5
4
1.8
L
Nemesis
5
7
6
1.14
L
King Arthur
tacobender13
King Arthur
4
7
5
0.93
L
0
7
10
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,897
Damage
52,412
67,852
Taken
63,715
35,557
Mitigated
31,980
9,730
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,619
815
0
1,996
10,866
3,906
658
3,153
7,713
62,221
0
W
Apollo
11,133
7,932
0
4,462
12,391
4,081
626
3,646
8,745
0
41,849
L
Jing Wei
SirPluto
Jing Wei
4,830
3,373
0
2,322
10,396
3,449
1,250
2,295
8,101
0
27,644
W
8,227
1,206
0
500
11,433
8,778
288
3,313
8,120
17,800
0
W
Cu Chulainn
Vua35
Cu Chulainn
14,107
2,338
0
6,547
18,815
12,823
285
6,715
12,100
12,084
45,419
W
Tsukuyomi
ZAWORLDOOOO
Tsukuyomi
5,908
1,392
0
2,790
11,198
3,405
0
2,857
8,341
0
45,237
W
Zeus
Zibar
Zeus
13,037
1,910
0
2,116
9,878
2,893
155
6,404
3,474
50,043
0
L
Nemesis
6,994
2,927
0
2,049
14,932
5,463
336
4,764
10,168
0
34,634
L
King Arthur
tacobender13
King Arthur
13,900
1,367
0
2,106
18,789
13,335
75
7,646
11,143
9,230
39,862
L
5,554
1,619
1,088
169
12,869
9,404
156
6,321
6,548
24,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,812
Gold Earned
46,907
307
Minions Killed
354
0
Camps Cleared
0
1,773,517
Distance Traveled
1,589,797
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,616
534
104
6
0
324,536
6
W
Apollo
9,515
529
64
4
0
303,983
0
L
Jing Wei
7,864
437
61
3
0
392,233
5
W
Ymir
9,477
527
26
1
0
307,143
3
W
Cu Chulainn
9,957
553
103
6
0
341,473
4
W
Tsukuyomi
8,650
481
82
5
0
356,824
0
W
Zeus
9,308
517
79
4
0
280,374
2
L
Nemesis
8,843
491
48
3
0
384,169
1
L
King Arthur
7,951
442
60
3
0
351,196
6
L
Yemoja
8,538
474
34
2
0
321,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role