Player Matchup

Loki
Loki
KaRiN_RlTTeR88
Loki
Level 53
God Stats
7W - 7L
1,449 SR
Queue Stats
135W - 121L
1,518 Elo+
Party 2
Hou Yi
Hou Yi
MichlM
Hou Yi
Level 6
God Stats
7W - 3L
1,271 SR
Queue Stats
46W - 52L
835 Elo+
Party 2
Ymir
Ymir
Original_Pesipes
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,373 Elo+
Solo
Cthulhu
Cthulhu
div_x
Cthulhu
Level 10
God Stats
2W - 4L
1,338 SR
Queue Stats
12W - 21L
1,302 Elo+
Solo
Hades
Hades
supertüfte
Hades
Level 18
God Stats
22W - 14L
1,500 SR
Queue Stats
158W - 148L
1,154 Elo+
Party 2
Team Averages
Level 22
1,412 SR
1,236 Elo+

VS

Team Averages
Level 16
1,434 SR
1,190 Elo+
Chaac
Chaac
Aiden_Grice
Chaac
Level 30
God Stats
31W - 21L
1,566 SR
Queue Stats
219W - 261L
1,410 Elo+
Solo
Thanatos
Thanatos
L_cuadros_7
Thanatos
Level 17
God Stats
0W - 4L
1,106 SR
Queue Stats
13W - 46L
1,073 Elo+
Solo
Ares
Ares
Phewming
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 28L
1,157 Elo+
Party 1
Nemesis
Nemesis
TaMereEnSlip335
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,128 Elo+
Solo
Bellona
Bellona
TommyRobinsonn
Bellona
Level 13
God Stats
21W - 21L
1,500 SR
Queue Stats
104W - 122L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 2
6,556
596
6,451
5,090
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
MichlM
Hou Yi
8
0 / 2 / 1
4,802
437
876
3,614
812
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 1 / 0
4,950
450
1,316
5,897
3,140
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
div_x
Cthulhu
10
1 / 0 / 0
5,576
507
2,308
5,853
4,537
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

10
4 / 0 / 6
6,220
565
3,910
3,937
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,538
413
3,480
6,555
2,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
L_cuadros_7
Thanatos
5
3 / 4 / 0
4,654
423
2,783
5,206
1,307
Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
9
0 / 0 / 2
5,507
501
1,201
4,372
2,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

6
0 / 5 / 0
4,133
376
1,322
5,089
1,621
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 0
5,190
472
1,224
4,947
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
9
0
2
10
L
Thanatos
L_cuadros_7
Thanatos
3
4
0
0.75
W
Hou Yi
MichlM
Hou Yi
0
2
1
0.25
W
0
1
0
0
L
Ares
0
0
2
1
L
0
5
0
0
L
0
1
0
0
W
Cthulhu
div_x
Cthulhu
1
0
0
1
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,861
Damage
10,010
24,391
Taken
26,169
11,350
Mitigated
10,330
6,110
Healing
7,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,480
401
0
1,406
6,555
2,663
0
2,343
4,212
0
16,372
W
6,451
2,010
0
1,211
5,090
1,352
0
0
5,056
0
23,690
L
Thanatos
L_cuadros_7
Thanatos
2,783
1,118
166
2,401
5,206
1,307
0
606
4,600
0
13,168
W
Hou Yi
MichlM
Hou Yi
876
258
0
0
3,614
812
283
0
3,614
0
17,446
W
1,316
344
161
456
5,897
3,140
146
1,201
4,696
17,416
0
L
Ares
1,201
82
0
1,632
4,372
2,030
0
606
3,766
9,183
0
L
1,322
556
0
20
5,089
1,621
0
1,671
3,418
0
6,553
L
1,224
345
0
1,868
4,947
2,709
925
2,308
2,639
0
17,926
W
Cthulhu
div_x
Cthulhu
2,308
43
0
2,375
5,853
4,537
396
0
5,853
24,704
0
W
3,910
243
322
1,585
3,937
1,509
287
0
3,937
18,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,104
Gold Earned
24,022
201
Minions Killed
142
0
Camps Cleared
0
1,027,988
Distance Traveled
905,880
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,538
413
26
2
0
199,027
0
W
Loki
6,556
596
40
4
0
233,817
0
L
Thanatos
4,654
423
29
3
0
171,151
0
W
Hou Yi
4,802
437
33
3
0
208,753
0
W
Ymir
4,950
450
32
3
0
195,766
0
L
Ares
5,507
501
26
2
0
160,202
1
L
Nemesis
4,133
376
23
2
0
209,055
1
L
Bellona
5,190
472
38
3
0
166,445
0
W
Cthulhu
5,576
507
52
5
0
195,096
0
W
Hades
6,220
565
44
4
0
194,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role