Player Matchup

Hou Yi
Hou Yi
SmoothChokolate
Hou Yi
Level 157
God Stats
2W - 1L
1,518 SR
Queue Stats
45W - 32L
1,610 Elo+
Party 2
Ymir
Ymir
TH3J0LYR0G3R
Ymir
Level 6
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 5L
1,351 Elo+
Party 2
Ra
Ra
amani420
Ra
Level 88
God Stats
1W - 2L
1,567 SR
Queue Stats
25W - 29L
1,492 Elo+
Party 2
Team Averages
Level 84
1,431 SR
1,484 Elo+

VS

Team Averages
Level 55
1,518 SR
1,374 Elo+
Kukulkan
Kukulkan
Knu-Ejnar68
Kukulkan
Level 7
God Stats
3W - 1L
1,390 SR
Queue Stats
8W - 2L
1,454 Elo+
Party 1
Chronos
Chronos
Veje
Chronos
Level 114
God Stats
1W - 0L
1,665 SR
Queue Stats
16W - 18L
1,349 Elo+
Party 1
Achilles
Achilles
legent fighter
Achilles
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 33L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
10,831
602
12,818
13,781
5,094
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 5
10,671
593
7,640
18,095
22,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 5
10,403
578
6,729
11,007
4,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Knu-Ejnar68
Kukulkan
16
0 / 4 / 8
10,930
607
10,486
9,836
3,651
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Veje
Chronos
17
6 / 0 / 3
12,402
689
14,219
11,755
4,017
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
15
3 / 3 / 3
11,169
621
10,609
16,667
17,080
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
9
9
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Knu-Ejnar68
Kukulkan
0
4
8
1
L
4
3
2
1.67
L
2
3
5
1.5
W
Chronos
Veje
Chronos
6
0
3
7.5
L
1
3
5
1.17
W
Achilles
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
35,314
42,883
Taken
38,258
31,796
Mitigated
24,748
11,887
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Knu-Ejnar68
Kukulkan
10,486
469
0
500
9,836
3,651
138
4,884
4,952
46,518
0
L
12,818
5,817
0
3,898
13,781
5,094
873
7,140
6,641
0
39,202
L
7,640
846
0
1,680
18,095
22,267
150
11,416
6,679
22,409
0
W
Chronos
Veje
Chronos
14,219
4,452
0
911
11,755
4,017
3,067
4,092
7,663
68,922
0
L
6,729
744
2,618
3,691
11,007
4,435
444
6,149
4,858
51,788
0
W
Achilles
10,609
2,015
0
708
16,667
17,080
0
5,393
11,274
0
31,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,905
Gold Earned
34,501
162
Minions Killed
196
0
Camps Cleared
0
932,844
Distance Traveled
986,388
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,930
607
62
3
0
299,439
0
L
Hou Yi
10,831
602
57
3
0
309,117
7
L
Ymir
10,671
593
24
1
0
302,219
6
W
Chronos
12,402
689
105
6
0
344,155
3
L
Ra
10,403
578
81
5
0
321,508
2
W
Achilles
11,169
621
29
2
0
342,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role