Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Mariciuc
Ymir
Level 122
God Stats
15W - 9L
1,712 SR
Queue Stats
147W - 144L
1,531 Elo+
Party 1
Artemis
Artemis
PlayerLychee
Artemis
Level 108
God Stats
7W - 0L
1,709 SR
Queue Stats
93W - 70L
1,611 Elo+
Party 1
Sol
Sol
RedKunaï
Sol
Level 105
God Stats
32W - 25L
1,585 SR
Queue Stats
589W - 626L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
TheGrezZ
Zhong Kui
Level 78
God Stats
5W - 7L
1,490 SR
Queue Stats
329W - 322L
1,514 Elo+
Solo
Team Averages
Level 108
1,599 SR
1,529 Elo+

VS

Team Averages
Level 84
1,693 SR
1,599 Elo+
Set
Set
Dystøpia
Set
Level 99
God Stats
2W - 3L
1,812 SR
Queue Stats
3W - 5L
1,640 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
EuryxX
Morgan Le Fay
Level 69
God Stats
1W - 3L
1,463 SR
Queue Stats
23W - 21L
1,685 Elo+
Party 2
Aphrodite
Aphrodite
LilacLight
Aphrodite
Level 49
God Stats
9W - 7L
1,739 SR
Queue Stats
261W - 194L
1,682 Elo+
Solo
Ganesha
Ganesha
Worlic
Ganesha
Level 97
God Stats
18W - 6L
1,847 SR
Queue Stats
301W - 300L
1,503 Elo+
Solo
Medusa
Medusa
mizthoutessa
Medusa
Level 108
God Stats
19W - 13L
1,603 SR
Queue Stats
539W - 640L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
4 / 1 / 7
7,927
610
8,187
7,673
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
2 / 2 / 4
6,917
532
2,920
9,160
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Artemis
PlayerLychee
Artemis
13
2 / 1 / 2
7,146
550
5,491
6,625
2,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 0 / 5
8,828
679
6,335
5,331
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
TheGrezZ
Zhong Kui
14
3 / 0 / 1
8,300
638
6,352
8,945
7,321
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,083
468
2,402
7,098
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
EuryxX
Morgan Le Fay
12
3 / 5 / 1
7,226
556
6,998
8,405
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
LilacLight
Aphrodite
13
0 / 2 / 0
7,320
563
5,056
8,441
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ganesha
Worlic
Ganesha
9
0 / 5 / 3
5,684
437
3,394
11,858
7,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
11
0 / 3 / 1
6,386
491
4,424
6,704
1,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
17
Kills
4
4
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
1
7
7.5
L
1
2
2
1
L
Morgan Le Fay
EuryxX
Morgan Le Fay
3
5
1
0.7
L
Aphrodite
LilacLight
Aphrodite
0
2
0
0
W
Ymir
2
2
4
2
W
Artemis
PlayerLychee
Artemis
2
1
2
3
W
6
0
5
8.5
W
Zhong Kui
TheGrezZ
Zhong Kui
3
0
1
3.5
L
Ganesha
Worlic
Ganesha
0
5
3
0.3
L
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,285
Damage
22,274
37,734
Taken
42,506
22,682
Mitigated
18,718
16,565
Healing
8,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,187
5,562
0
1,430
7,673
3,494
0
2,849
4,638
0
49,859
L
2,402
676
0
659
7,098
2,432
0
2,345
4,753
0
30,503
L
Morgan Le Fay
EuryxX
Morgan Le Fay
6,998
838
0
913
8,405
2,994
0
3,489
4,916
40,058
0
L
Aphrodite
LilacLight
Aphrodite
5,056
1,216
310
5,848
8,441
4,159
0
5,442
2,999
52,811
0
W
Ymir
2,920
892
0
1,849
9,160
7,483
0
4,376
4,679
13,264
0
W
Artemis
PlayerLychee
Artemis
5,491
2,751
381
2,002
6,625
2,435
0
1,503
5,094
0
57,879
W
6,335
2,425
0
4,450
5,331
1,949
956
2,245
2,908
59,880
5,242
W
Zhong Kui
TheGrezZ
Zhong Kui
6,352
1,182
0
6,453
8,945
7,321
0
4,055
4,858
58,916
0
L
Ganesha
Worlic
Ganesha
3,394
472
65
605
11,858
7,153
0
2,747
9,111
20,076
0
L
Medusa
4,424
1,664
0
500
6,704
1,980
0
1,147
5,557
0
47,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
32,699
474
Minions Killed
381
0
Camps Cleared
0
1,270,404
Distance Traveled
1,232,952
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,927
610
76
6
0
300,470
5
L
Set
6,083
468
58
4
0
273,005
2
L
Morgan Le Fay
7,226
556
94
7
0
246,369
3
L
Aphrodite
7,320
563
118
9
0
252,857
7
W
Ymir
6,917
532
18
1
0
223,580
5
W
Artemis
7,146
550
112
9
0
244,747
0
W
Sol
8,828
679
136
10
0
256,779
3
W
Zhong Kui
8,300
638
132
10
0
244,828
6
L
Ganesha
5,684
437
14
1
0
229,155
3
L
Medusa
6,386
491
97
7
0
231,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role