Player Matchup

Cthulhu
Cthulhu
Codname-D
Cthulhu
Level 19
God Stats
3W - 2L
1,460 SR
Queue Stats
21W - 36L
1,311 Elo+
Party 1
Baron Samedi
Baron Samedi
GustavoMF95
Baron Samedi
Level 105
God Stats
2W - 5L
1,554 SR
Queue Stats
448W - 512L
1,378 Elo+
Party 1
Anhur
Anhur
PowerKain
Anhur
Level 107
God Stats
13W - 17L
1,384 SR
Queue Stats
396W - 463L
1,386 Elo+
Party 1
Chaac
Chaac
VirtSilva
Chaac
Level 10
God Stats
6W - 5L
1,542 SR
Queue Stats
10W - 11L
1,410 Elo+
Party 1
Ao Kuang
Ao Kuang
rubaobaladeiro
Ao Kuang
Level 98
God Stats
4W - 3L
1,377 SR
Queue Stats
406W - 460L
1,385 Elo+
Party 1
Team Averages
Level 68
1,463 SR
1,374 Elo+

VS

Team Averages
Level 38
1,423 SR
1,362 Elo+
Mulan
Mulan
Graandor
Mulan
Level 20
God Stats
1W - 4L
1,399 SR
Queue Stats
21W - 39L
1,339 Elo+
Party 2
Loki
Loki
SadiCorno
Loki
Level 41
God Stats
7W - 10L
1,418 SR
Queue Stats
307W - 350L
1,444 Elo+
Solo
Chronos
Chronos
Tyront_D_Law
Chronos
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 193L
1,329 Elo+
Party 3
He Bo
He Bo
Zyshir
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 287L
1,396 Elo+
Party 2
Jing Wei
Jing Wei
tutti345
Jing Wei
Level 18
God Stats
0W - 2L
1,297 SR
Queue Stats
50W - 88L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Codname-D
Cthulhu
12
3 / 0 / 7
7,914
495
5,023
7,438
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
GustavoMF95
Baron Samedi
15
7 / 3 / 2
9,244
578
7,701
8,295
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
PowerKain
Anhur
14
4 / 1 / 9
8,504
532
6,751
7,818
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
VirtSilva
Chaac
14
1 / 1 / 2
8,477
530
5,568
9,062
9,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
14
4 / 1 / 7
8,548
534
4,931
9,929
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Graandor
Mulan
12
1 / 3 / 2
7,211
451
4,966
8,977
6,340
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
14
4 / 1 / 1
8,480
530
5,213
8,544
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Tyront_D_Law
Chronos
10
0 / 4 / 0
6,320
395
4,941
10,940
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
Zyshir
He Bo
11
1 / 5 / 0
6,789
424
5,492
7,883
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
tutti345
Jing Wei
11
0 / 6 / 0
6,351
397
2,403
7,336
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
6
6
Deaths
19
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Codname-D
Cthulhu
3
0
7
6.5
L
Mulan
Graandor
Mulan
1
3
2
0.67
W
Baron Samedi
GustavoMF95
Baron Samedi
7
3
2
2.67
W
Anhur
PowerKain
Anhur
4
1
9
8.5
L
Loki
4
1
1
4.5
L
Chronos
Tyront_D_Law
Chronos
0
4
0
0
W
Chaac
VirtSilva
Chaac
1
1
2
2
L
He Bo
Zyshir
He Bo
1
5
0
0.2
W
Ao Kuang
4
1
7
7.5
L
Jing Wei
tutti345
Jing Wei
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,974
Damage
23,015
42,542
Taken
43,680
25,799
Mitigated
15,770
17,952
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Codname-D
Cthulhu
5,023
48
78
2,224
7,438
6,219
28
2,867
4,491
24,479
0
L
Mulan
Graandor
Mulan
4,966
615
0
971
8,977
6,340
535
2,414
5,759
0
26,115
W
Baron Samedi
GustavoMF95
Baron Samedi
7,701
528
679
3,305
8,295
3,762
0
1,728
6,277
52,877
0
W
Anhur
PowerKain
Anhur
6,751
2,812
0
3,626
7,818
2,618
372
3,076
4,658
0
48,438
L
Loki
5,213
1,453
0
3,738
8,544
2,878
901
2,545
5,962
0
46,543
L
Chronos
Tyront_D_Law
Chronos
4,941
870
0
3,026
10,940
2,777
336
5,542
5,398
36,308
0
W
Chaac
VirtSilva
Chaac
5,568
828
0
2,336
9,062
9,248
751
1,400
7,514
252
43,653
L
He Bo
Zyshir
He Bo
5,492
386
0
1,154
7,883
2,021
208
3,549
4,285
27,741
0
W
Ao Kuang
4,931
1,092
0
5,704
9,929
3,952
0
722
9,169
46,380
0
L
Jing Wei
tutti345
Jing Wei
2,403
1,546
0
653
7,336
1,754
402
3,670
3,666
0
19,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,687
Gold Earned
35,151
440
Minions Killed
292
0
Camps Cleared
0
1,571,537
Distance Traveled
1,487,587
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,914
495
43
3
0
339,559
3
L
Mulan
7,211
451
48
3
0
247,608
1
W
Baron Samedi
9,244
578
102
6
0
272,434
3
W
Anhur
8,504
532
99
6
0
309,661
8
L
Loki
8,480
530
98
6
0
372,261
4
L
Chronos
6,320
395
53
3
0
282,753
2
W
Chaac
8,477
530
101
6
0
328,462
1
L
He Bo
6,789
424
51
3
0
295,422
6
W
Ao Kuang
8,548
534
95
6
0
321,421
5
L
Jing Wei
6,351
397
42
3
0
289,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role