Player Matchup

Pele
Pele
Hawkeye0205
Pele
Level 16
God Stats
1W - 2L
1,279 SR
Queue Stats
65W - 55L
1,607 Elo+
Party 4
Merlin
Merlin
JohnPhlat
Merlin
Level 42
God Stats
3W - 6L
1,500 SR
Queue Stats
204W - 198L
1,553 Elo+
Party 4
Hera
Hera
LucyIgneel
Hera
Level 24
God Stats
37W - 22L
1,613 SR
Queue Stats
145W - 129L
1,502 Elo+
Solo
Ymir
Ymir
MAEHR
Ymir
Level 12
God Stats
22W - 6L
1,864 SR
Queue Stats
74W - 72L
1,511 Elo+
Party 1
Izanami
Izanami
altarrr
Izanami
Level 32
God Stats
44W - 23L
1,864 SR
Queue Stats
117W - 91L
1,498 Elo+
Party 1
Team Averages
Level 25
1,624 SR
1,534 Elo+

VS

Team Averages
Level 25
1,430 SR
1,393 Elo+
Chaac
Chaac
CravingScorn
Chaac
Level 16
God Stats
2W - 1L
1,766 SR
Queue Stats
97W - 90L
1,534 Elo+
Solo
Olorun
Olorun
DBaca27
Olorun
Level 28
God Stats
0W - 1L
1,254 SR
Queue Stats
30W - 31L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
DolphiN5450
Heimdallr
Level 23
God Stats
0W - 2L
1,284 SR
Queue Stats
4W - 5L
1,406 Elo+
Party 3
Ganesha
Ganesha
JTB3860
Ganesha
Level 29
God Stats
0W - 6L
1,046 SR
Queue Stats
2W - 8L
1,007 Elo+
Party 3
Sol
Sol
TheKingAz
Sol
Level 29
God Stats
7W - 4L
1,800 SR
Queue Stats
110W - 109L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 15
12,558
1,256
20,443
13,424
5,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
JohnPhlat
Merlin
19
9 / 3 / 20
12,177
1,218
20,428
10,198
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
10 / 1 / 14
11,563
1,156
10,744
6,169
2,546
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
MAEHR
Ymir
18
1 / 4 / 28
11,813
1,181
12,276
19,858
28,502
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Izanami
altarrr
Izanami
18
6 / 0 / 15
10,765
1,077
18,800
10,449
4,590
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

239

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 4
10,326
1,033
19,472
22,800
15,748
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
DBaca27
Olorun
16
2 / 9 / 4
9,871
987
9,262
15,085
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
DolphiN5450
Heimdallr
16
1 / 5 / 1
9,230
923
9,271
15,175
5,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
JTB3860
Ganesha
16
1 / 3 / 4
9,416
942
4,925
16,973
15,711
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 8 / 2
9,827
983
13,795
20,174
9,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
24
35
Kills
9
9
Deaths
36
92
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
11
4
0.36
L
Olorun
DBaca27
Olorun
2
9
4
0.44
L
Heimdallr
DolphiN5450
Heimdallr
1
5
1
0.3
W
9
1
15
16.5
L
Ganesha
JTB3860
Ganesha
1
3
4
1
W
Merlin
JohnPhlat
Merlin
9
3
20
6.33
W
10
1
14
17
W
Ymir
MAEHR
Ymir
1
4
28
3.75
L
3
8
2
0.5
W
Izanami
altarrr
Izanami
6
0
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,691
Damage
56,725
60,098
Taken
90,207
45,896
Mitigated
52,162
10,958
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,472
7,490
0
4,558
22,800
15,748
0
10,668
11,816
0
38,688
L
Olorun
DBaca27
Olorun
9,262
3,773
104
1,007
15,085
5,781
0
7,953
6,946
27,465
2,364
L
Heimdallr
DolphiN5450
Heimdallr
9,271
5,228
0
1,323
15,175
5,056
0
7,169
7,898
0
41,346
W
20,443
5,812
146
5,397
13,424
5,767
0
4,242
9,182
0
51,492
L
Ganesha
JTB3860
Ganesha
4,925
50
0
0
16,973
15,711
0
7,837
8,932
12,686
0
W
Merlin
JohnPhlat
Merlin
20,428
1,852
0
133
10,198
4,491
0
5,833
4,365
36,480
0
W
10,744
2,501
118
337
6,169
2,546
0
2,209
3,960
22,182
0
W
Ymir
MAEHR
Ymir
12,276
1,639
0
1,159
19,858
28,502
0
10,426
9,432
23,151
0
L
13,795
3,217
0
2,142
20,174
9,866
0
8,773
11,167
32,214
0
W
Izanami
altarrr
Izanami
18,800
13,716
0
3,668
10,449
4,590
0
4,548
5,901
0
33,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,876
Gold Earned
48,670
200
Minions Killed
199
15
Camps Cleared
3
1,090,411
Distance Traveled
959,574
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,326
1,033
39
4
1
209,565
1
L
Olorun
9,871
987
29
3
1
162,852
0
L
Heimdallr
9,230
923
93
9
1
188,526
0
W
Pele
12,558
1,256
45
5
10
230,923
1
L
Ganesha
9,416
942
2
0
0
193,726
0
W
Merlin
12,177
1,218
50
5
2
192,991
0
W
Hera
11,563
1,156
32
3
1
210,548
0
W
Ymir
11,813
1,181
28
3
0
253,395
0
L
Sol
9,827
983
36
4
0
204,905
1
W
Izanami
10,765
1,077
45
5
2
202,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role