Player Matchup

Cthulhu
Cthulhu
BruhhSai
Cthulhu
Level 86
God Stats
4W - 2L
1,358 SR
Queue Stats
274W - 262L
1,492 Elo+
Party 1
King Arthur
King Arthur
LazyAxl
King Arthur
Level 69
God Stats
14W - 16L
1,434 SR
Queue Stats
142W - 155L
1,475 Elo+
Party 1
Raijin
Raijin
LazySquidy
Raijin
Level 105
God Stats
8W - 3L
1,855 SR
Queue Stats
350W - 346L
1,539 Elo+
Party 1
Team Averages
Level 87
1,549 SR
1,502 Elo+

VS

Team Averages
Level 75
1,514 SR
1,410 Elo+
Cerberus
Cerberus
MemeSteam99
Cerberus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,175 Elo+
Solo
Thoth
Thoth
codeman7860
Thoth
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,467 Elo+
Solo
Artemis
Artemis
laundered
Artemis
Level 69
God Stats
1W - 3L
1,542 SR
Queue Stats
268W - 221L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BruhhSai
Cthulhu
15
8 / 1 / 11
11,279
806
10,980
15,053
19,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
LazyAxl
King Arthur
14
6 / 4 / 14
11,121
794
10,818
14,728
12,257
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
LazySquidy
Raijin
16
13 / 6 / 9
12,427
888
19,074
13,545
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MemeSteam99
Cerberus
13
3 / 9 / 7
10,039
717
5,951
17,874
19,932
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
4 / 11 / 6
10,523
752
8,784
15,448
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
laundered
Artemis
14
4 / 7 / 6
10,014
715
12,993
16,066
6,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
30
27
Kills
11
11
Deaths
27
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BruhhSai
Cthulhu
8
1
11
13.5
W
King Arthur
LazyAxl
King Arthur
6
4
14
3.25
W
Raijin
LazySquidy
Raijin
13
6
9
2.92
L
Cerberus
MemeSteam99
Cerberus
3
9
7
0.72
L
4
11
6
0.64
L
Artemis
laundered
Artemis
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,872
Damage
27,728
43,326
Taken
49,388
36,452
Mitigated
31,533
3,085
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BruhhSai
Cthulhu
10,980
1,612
103
0
15,053
19,542
365
4,671
10,382
29,184
0
W
King Arthur
LazyAxl
King Arthur
10,818
1,325
0
0
14,728
12,257
364
3,069
11,659
318
26,212
W
Raijin
LazySquidy
Raijin
19,074
1,391
0
2,982
13,545
4,653
1,835
6,995
6,550
52,393
0
L
Cerberus
MemeSteam99
Cerberus
5,951
477
236
2,266
17,874
19,932
0
9,724
8,150
19,396
0
L
8,784
1,289
0
2,313
15,448
5,472
0
9,759
5,689
30,606
0
L
Artemis
laundered
Artemis
12,993
7,684
0
2,538
16,066
6,129
0
10,703
5,363
0
40,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,827
Gold Earned
30,576
140
Minions Killed
154
0
Camps Cleared
0
770,657
Distance Traveled
610,479
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,279
806
29
2
0
265,654
0
W
King Arthur
11,121
794
26
2
0
272,811
1
W
Raijin
12,427
888
85
6
0
232,192
4
L
Cerberus
10,039
717
49
4
0
202,134
1
L
Thoth
10,523
752
38
3
0
194,046
1
L
Artemis
10,014
715
67
5
0
214,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role