Player Matchup

Cerberus
Cerberus
DarknessLink70
Cerberus
Level 68
God Stats
9W - 6L
1,663 SR
Queue Stats
272W - 281L
1,445 Elo+
Solo
Chiron
Chiron
Jijlk
Chiron
Level 108
God Stats
30W - 34L
1,416 SR
Queue Stats
615W - 650L
1,378 Elo+
Party 1
Erlang Shen
Erlang Shen
SphericCellar90
Erlang Shen
Level 103
God Stats
3W - 5L
1,394 SR
Queue Stats
342W - 346L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
azoozdamage
Gilgamesh
Level 85
God Stats
4W - 4L
1,523 SR
Queue Stats
145W - 177L
1,375 Elo+
Party 1
Olorun
Olorun
killerzeebra
Olorun
Level 66
God Stats
14W - 5L
1,763 SR
Queue Stats
98W - 87L
1,407 Elo+
Solo
Team Averages
Level 86
1,552 SR
1,410 Elo+

VS

Team Averages
Level 127
1,542 SR
1,435 Elo+
Danzaburou
Danzaburou
Boonedoc828
Danzaburou
Level 143
God Stats
30W - 29L
1,573 SR
Queue Stats
247W - 262L
1,373 Elo+
Solo
Horus
Horus
ItsAColdCut
Horus
Level 145
God Stats
1W - 0L
1,818 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
NicoRed87
Ymir
Level 128
God Stats
19W - 12L
1,642 SR
Queue Stats
87W - 101L
1,460 Elo+
Solo
Arachne
Arachne
wake86
Arachne
Level 128
God Stats
3W - 4L
1,189 SR
Queue Stats
138W - 136L
1,421 Elo+
Solo
Janus
Janus
xKuFi
Janus
Level 93
God Stats
46W - 43L
1,486 SR
Queue Stats
447W - 424L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 2 / 0
5,135
514
2,181
6,175
1,895
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Jijlk
Chiron
9
1 / 4 / 0
5,322
532
2,720
6,712
1,816
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SphericCellar90
Erlang Shen
10
2 / 2 / 1
5,867
587
3,454
7,361
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
azoozdamage
Gilgamesh
10
0 / 1 / 1
5,607
561
1,773
6,459
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
1 / 1 / 0
6,056
606
2,486
5,126
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boonedoc828
Danzaburou
9
1 / 2 / 5
5,714
571
5,262
5,199
1,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 1
5,376
538
3,645
6,061
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ymir
9
5 / 0 / 1
6,432
643
2,860
5,653
2,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
wake86
Arachne
10
3 / 0 / 0
6,177
618
1,235
5,064
1,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
xKuFi
Janus
11
0 / 1 / 1
6,233
623
2,653
3,182
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
10
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boonedoc828
Danzaburou
1
2
5
1.75
L
Cerberus
0
2
0
0
W
1
2
1
0.75
L
Chiron
Jijlk
Chiron
1
4
0
0.25
W
Ymir
5
0
1
5.5
L
Erlang Shen
SphericCellar90
Erlang Shen
2
2
1
1.25
L
Gilgamesh
azoozdamage
Gilgamesh
0
1
1
0.5
L
Olorun
1
1
0
1
W
Arachne
wake86
Arachne
3
0
0
3
W
Janus
xKuFi
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
15,655
31,833
Taken
25,159
11,241
Mitigated
9,848
10,470
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boonedoc828
Danzaburou
5,262
2,821
0
1,848
5,199
1,296
342
559
4,640
0
30,230
L
Cerberus
2,181
217
32
1,203
6,175
1,895
0
1,721
4,454
18,559
0
W
3,645
2,114
143
1,599
6,061
3,105
45
100
5,961
0
16,491
L
Chiron
Jijlk
Chiron
2,720
860
90
2,072
6,712
1,816
0
823
5,889
0
26,154
W
Ymir
2,860
491
0
2,623
5,653
2,974
328
1,699
3,954
17,939
0
L
Erlang Shen
SphericCellar90
Erlang Shen
3,454
1,750
0
3,093
7,361
3,324
0
347
6,938
0
39,814
L
Gilgamesh
azoozdamage
Gilgamesh
1,773
789
0
1,493
6,459
2,280
708
0
6,459
0
27,235
L
Olorun
2,486
1,452
0
2,487
5,126
1,926
0
2,360
2,580
30,638
3,824
W
Arachne
wake86
Arachne
1,235
1,017
0
1,283
5,064
1,474
0
728
4,336
0
24,297
W
Janus
xKuFi
Janus
2,653
58
0
482
3,182
999
129
1,479
1,703
38,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
29,932
338
Minions Killed
263
0
Camps Cleared
0
951,972
Distance Traveled
1,020,966
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,714
571
56
6
0
176,879
1
L
Cerberus
5,135
514
61
6
0
193,297
1
W
Horus
5,376
538
31
3
0
192,040
0
L
Chiron
5,322
532
55
6
0
163,096
1
W
Ymir
6,432
643
28
3
0
202,935
4
L
Erlang Shen
5,867
587
76
8
0
220,542
1
L
Gilgamesh
5,607
561
59
6
0
179,778
2
L
Olorun
6,056
606
87
9
0
195,259
3
W
Arachne
6,177
618
59
6
0
218,340
0
W
Janus
6,233
623
89
9
0
230,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role