Player Matchup

Nemesis
Nemesis
Abonildo
Nemesis
Level 66
God Stats
3W - 1L
1,749 SR
Queue Stats
90W - 101L
1,414 Elo+
Party 2
Athena
Athena
Jorginho22
Athena
Level 3
God Stats
6W - 1L
1,796 SR
Queue Stats
13W - 10L
1,633 Elo+
Party 2
Scylla
Scylla
Rickihi
Scylla
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 78L
1,413 Elo+
Party 2
Chaac
Chaac
TheBigodinho
Chaac
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Medusa
Medusa
plinio8
Medusa
Level 27
God Stats
72W - 46L
1,992 SR
Queue Stats
202W - 221L
1,461 Elo+
Solo
Team Averages
Level 28
1,707 SR
1,484 Elo+

VS

Team Averages
Level 18
1,535 SR
1,597 Elo+
Olorun
Olorun
CAP_CAPITAO
Olorun
Level 7
God Stats
3W - 1L
1,698 SR
Queue Stats
5W - 9L
1,355 Elo+
Party 1
Thor
Thor
Lemos29hc
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 1
Mulan
Mulan
Thamireskk5942
Mulan
Level 23
God Stats
10W - 27L
1,297 SR
Queue Stats
57W - 64L
1,459 Elo+
Solo
Neith
Neith
henriqueBILBO
Neith
Level 28
God Stats
2W - 4L
1,567 SR
Queue Stats
33W - 15L
1,764 Elo+
Party 3
Baba Yaga
Baba Yaga
nelsonjpsz
Baba Yaga
Level 29
God Stats
7W - 5L
1,611 SR
Queue Stats
33W - 16L
1,745 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abonildo
Nemesis
19
11 / 0 / 17
13,239
1,204
18,575
10,961
5,783
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
Jorginho22
Athena
18
3 / 0 / 22
10,624
966
8,156
10,191
11,170
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Rickihi
Scylla
18
6 / 0 / 20
11,502
1,046
23,579
6,756
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 2 / 19
11,798
1,073
16,595
8,967
9,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
plinio8
Medusa
19
9 / 0 / 15
11,814
1,074
11,742
6,773
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

297

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 13 / 2
9,324
848
7,178
21,945
7,272
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
15
1 / 10 / 1
9,075
825
5,180
13,629
4,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 7 / 1
8,816
801
2,962
13,462
10,664
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 6 / 2
9,252
841
8,159
16,297
5,497
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
nelsonjpsz
Baba Yaga
15
1 / 4 / 1
9,656
878
12,704
15,902
5,372
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
9
40
Kills
2
2
Deaths
40
93
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Abonildo
Nemesis
11
0
17
19.5
L
Olorun
0
13
2
0.08
W
Athena
Jorginho22
Athena
3
0
22
14
L
Thor
1
10
1
0.15
W
Scylla
Rickihi
Scylla
6
0
20
16
L
0
7
1
0.07
W
11
2
19
10.25
L
0
6
2
0.17
L
Baba Yaga
nelsonjpsz
Baba Yaga
1
4
1
0.38
W
Medusa
plinio8
Medusa
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,647
Damage
36,183
43,648
Taken
81,235
32,119
Mitigated
32,946
8,278
Healing
4,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Abonildo
Nemesis
18,575
9,269
0
1,725
10,961
5,783
0
3,936
7,025
0
42,099
L
Olorun
7,178
3,229
444
1,653
21,945
7,272
0
9,903
11,801
46,763
0
W
Athena
Jorginho22
Athena
8,156
1,552
0
0
10,191
11,170
0
4,909
5,282
13,845
0
L
Thor
5,180
1,670
0
0
13,629
4,141
0
4,615
8,641
0
7,042
W
Scylla
Rickihi
Scylla
23,579
817
0
0
6,756
2,579
0
3,956
2,800
46,962
0
L
2,962
164
0
0
13,462
10,664
0
3,516
9,528
0
8,522
W
16,595
2,079
0
3,952
8,967
9,679
0
3,816
5,151
0
26,754
L
8,159
3,946
0
1,432
16,297
5,497
0
6,842
9,303
0
27,561
L
Baba Yaga
nelsonjpsz
Baba Yaga
12,704
523
0
694
15,902
5,372
0
6,923
8,845
28,855
0
W
Medusa
plinio8
Medusa
11,742
4,350
0
2,601
6,773
2,908
0
3,265
3,508
70
34,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,977
Gold Earned
46,123
215
Minions Killed
179
11
Camps Cleared
3
1,092,219
Distance Traveled
907,655
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,239
1,204
58
5
6
256,286
1
L
Olorun
9,324
848
67
6
1
163,172
0
W
Athena
10,624
966
6
1
0
189,957
2
L
Thor
9,075
825
5
0
1
141,976
0
W
Scylla
11,502
1,046
78
7
1
229,026
0
L
Mulan
8,816
801
6
1
0
170,160
0
W
Chaac
11,798
1,073
20
2
0
214,196
2
L
Neith
9,252
841
46
4
1
205,864
0
L
Baba Yaga
9,656
878
55
5
0
226,483
1
W
Medusa
11,814
1,074
53
5
4
202,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role