Player Matchup

Jing Wei
Jing Wei
ChefisCookin
Jing Wei
Level 158
God Stats
2W - 1L
1,736 SR
Queue Stats
103W - 98L
1,651 Elo+
Party 2
Thor
Thor
DaddyJukes
Thor
Level 144
God Stats
0W - 1L
1,430 SR
Queue Stats
55W - 56L
1,660 Elo+
Party 2
He Bo
He Bo
Endrucioman123
He Bo
Level 125
God Stats
1W - 1L
1,756 SR
Queue Stats
124W - 139L
1,555 Elo+
Solo
Bacchus
Bacchus
Feedmehi
Bacchus
Level 143
God Stats
2W - 4L
1,404 SR
Queue Stats
249W - 228L
1,660 Elo+
Solo
Anhur
Anhur
MistressMaya
Anhur
Level 148
God Stats
1W - 4L
1,426 SR
Queue Stats
155W - 183L
1,520 Elo+
Solo
Team Averages
Level 144
1,551 SR
1,609 Elo+

VS

Team Averages
Level 148
1,487 SR
1,626 Elo+
Xbalanque
Xbalanque
KuroShinigami8
Xbalanque
Level 155
God Stats
7W - 11L
1,451 SR
Queue Stats
502W - 494L
1,586 Elo+
Solo
Nox
Nox
TunX
Nox
Level 144
God Stats
7W - 5L
1,578 SR
Queue Stats
460W - 401L
1,649 Elo+
Solo
Janus
Janus
WetStix
Janus
Level 153
God Stats
1W - 2L
1,534 SR
Queue Stats
43W - 34L
1,618 Elo+
Party 1
Ymir
Ymir
tyler duba
Ymir
Level 127
God Stats
2W - 1L
1,429 SR
Queue Stats
123W - 101L
1,663 Elo+
Party 1
Nike
Nike
xSchmidt
Nike
Level 160
God Stats
4W - 3L
1,443 SR
Queue Stats
157W - 140L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChefisCookin
Jing Wei
17
4 / 6 / 8
10,690
891
15,040
11,528
4,850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 7
10,351
863
8,765
15,095
12,156
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
3 / 7 / 3
9,515
793
5,706
10,074
3,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Feedmehi
Bacchus
15
2 / 7 / 8
9,979
832
7,447
18,940
29,819
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 5 / 8
9,368
781
6,311
11,528
4,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KuroShinigami8
Xbalanque
18
7 / 4 / 21
11,099
925
13,495
11,599
5,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nox
TunX
Nox
17
7 / 2 / 20
10,489
874
12,125
6,268
2,986
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Janus
WetStix
Janus
19
14 / 5 / 11
11,707
976
15,271
10,949
4,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 4 / 27
10,464
872
5,579
15,419
18,486
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
16
4 / 4 / 21
10,244
854
12,424
18,968
20,450
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
133
17
Kills
33
33
Deaths
19
34
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ChefisCookin
Jing Wei
4
6
8
1.33
L
5
8
7
1.06
L
3
7
3
0.64
L
Bacchus
Feedmehi
Bacchus
2
7
8
0.86
W
Xbalanque
KuroShinigami8
Xbalanque
7
4
21
4.38
L
3
5
8
1.4
W
Nox
TunX
Nox
7
2
20
8.5
W
Janus
WetStix
Janus
14
5
11
3.9
W
1
4
27
3.63
W
Nike
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,269
Damage
58,894
67,165
Taken
63,203
55,680
Mitigated
51,823
12,546
Healing
14,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ChefisCookin
Jing Wei
15,040
9,387
1,890
1,962
11,528
4,850
794
5,833
5,695
0
30,816
L
8,765
1,838
1,198
1,297
15,095
12,156
522
9,445
5,650
0
16,942
L
5,706
240
263
1,147
10,074
3,953
304
5,731
4,343
13,407
0
L
Bacchus
Feedmehi
Bacchus
7,447
375
869
1,149
18,940
29,819
54
9,086
9,854
14,372
0
W
Xbalanque
KuroShinigami8
Xbalanque
13,495
5,411
0
2,041
11,599
5,631
3,098
3,084
8,475
0
39,344
L
6,311
2,219
598
2,173
11,528
4,902
1,457
6,518
5,010
0
17,660
W
Nox
TunX
Nox
12,125
785
938
639
6,268
2,986
611
1,634
4,630
22,728
0
W
Janus
WetStix
Janus
15,271
854
979
1,055
10,949
4,270
240
2,320
8,435
27,942
0
W
5,579
1,113
0
1,055
15,419
18,486
603
3,965
11,388
9,322
0
W
Nike
12,424
696
2,330
5,300
18,968
20,450
338
1,954
16,147
9,155
13,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
54,003
96
Minions Killed
119
0
Camps Cleared
0
984,164
Distance Traveled
1,170,369
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,690
891
36
3
0
232,484
3
L
Thor
10,351
863
11
1
0
190,760
0
L
He Bo
9,515
793
15
1
0
160,121
2
L
Bacchus
9,979
832
15
1
0
211,549
1
W
Xbalanque
11,099
925
38
3
0
214,079
1
L
Anhur
9,368
781
19
2
0
189,250
1
W
Nox
10,489
874
23
2
0
250,827
5
W
Janus
11,707
976
36
3
0
220,973
0
W
Ymir
10,464
872
14
1
0
237,621
0
W
Nike
10,244
854
8
1
0
246,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role