Player Matchup

Serqet
Serqet
I3ell34
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,463 Elo+
Solo
Hun Batz
Hun Batz
Radestroyer
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 18L
1,566 Elo+
Solo
Ymir
Ymir
TezManiaaaa
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Solo
Merlin
Merlin
willyshall42069
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 118L
1,531 Elo+
Solo
Neith
Neith
zevinK
Neith
Level 7
God Stats
1W - 2L
1,751 SR
Queue Stats
23W - 20L
1,623 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,480 Elo+

VS

Team Averages
Level 20
1,548 SR
1,482 Elo+
Hera
Hera
OG Journeyfan06
Hera
Level 28
God Stats
3W - 3L
1,391 SR
Queue Stats
61W - 75L
1,426 Elo+
Solo
King Arthur
King Arthur
Para1norman01
King Arthur
Level 18
God Stats
3W - 3L
1,628 SR
Queue Stats
27W - 26L
1,541 Elo+
Solo
Ganesha
Ganesha
RGN MadDog
Ganesha
Level 27
God Stats
5W - 3L
1,746 SR
Queue Stats
160W - 180L
1,441 Elo+
Solo
Chiron
Chiron
TearsUnderWater
Chiron
Level 16
God Stats
14W - 6L
1,783 SR
Queue Stats
42W - 12L
1,715 Elo+
Solo
Danzaburou
Danzaburou
mrnom2000
Danzaburou
Level 11
God Stats
2W - 2L
1,191 SR
Queue Stats
21W - 31L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
I3ell34
Serqet
15
0 / 5 / 2
8,689
790
3,575
8,914
2,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Radestroyer
Hun Batz
16
5 / 10 / 2
11,470
1,043
17,525
23,778
13,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 5 / 4
9,528
866
3,552
18,850
11,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 10 / 5
10,518
956
14,320
25,210
9,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
zevinK
Neith
16
0 / 13 / 5
9,600
873
10,400
19,665
5,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 22
11,056
1,005
13,556
8,427
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Para1norman01
King Arthur
18
8 / 2 / 19
11,358
1,033
15,153
16,441
13,069
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
RGN MadDog
Ganesha
19
0 / 0 / 31
12,277
1,116
8,881
7,343
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
29 / 1 / 5
15,956
1,451
39,555
16,121
6,725
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
mrnom2000
Danzaburou
18
4 / 3 / 14
11,527
1,048
11,233
9,586
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
134
8
Kills
43
43
Deaths
8
18
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Serqet
I3ell34
Serqet
0
5
2
0.2
W
2
2
22
6.5
W
King Arthur
Para1norman01
King Arthur
8
2
19
8.75
W
Ganesha
RGN MadDog
Ganesha
0
0
31
15.5
L
Hun Batz
Radestroyer
Hun Batz
5
10
2
0.6
W
29
1
5
31.5
L
1
5
4
0.6
W
Danzaburou
mrnom2000
Danzaburou
4
3
14
3.67
L
2
10
5
0.45
L
Neith
zevinK
Neith
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,372
Damage
88,378
96,417
Taken
57,918
43,483
Mitigated
36,389
4,666
Healing
17,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
I3ell34
Serqet
3,575
1,263
0
0
8,914
2,790
0
1,755
7,119
0
7,493
W
13,556
5,487
0
148
8,427
2,776
0
3,027
5,306
30,580
0
W
King Arthur
Para1norman01
King Arthur
15,153
720
0
3,443
16,441
13,069
0
4,646
10,784
0
27,482
W
Ganesha
RGN MadDog
Ganesha
8,881
802
0
1,083
7,343
9,032
0
3,177
4,028
22,240
0
L
Hun Batz
Radestroyer
Hun Batz
17,525
4,254
21
1,966
23,778
13,642
0
3,846
19,826
0
38,198
W
39,555
27,303
1,415
9,986
16,121
6,725
0
4,823
10,939
0
68,250
L
3,552
440
0
0
18,850
11,396
0
4,201
14,383
11,165
0
W
Danzaburou
mrnom2000
Danzaburou
11,233
7,497
0
1,298
9,586
4,787
0
2,199
6,705
0
21,571
L
14,320
1,028
277
1,389
25,210
9,695
0
4,756
20,318
38,535
0
L
Neith
zevinK
Neith
10,400
6,231
0
1,013
19,665
5,960
0
7,224
12,334
0
25,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,805
Gold Earned
62,174
164
Minions Killed
202
4
Camps Cleared
10
786,521
Distance Traveled
1,002,526
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,689
790
9
1
1
117,401
0
W
Hera
11,056
1,005
55
5
0
175,254
0
W
King Arthur
11,358
1,033
33
3
2
216,943
0
W
Ganesha
12,277
1,116
0
0
0
228,458
0
L
Hun Batz
11,470
1,043
64
6
1
192,326
0
W
Chiron
15,956
1,451
73
7
4
204,733
1
L
Ymir
9,528
866
20
2
0
166,532
1
W
Danzaburou
11,527
1,048
41
4
4
177,138
0
L
Merlin
10,518
956
46
4
1
168,161
0
L
Neith
9,600
873
25
2
1
142,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role