Player Matchup

Chaac
Chaac
Aiden_Grice
Chaac
Level 30
God Stats
31W - 21L
1,547 SR
Queue Stats
219W - 261L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Cramerz
Cthulhu
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 93L
1,488 Elo+
Party 1
Anubis
Anubis
GonzOliver
Anubis
Level 27
God Stats
18W - 9L
1,768 SR
Queue Stats
231W - 275L
1,430 Elo+
Party 1
Skadi
Skadi
LiderligLaban
Skadi
Level 25
God Stats
9W - 3L
1,961 SR
Queue Stats
44W - 48L
1,460 Elo+
Party 1
Thor
Thor
iTzLalo22
Thor
Level 15
God Stats
0W - 3L
1,334 SR
Queue Stats
80W - 68L
1,417 Elo+
Solo
Team Averages
Level 24
1,622 SR
1,438 Elo+

VS

Team Averages
Level 22
1,510 SR
1,435 Elo+
Janus
Janus
All4meBby
Janus
Level 15
God Stats
7W - 11L
1,434 SR
Queue Stats
42W - 30L
1,564 Elo+
Solo
Izanami
Izanami
Anglis1223
Izanami
Level 26
God Stats
4W - 5L
1,848 SR
Queue Stats
26W - 21L
1,526 Elo+
Solo
Rama
Rama
DirtyKiLL3R
Rama
Level 16
God Stats
15W - 16L
1,397 SR
Queue Stats
66W - 62L
1,238 Elo+
Solo
Khepri
Khepri
WojmirDeXD
Khepri
Level 29
God Stats
25W - 22L
1,521 SR
Queue Stats
117W - 122L
1,414 Elo+
Solo
Bakasura
Bakasura
zIWolfZz
Bakasura
Level 25
God Stats
14W - 15L
1,351 SR
Queue Stats
159W - 141L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
10,160
442
12,331
15,876
12,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Cramerz
Cthulhu
15
3 / 5 / 7
9,118
396
8,819
18,525
17,120
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
GonzOliver
Anubis
16
3 / 4 / 4
10,687
465
7,906
12,493
6,943
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 5
9,678
421
3,726
8,718
3,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
16
1 / 5 / 2
9,852
428
6,145
17,155
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
All4meBby
Janus
20
13 / 2 / 4
14,016
609
18,545
10,936
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Anglis1223
Izanami
16
3 / 3 / 6
11,208
487
9,088
9,646
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
1 / 3 / 4
11,284
491
4,069
8,186
2,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
WojmirDeXD
Khepri
13
0 / 3 / 5
9,165
398
3,965
12,953
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
zIWolfZz
Bakasura
20
4 / 4 / 7
12,758
555
7,624
17,427
6,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
14
Kills
21
21
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
3
2
2.33
W
Janus
All4meBby
Janus
13
2
4
7.5
W
Izanami
Anglis1223
Izanami
3
3
6
2
L
Cthulhu
Cramerz
Cthulhu
3
5
7
1.3
W
1
3
4
1
L
Anubis
GonzOliver
Anubis
3
4
4
1.25
L
1
4
5
0.88
W
Khepri
WojmirDeXD
Khepri
0
3
5
0.83
L
Thor
1
5
2
0.4
W
Bakasura
zIWolfZz
Bakasura
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,927
Damage
43,291
72,767
Taken
59,148
46,311
Mitigated
26,316
22,331
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,331
2,917
0
6,660
15,876
12,947
120
4,799
10,698
0
45,646
W
Janus
All4meBby
Janus
18,545
1,095
142
2,439
10,936
3,955
1,088
1,725
8,936
101,233
0
W
Izanami
Anglis1223
Izanami
9,088
5,058
0
1,920
9,646
3,241
2,819
2,702
6,800
0
69,697
L
Cthulhu
Cramerz
Cthulhu
8,819
459
129
4,773
18,525
17,120
125
3,501
14,811
36,655
0
W
4,069
3,339
0
2,052
8,186
2,380
1,696
3,618
4,521
0
49,835
L
Anubis
GonzOliver
Anubis
7,906
285
0
4,045
12,493
6,943
0
4,605
7,342
65,042
0
L
3,726
968
0
701
8,718
3,084
279
3,005
5,361
0
55,719
W
Khepri
WojmirDeXD
Khepri
3,965
598
0
2,882
12,953
10,275
722
3,212
8,970
28,582
0
L
Thor
6,145
1,196
0
6,023
17,155
6,217
0
5,889
10,996
0
69,765
W
Bakasura
zIWolfZz
Bakasura
7,624
5,893
0
3,048
17,427
6,465
1,175
5,468
11,826
0
99,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,495
Gold Earned
58,431
464
Minions Killed
606
0
Camps Cleared
0
1,983,786
Distance Traveled
2,027,147
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,160
442
73
3
0
380,758
0
W
Janus
14,016
609
193
8
0
455,423
2
W
Izanami
11,208
487
105
5
0
394,979
8
L
Cthulhu
9,118
396
42
2
0
428,053
12
W
Rama
11,284
491
109
5
0
347,963
9
L
Anubis
10,687
465
126
5
0
374,790
19
L
Skadi
9,678
421
109
5
0
398,395
3
W
Khepri
9,165
398
38
2
0
299,615
1
L
Thor
9,852
428
114
5
0
401,790
0
W
Bakasura
12,758
555
161
7
0
529,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role