Player Matchup

Neith
Neith
Jarawy_lamrviya
Neith
Level 16
God Stats
0W - 1L
1,462 SR
Queue Stats
4W - 13L
1,669 Elo+
Party 1
Yemoja
Yemoja
martinvicuna4018
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,719 Elo+
Party 1
Merlin
Merlin
matexbulla
Merlin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,447 Elo+
Party 1
Team Averages
Level 25
1,487 SR
1,612 Elo+

VS

Team Averages
Level 24
1,526 SR
1,480 Elo+
Zeus
Zeus
GorillaZIk4
Zeus
Level 17
God Stats
55W - 55L
1,684 SR
Queue Stats
212W - 286L
1,395 Elo+
Solo
Bellona
Bellona
Valendynasty_
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
tomaskapo
Medusa
Level 49
God Stats
28W - 21L
1,395 SR
Queue Stats
106W - 103L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 3
8,063
620
5,640
10,960
4,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 8 / 5
8,136
626
1,478
13,918
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
matexbulla
Merlin
13
3 / 5 / 1
9,276
714
8,489
10,484
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 9
10,917
840
13,568
12,053
3,908
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
12
1 / 2 / 10
8,939
688
1,804
5,450
3,641
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
tomaskapo
Medusa
16
11 / 1 / 6
11,201
862
16,244
9,732
3,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
21
21
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
2
8
3
0.44
W
Bellona
1
2
10
3
L
0
8
5
0.31
L
Merlin
matexbulla
Merlin
3
5
1
0.7
W
Medusa
tomaskapo
Medusa
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,607
Damage
31,616
35,362
Taken
27,235
17,478
Mitigated
11,489
2,163
Healing
8,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,568
2,210
62
5,309
12,053
3,908
284
3,651
8,402
45,685
0
L
5,640
2,585
0
479
10,960
4,181
0
5,519
5,441
0
12,477
W
Bellona
1,804
462
0
963
5,450
3,641
212
1,838
3,612
0
6,836
L
1,478
367
401
700
13,918
9,508
0
3,612
10,306
7,993
0
L
Merlin
matexbulla
Merlin
8,489
321
0
583
10,484
3,789
0
4,437
6,047
32,771
0
W
Medusa
tomaskapo
Medusa
16,244
8,100
0
1,866
9,732
3,940
1,757
4,478
5,254
0
63,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
31,057
79
Minions Killed
150
0
Camps Cleared
0
547,295
Distance Traveled
757,058
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,917
840
53
4
0
226,746
1
L
Neith
8,063
620
20
2
0
181,827
0
W
Bellona
8,939
688
14
1
0
251,497
0
L
Yemoja
8,136
626
1
0
0
153,456
4
L
Merlin
9,276
714
58
4
0
212,012
4
W
Medusa
11,201
862
83
6
0
278,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role