Player Matchup

King Arthur
King Arthur
Blackflash03
King Arthur
Level 25
God Stats
2W - 3L
1,507 SR
Queue Stats
7W - 11L
1,328 Elo+
Party 2
Ares
Ares
Choffer2024XL
Ares
Level 46
God Stats
13W - 22L
1,499 SR
Queue Stats
65W - 78L
1,486 Elo+
Party 2
Aphrodite
Aphrodite
Icecreamhead156
Aphrodite
Level 42
God Stats
40W - 34L
1,452 SR
Queue Stats
399W - 435L
1,349 Elo+
Solo
Neith
Neith
PATOGOLF300
Neith
Level 13
God Stats
1W - 2L
1,379 SR
Queue Stats
10W - 15L
1,323 Elo+
Party 2
Thor
Thor
Strouner259
Thor
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,291 Elo+
Party 2
Team Averages
Level 40
1,467 SR
1,355 Elo+

VS

Team Averages
Level 68
1,558 SR
1,459 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Anam2025
Nu Wa
Level 107
God Stats
16W - 20L
1,540 SR
Queue Stats
211W - 213L
1,462 Elo+
Party 3
Jing Wei
Jing Wei
MaracleMayhem
Jing Wei
Level 49
God Stats
14W - 13L
1,554 SR
Queue Stats
249W - 251L
1,486 Elo+
Party 3
Fenrir
Fenrir
XBlueBomber2
Fenrir
Level 46
God Stats
20W - 20L
1,423 SR
Queue Stats
181W - 210L
1,333 Elo+
Solo
Cerberus
Cerberus
pittsouth2
Cerberus
Level 38
God Stats
3W - 0L
1,772 SR
Queue Stats
95W - 91L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blackflash03
King Arthur
11
2 / 7 / 1
7,259
403
5,508
18,737
8,487
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 4 / 1
9,062
503
9,819
19,661
12,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Aphrodite
Icecreamhead156
Aphrodite
13
2 / 8 / 1
8,246
458
7,042
17,546
7,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
2 / 8 / 2
7,926
440
8,631
14,131
3,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 10 / 3
6,904
384
5,313
17,210
4,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
12 / 1 / 8
11,199
622
15,040
9,989
10,120
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Anam2025
Nu Wa
18
6 / 1 / 17
10,978
610
26,332
10,106
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
MaracleMayhem
Jing Wei
17
7 / 1 / 3
11,075
615
8,383
10,538
3,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
15
7 / 3 / 11
9,917
551
6,048
14,100
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
pittsouth2
Cerberus
14
4 / 3 / 17
9,831
546
10,723
22,236
22,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
92
9
Kills
36
37
Deaths
9
8
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
12
1
8
16
W
Nu Wa
Anam2025
Nu Wa
6
1
17
14.5
L
King Arthur
Blackflash03
King Arthur
2
7
1
0.36
L
3
4
1
0.88
L
Aphrodite
Icecreamhead156
Aphrodite
2
8
1
0.31
W
Jing Wei
MaracleMayhem
Jing Wei
7
1
3
8.5
L
2
8
2
0.38
L
0
10
3
0.15
W
Fenrir
7
3
11
4.17
W
Cerberus
pittsouth2
Cerberus
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
66,526
87,285
Taken
66,969
36,289
Mitigated
46,179
17,551
Healing
27,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,040
1,379
3,322
5,445
9,989
10,120
1,550
1,347
8,642
67,754
0
W
Nu Wa
Anam2025
Nu Wa
26,332
7,748
0
1,248
10,106
4,236
3,617
3,551
6,555
107,608
0
L
King Arthur
Blackflash03
King Arthur
5,508
37
0
1,231
18,737
8,487
0
13,217
5,520
0
31,607
L
9,819
468
236
3,761
19,661
12,808
105
10,863
8,798
33,819
0
L
Aphrodite
Icecreamhead156
Aphrodite
7,042
1,401
1,810
6,621
17,546
7,215
665
12,738
4,808
50,069
0
W
Jing Wei
MaracleMayhem
Jing Wei
8,383
6,521
0
4,869
10,538
3,662
3,117
1,802
8,736
0
77,116
L
8,631
2,574
525
1,565
14,131
3,669
392
4,653
9,478
0
45,236
L
5,313
672
0
1,802
17,210
4,110
0
10,838
6,372
0
29,114
W
Fenrir
6,048
968
99
4,006
14,100
5,506
337
3,332
10,768
0
46,854
W
Cerberus
pittsouth2
Cerberus
10,723
252
781
7,496
22,236
22,655
616
6,829
15,407
36,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,397
Gold Earned
53,000
313
Minions Killed
557
0
Camps Cleared
0
1,507,746
Distance Traveled
1,666,122
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,199
622
125
7
0
294,307
0
W
Nu Wa
10,978
610
158
9
0
325,298
4
L
King Arthur
7,259
403
49
3
0
314,466
0
L
Ares
9,062
503
45
3
0
305,368
0
L
Aphrodite
8,246
458
93
5
0
259,304
6
W
Jing Wei
11,075
615
137
8
0
348,955
2
L
Neith
7,926
440
70
4
0
313,545
0
L
Thor
6,904
384
56
3
0
315,063
0
W
Fenrir
9,917
551
72
4
0
370,634
3
W
Cerberus
9,831
546
65
4
0
326,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role