Player Matchup

Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
Car0lin4SRT4
Cupid
Silver III
Level 78
God Stats
0W - 1L
1,328 SR
Queue Stats
45W - 59L
1,023 MMR
Party 2
Nu Wa
Nu Wa
Silver I
JJCD_83
Nu Wa
Silver I
Level 157
God Stats
405W - 300L
1,548 SR
Queue Stats
634W - 641L
1,149 MMR
Solo
Arachne
Arachne
Silver I
MajiinQ
Arachne
Silver I
Level 107
God Stats
1W - 2L
1,780 SR
Queue Stats
70W - 73L
1,099 MMR
Solo
Cerberus
Cerberus
Gold V
PANTHERSFAN2580
Cerberus
Gold V
Level 80
God Stats
9W - 10L
1,552 SR
Queue Stats
187W - 185L
1,226 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,542 SR
1,199 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,558 SR
1,121 MMR
Loki
Loki
Gold V
IVIetho-
Loki
Gold V
Level 92
God Stats
3W - 5L
1,499 SR
Queue Stats
122W - 130L
1,139 MMR
Party 1
Terra
Terra
Gold V
KL1CKBAIT
Terra
Gold V
Level 66
God Stats
8W - 7L
1,459 SR
Queue Stats
34W - 41L
1,070 MMR
Solo
Anubis
Anubis
Silver II
ModdSquad_Tea
Anubis
Silver II
Level 79
God Stats
4W - 2L
1,670 SR
Queue Stats
265W - 262L
1,115 MMR
Solo
Mulan
Mulan
Gold V
SquirtleSquadd-
Mulan
Gold V
Level 148
God Stats
18W - 25L
1,528 SR
Queue Stats
214W - 208L
1,089 MMR
Party 1
Hades
Hades
Silver I
TheSmileKiller
Hades
Silver I
Level 108
God Stats
179W - 116L
1,632 SR
Queue Stats
269W - 282L
1,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 2 / 3
11,505
460
11,202
15,991
13,607
18
2 / 3 / 2
11,519
461
8,682
15,484
2,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
JJCD_83
Nu Wa
16
1 / 9 / 3
10,316
413
17,219
17,343
6,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
MajiinQ
Arachne
20
6 / 2 / 2
12,730
509
10,759
17,512
7,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
18
1 / 4 / 2
10,930
437
11,828
23,630
25,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
Morgan Le FayGilgameshAthenaKaliCu Chulainn

VS

Bans
TiamatApolloChironDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
2 / 2 / 6
12,246
490
8,954
18,952
10,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
KL1CKBAIT
Terra
19
2 / 0 / 13
13,509
540
6,331
18,667
19,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 5 / 7
13,640
546
24,202
21,306
12,549
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

20
2 / 2 / 8
14,014
561
15,402
22,825
24,137
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 2 / 6
14,135
565
16,367
21,497
13,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
20
20
Deaths
11
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
3
0.75
L
2
3
2
1
W
Loki
2
2
6
2.5
L
Nu Wa
JJCD_83
Nu Wa
1
9
3
0.28
W
Terra
KL1CKBAIT
Terra
2
0
13
8.5
L
Arachne
MajiinQ
Arachne
6
2
2
3.5
W
5
5
7
1.7
L
Cerberus
1
4
2
0.5
W
2
2
8
3
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,690
Damage
71,256
89,960
Taken
103,247
55,271
Mitigated
80,317
30,229
Healing
51,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
11,202
1,035
2,904
3,635
15,991
13,607
0
8,572
7,294
52,173
0
L
8,682
5,233
138
7,394
15,484
2,333
912
11,937
3,547
0
78,121
W
Loki
8,954
1,780
0
5,283
18,952
10,815
2,379
6,285
12,667
0
114,908
L
Nu Wa
JJCD_83
Nu Wa
17,219
6,133
554
2,632
17,343
6,899
176
12,619
4,724
87,356
0
W
Terra
KL1CKBAIT
Terra
6,331
886
3,215
5,955
18,667
19,744
593
11,097
7,570
36,902
0
L
Arachne
MajiinQ
Arachne
10,759
6,995
0
5,842
17,512
7,382
0
6,056
11,397
0
116,700
W
24,202
1,393
0
11,733
21,306
12,549
420
6,331
14,975
121,132
0
L
Cerberus
11,828
275
0
7,130
23,630
25,050
0
7,545
15,983
69,477
0
W
15,402
1,516
0
12,162
22,825
24,137
2,046
11,607
11,218
0
102,098
W
16,367
639
647
12,493
21,497
13,072
1,361
13,627
7,870
125,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,000
Gold Earned
67,544
647
Minions Killed
839
0
Camps Cleared
0
2,186,114
Distance Traveled
2,304,876
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,505
460
86
3
0
424,007
1
L
Cupid
11,519
461
139
6
0
422,452
1
W
Loki
12,246
490
164
7
0
513,654
8
L
Nu Wa
10,316
413
113
5
0
368,323
9
W
Terra
13,509
540
53
2
0
487,240
10
L
Arachne
12,730
509
180
7
0
575,709
7
W
Anubis
13,640
546
170
7
0
396,395
3
L
Cerberus
10,930
437
129
5
0
395,623
8
W
Mulan
14,014
561
213
9
0
421,899
3
W
Hades
14,135
565
239
10
0
485,688
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role