Player Matchup

Cupid
Cupid
Silver II
Dgolden13
Cupid
Silver II
Level 88
God Stats
2W - 0L
1,690 SR
Queue Stats
10W - 10L
1,538 MMR
Party 1
Thoth
Thoth
Gold V
Ezflex11
Thoth
Gold V
Level 126
God Stats
12W - 3L
1,880 SR
Queue Stats
38W - 28L
1,540 MMR
Party 1
Fafnir
Fafnir
Gold V
Garbearr
Fafnir
Gold V
Level 120
God Stats
10W - 2L
1,777 SR
Queue Stats
38W - 28L
1,540 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,782 SR
1,540 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,493 SR
1,478 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Gu5GuS
Merlin
Bronze III
Level 46
God Stats
0W - 2L
1,351 SR
Queue Stats
13W - 20L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
lokezea
Sylvanus
Bronze III
Level 144
God Stats
2W - 3L
1,627 SR
Queue Stats
29W - 41L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Dgolden13
Cupid
14
3 / 2 / 8
9,687
692
9,032
9,492
3,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Ezflex11
Thoth
15
8 / 0 / 3
10,256
733
16,735
7,527
3,451
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Garbearr
Fafnir
14
1 / 0 / 11
10,615
758
6,415
14,523
20,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Morgan Le FayGilgameshSobekChironTiamat

VS

Bans
LokiYemojaAthenaOdinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 5 / 1
7,869
562
7,968
10,550
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Gu5GuS
Merlin
14
1 / 4 / 1
9,169
655
8,252
10,957
5,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
lokezea
Sylvanus
11
1 / 3 / 1
8,990
642
4,269
16,331
20,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
2
2
Deaths
12
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
1
0.1
W
Cupid
Dgolden13
Cupid
3
2
8
3.5
W
Thoth
Ezflex11
Thoth
8
0
3
9.5
W
Fafnir
Garbearr
Fafnir
1
0
11
6.5
L
Merlin
Gu5GuS
Merlin
1
4
1
0.38
L
Sylvanus
lokezea
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,182
Damage
20,489
31,542
Taken
37,838
27,829
Mitigated
29,914
12,310
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,968
2,557
0
783
10,550
4,119
0
8,171
2,379
0
30,709
W
Cupid
Dgolden13
Cupid
9,032
4,163
0
2,304
9,492
3,638
1,179
4,758
4,466
0
37,996
W
Thoth
Ezflex11
Thoth
16,735
465
256
3,781
7,527
3,451
1,150
2,965
4,312
62,521
0
W
Fafnir
Garbearr
Fafnir
6,415
1,857
0
5,969
14,523
20,740
416
3,937
10,243
18,542
0
L
Merlin
Gu5GuS
Merlin
8,252
230
0
1,458
10,957
5,026
0
7,591
3,356
49,551
0
L
Sylvanus
lokezea
Sylvanus
4,269
810
2,191
3,914
16,331
20,769
0
7,336
8,953
10,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,558
Gold Earned
26,028
188
Minions Killed
157
0
Camps Cleared
0
813,294
Distance Traveled
677,031
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,869
562
49
4
0
204,824
3
W
Cupid
9,687
692
77
6
0
265,305
4
W
Thoth
10,256
733
89
6
0
283,823
4
W
Fafnir
10,615
758
22
2
0
264,166
1
L
Merlin
9,169
655
96
7
0
236,362
4
L
Sylvanus
8,990
642
12
1
0
235,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role