Player Matchup

Chaac
Chaac
DerpGuts
Chaac
Level 13
God Stats
9W - 5L
1,845 SR
Queue Stats
41W - 36L
1,531 Elo+
Party 1
Merlin
Merlin
OmenVoid
Merlin
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 27L
1,600 Elo+
Solo
Tiamat
Tiamat
TimbaDk
Tiamat
Level 17
God Stats
2W - 3L
1,325 SR
Queue Stats
28W - 23L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
leoboi91
Jing Wei
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,272 Elo+
Party 2
Heimdallr
Heimdallr
valeskill
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,282 Elo+
Party 2
Team Averages
Level 15
1,534 SR
1,436 Elo+

VS

Team Averages
Level 22
1,476 SR
1,476 Elo+
Ullr
Ullr
 
Ullr
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Apotheosis67
Yemoja
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 56L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BasileusMenelaos
Ah Puch
Level 29
God Stats
5W - 3L
1,387 SR
Queue Stats
39W - 36L
1,458 Elo+
Solo
Bakasura
Bakasura
Hempshaw24
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 85L
1,494 Elo+
Solo
Fenrir
Fenrir
Lygs53
Fenrir
Level 17
God Stats
2W - 1L
1,493 SR
Queue Stats
15W - 18L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DerpGuts
Chaac
11
3 / 2 / 0
6,814
426
5,471
9,130
4,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
OmenVoid
Merlin
4
0 / 2 / 0
4,980
311
228
1,521
391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TimbaDk
Tiamat
11
0 / 1 / 2
6,757
422
5,747
5,282
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
leoboi91
Jing Wei
8
0 / 14 / 0
5,777
361
3,297
15,769
3,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
valeskill
Heimdallr
8
0 / 15 / 0
5,568
348
4,793
15,757
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
1 / 3 / 0
9,113
570
3,781
9,998
4,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
13
1 / 0 / 5
8,424
527
3,476
9,522
9,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 0 / 2
11,038
690
9,155
7,170
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
Hempshaw24
Bakasura
19
13 / 0 / 8
12,446
778
12,921
11,665
7,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
Lygs53
Fenrir
14
11 / 0 / 3
9,778
611
9,015
10,680
5,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
52
3
Kills
34
34
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
3
0
0.33
W
Yemoja
1
0
5
3.5
W
8
0
2
9
L
Chaac
DerpGuts
Chaac
3
2
0
1.5
W
Bakasura
Hempshaw24
Bakasura
13
0
8
17
W
Fenrir
Lygs53
Fenrir
11
0
3
12.5
L
Merlin
OmenVoid
Merlin
0
2
0
0
L
Tiamat
TimbaDk
Tiamat
0
1
2
1
L
Jing Wei
leoboi91
Jing Wei
0
14
0
0
L
Heimdallr
valeskill
Heimdallr
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
38,348
47,459
Taken
49,035
16,370
Mitigated
30,591
6,988
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
3,781
1,317
0
573
9,998
4,377
6,032
2,163
7,571
0
64,361
W
Yemoja
3,476
671
859
1,740
9,522
9,622
1,580
1,386
7,668
19,571
0
W
9,155
912
0
2,832
7,170
3,030
4,593
1,286
5,728
71,328
0
L
Chaac
DerpGuts
Chaac
5,471
1,503
0
4,069
9,130
4,753
0
2,773
6,287
0
30,346
W
Bakasura
Hempshaw24
Bakasura
12,921
8,866
0
6,247
11,665
7,987
0
188
11,455
0
76,377
W
Fenrir
Lygs53
Fenrir
9,015
2,162
0
2,197
10,680
5,575
2,557
284
10,338
0
49,191
L
Merlin
OmenVoid
Merlin
228
0
0
256
1,521
391
0
946
575
4,820
0
L
Tiamat
TimbaDk
Tiamat
5,747
866
0
1,104
5,282
4,011
132
1,254
4,028
29,867
0
L
Jing Wei
leoboi91
Jing Wei
3,297
2,369
0
777
15,769
3,289
1,098
4,270
10,742
0
19,912
L
Heimdallr
valeskill
Heimdallr
4,793
2,667
0
782
15,757
3,926
634
3,388
11,365
0
21,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,896
Gold Earned
50,799
205
Minions Killed
525
0
Camps Cleared
0
1,098,032
Distance Traveled
1,597,753
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,113
570
122
8
0
262,263
4
W
Yemoja
8,424
527
31
2
0
293,165
8
W
Ah Puch
11,038
690
139
9
0
312,880
3
L
Chaac
6,814
426
54
3
0
240,788
4
W
Bakasura
12,446
778
159
10
0
423,170
1
W
Fenrir
9,778
611
74
5
0
306,275
1
L
Merlin
4,980
311
12
1
0
49,476
0
L
Tiamat
6,757
422
67
4
0
225,089
4
L
Jing Wei
5,777
361
39
2
0
293,122
0
L
Heimdallr
5,568
348
33
2
0
289,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role