Player Matchup

Osiris
Osiris
DankBakedPotato
Osiris
Level 12
God Stats
6W - 4L
1,864 SR
Queue Stats
147W - 52L
1,784 Elo+
Party 2
Ra
Ra
future60
Ra
Level 139
God Stats
7W - 1L
1,595 SR
Queue Stats
380W - 171L
1,785 Elo+
Party 2
Neith
Neith
yunglukee
Neith
Level 28
God Stats
10W - 2L
1,549 SR
Queue Stats
215W - 80L
1,887 Elo+
Party 2
Team Averages
Level 60
1,669 SR
1,819 Elo+

VS

Team Averages
Level 50
1,696 SR
1,610 Elo+
Medusa
Medusa
TheAccountable
Medusa
Level 15
God Stats
3W - 1L
1,829 SR
Queue Stats
35W - 24L
1,553 Elo+
Solo
Yemoja
Yemoja
VikkoSmurf
Yemoja
Level 11
God Stats
11W - 6L
1,757 SR
Queue Stats
25W - 17L
1,643 Elo+
Party 1
Ne Zha
Ne Zha
iiTzDark
Ne Zha
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 127L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 5 / 5
12,473
832
16,862
12,192
11,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 4 / 13
11,029
735
5,950
8,522
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
yunglukee
Neith
16
4 / 3 / 15
11,254
750
11,363
10,957
3,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 3
10,051
670
9,038
13,034
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
VikkoSmurf
Yemoja
14
4 / 6 / 5
10,774
718
7,011
13,342
10,827
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
iiTzDark
Ne Zha
13
2 / 6 / 6
9,426
628
8,979
12,480
11,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
21
Kills
12
12
Deaths
21
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
5
5
3.1
L
6
9
3
0.83
L
Yemoja
VikkoSmurf
Yemoja
4
6
5
1.08
W
4
4
13
2.63
L
Ne Zha
iiTzDark
Ne Zha
2
6
6
0.83
W
Neith
yunglukee
Neith
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,175
Damage
25,028
31,671
Taken
38,856
18,216
Mitigated
28,285
8,220
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,862
7,112
581
1,793
12,192
11,415
131
3,220
8,629
0
42,660
L
9,038
3,413
0
729
13,034
6,228
490
1,593
11,281
0
36,023
L
Yemoja
VikkoSmurf
Yemoja
7,011
1,146
1,038
2,875
13,342
10,827
560
2,340
10,846
21,655
0
W
5,950
786
2,259
2,483
8,522
2,915
438
1,522
6,796
32,747
0
L
Ne Zha
iiTzDark
Ne Zha
8,979
1,579
0
1,004
12,480
11,230
159
1,569
10,779
0
33,635
W
Neith
yunglukee
Neith
11,363
5,611
0
1,104
10,957
3,886
1,457
2,269
8,329
0
46,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,756
Gold Earned
30,251
193
Minions Killed
136
0
Camps Cleared
0
805,076
Distance Traveled
772,478
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,473
832
51
3
0
287,427
3
L
Medusa
10,051
670
54
4
0
229,218
2
L
Yemoja
10,774
718
34
2
0
252,474
9
W
Ra
11,029
735
67
4
0
255,622
0
L
Ne Zha
9,426
628
48
3
0
290,786
1
W
Neith
11,254
750
75
5
0
262,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role