Player Matchup

Baron Samedi
Baron Samedi
MegaMuncher
Baron Samedi
Level 59
God Stats
2W - 0L
1,604 SR
Queue Stats
7W - 5L
1,406 Elo+
Party 2
Tiamat
Tiamat
MidgårdLongBoye
Tiamat
Level 93
God Stats
5W - 3L
1,723 SR
Queue Stats
12W - 12L
1,513 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
gothicButterfly
Ah Muzen Cab
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
24W - 28L
1,355 Elo+
Party 2
Team Averages
Level 59
1,609 SR
1,425 Elo+

VS

Team Averages
Level 67
1,372 SR
1,340 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HauntdWaters
Merlin
Level 18
God Stats
15W - 29L
1,322 SR
Queue Stats
17W - 30L
1,300 Elo+
Party 1
Jing Wei
Jing Wei
Spliffuz
Jing Wei
Level 27
God Stats
2W - 3L
1,294 SR
Queue Stats
146W - 237L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MegaMuncher
Baron Samedi
12
3 / 0 / 7
7,712
701
3,066
6,660
5,613
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
5 / 1 / 6
8,540
776
8,387
6,656
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
gothicButterfly
Ah Muzen Cab
12
6 / 1 / 8
8,631
785
11,036
7,719
2,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 5 / 0
6,968
633
10,445
7,913
2,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
8
0 / 6 / 0
5,934
539
3,662
9,007
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
Spliffuz
Jing Wei
9
0 / 3 / 2
6,395
581
1,709
8,584
2,462
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
2
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
5
0
0.4
L
Merlin
0
6
0
0
W
Baron Samedi
MegaMuncher
Baron Samedi
3
0
7
6.5
W
5
1
6
8
L
Jing Wei
Spliffuz
Jing Wei
0
3
2
0.33
W
Ah Muzen Cab
gothicButterfly
Ah Muzen Cab
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
15,816
21,035
Taken
25,504
11,743
Mitigated
7,651
7,119
Healing
1,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
10,445
538
0
1,175
7,913
2,612
0
3,513
4,102
33,546
0
L
Merlin
3,662
0
0
0
9,007
2,577
0
4,144
4,609
14,799
0
W
Baron Samedi
MegaMuncher
Baron Samedi
3,066
32
235
1,932
6,660
5,613
456
5,139
1,521
14,861
0
W
8,387
275
0
2,144
6,656
3,587
203
3,937
2,719
31,247
0
L
Jing Wei
Spliffuz
Jing Wei
1,709
949
0
0
8,584
2,462
21
3,004
5,340
0
8,467
W
Ah Muzen Cab
gothicButterfly
Ah Muzen Cab
11,036
3,997
0
2,808
7,719
2,543
759
5,031
2,688
0
34,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
19,297
151
Minions Killed
123
0
Camps Cleared
0
590,644
Distance Traveled
520,771
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,968
633
66
6
0
171,098
3
L
Merlin
5,934
539
29
3
0
162,154
0
W
Baron Samedi
7,712
701
28
3
0
185,662
0
W
Tiamat
8,540
776
58
5
0
211,262
1
L
Jing Wei
6,395
581
28
3
0
187,519
0
W
Ah Muzen Cab
8,631
785
65
6
0
193,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role