Player Matchup

Vamana
Vamana
Boozalicious
Vamana
Level 120
God Stats
10W - 14L
1,650 SR
Queue Stats
58W - 63L
1,511 Elo+
Solo
Cernunnos
Cernunnos
Dragon_Elite9
Cernunnos
Level 158
God Stats
0W - 2L
1,642 SR
Queue Stats
40W - 34L
1,619 Elo+
Solo
Hera
Hera
zayxman2005
Hera
Level 108
God Stats
0W - 2L
1,341 SR
Queue Stats
102W - 104L
1,490 Elo+
Solo
Team Averages
Level 129
1,544 SR
1,540 Elo+

VS

Team Averages
Level 91
1,443 SR
1,483 Elo+
Cthulhu
Cthulhu
A_G_ELLIS
Cthulhu
Level 107
God Stats
6W - 4L
1,511 SR
Queue Stats
215W - 301L
1,228 Elo+
Solo
Gilgamesh
Gilgamesh
WARverine54
Gilgamesh
Level 118
God Stats
42W - 28L
1,588 SR
Queue Stats
43W - 34L
1,543 Elo+
Solo
Chronos
Chronos
Zenishiku
Chronos
Level 47
God Stats
2W - 3L
1,231 SR
Queue Stats
324W - 262L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 4 / 5
10,585
662
14,236
23,398
25,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Dragon_Elite9
Cernunnos
13
4 / 7 / 1
10,004
625
20,560
14,785
6,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 3
9,823
614
15,872
12,669
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_G_ELLIS
Cthulhu
16
6 / 3 / 8
11,538
721
11,382
26,050
21,140
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
WARverine54
Gilgamesh
14
6 / 4 / 8
11,775
736
11,977
17,362
16,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Zenishiku
Chronos
16
5 / 1 / 10
11,554
722
19,729
17,093
6,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
17
17
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A_G_ELLIS
Cthulhu
6
3
8
3.33
L
Vamana
2
4
5
1.13
L
Cernunnos
Dragon_Elite9
Cernunnos
4
7
1
0.64
W
Gilgamesh
WARverine54
Gilgamesh
6
4
8
2.5
W
Chronos
Zenishiku
Chronos
5
1
10
10
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,668
Damage
43,088
50,852
Taken
60,505
36,216
Mitigated
44,946
11,752
Healing
15,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A_G_ELLIS
Cthulhu
11,382
1,328
0
7,833
26,050
21,140
0
8,601
17,079
41,156
0
L
Vamana
14,236
4,337
77
9,710
23,398
25,197
0
15,083
8,315
12,207
27,136
L
Cernunnos
Dragon_Elite9
Cernunnos
20,560
8,538
0
62
14,785
6,105
0
7,875
6,910
0
49,902
W
Gilgamesh
WARverine54
Gilgamesh
11,977
2,002
1,016
2,234
17,362
16,829
60
7,069
9,853
8,074
31,936
W
Chronos
Zenishiku
Chronos
19,729
7,719
0
4,332
17,093
6,977
1,612
4,115
12,914
50,140
4,442
L
15,872
4,134
357
1,546
12,669
4,914
52
8,052
4,617
40,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
34,867
171
Minions Killed
190
0
Camps Cleared
0
768,275
Distance Traveled
950,497
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,538
721
68
4
0
325,840
1
L
Vamana
10,585
662
40
3
0
296,708
4
L
Cernunnos
10,004
625
75
5
0
203,836
1
W
Gilgamesh
11,775
736
31
2
0
307,224
6
W
Chronos
11,554
722
91
6
0
317,433
2
L
Hera
9,823
614
56
4
0
267,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role