Player Matchup

Ymir
Ymir
ClockEyes
Ymir
Level 127
God Stats
18W - 12L
1,601 SR
Queue Stats
282W - 153L
1,796 Elo+
Party 1
Neith
Neith
CoolGladiator
Neith
Level 13
God Stats
14W - 3L
1,583 SR
Queue Stats
158W - 92L
1,465 Elo+
Party 1
The Morrigan
The Morrigan
SQUIRRELXD1999
The Morrigan
Level 141
God Stats
51W - 33L
1,688 SR
Queue Stats
470W - 335L
1,736 Elo+
Party 1
Team Averages
Level 94
1,624 SR
1,666 Elo+

VS

Team Averages
Level 36
1,669 SR
1,567 Elo+
Chaac
Chaac
Jaxxramus
Chaac
Level 24
God Stats
5W - 3L
1,827 SR
Queue Stats
28W - 19L
1,600 Elo+
Party 2
Baba Yaga
Baba Yaga
Miiomiio
Baba Yaga
Level 33
God Stats
28W - 20L
1,594 SR
Queue Stats
96W - 83L
1,539 Elo+
Party 2
Da Ji
Da Ji
Tildaven
Da Ji
Level 51
God Stats
1W - 2L
1,586 SR
Queue Stats
92W - 74L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 2 / 12
17,630
705
18,521
29,455
52,739
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
1 / 9 / 9
15,047
602
8,257
14,890
4,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
SQUIRRELXD1999
The Morrigan
20
13 / 5 / 5
18,532
741
30,381
19,478
9,625
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jaxxramus
Chaac
18
7 / 6 / 8
15,267
611
20,135
27,042
28,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baba Yaga
Miiomiio
Baba Yaga
19
4 / 6 / 6
14,780
591
19,520
18,866
12,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Tildaven
Da Ji
20
5 / 9 / 10
15,289
612
13,161
21,679
10,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
40
21
Kills
16
16
Deaths
21
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
2
12
6.5
W
1
9
9
0.61
L
Chaac
Jaxxramus
Chaac
7
6
8
1.83
L
Baba Yaga
Miiomiio
Baba Yaga
4
6
6
1.17
W
The Morrigan
SQUIRRELXD1999
The Morrigan
13
5
5
3.1
L
Da Ji
Tildaven
Da Ji
5
9
10
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,159
Damage
52,816
63,823
Taken
67,587
67,153
Mitigated
51,510
11,388
Healing
13,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
18,521
4,961
0
5,271
29,455
52,739
616
10,305
18,232
51,146
0
W
8,257
5,057
0
263
14,890
4,789
216
2,913
11,581
0
42,034
L
Chaac
Jaxxramus
Chaac
20,135
3,871
979
8,439
27,042
28,037
0
19,507
7,487
0
66,248
L
Baba Yaga
Miiomiio
Baba Yaga
19,520
811
0
3,396
18,866
12,898
180
14,011
4,757
94,353
0
W
The Morrigan
SQUIRRELXD1999
The Morrigan
30,381
4,358
0
5,854
19,478
9,625
2,168
6,302
12,576
126,301
5,101
L
Da Ji
Tildaven
Da Ji
13,161
3,865
0
334
21,679
10,575
0
12,494
9,185
0
49,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,209
Gold Earned
45,336
283
Minions Killed
270
0
Camps Cleared
0
1,256,240
Distance Traveled
1,335,523
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,630
705
43
2
0
435,496
1
W
Neith
15,047
602
52
2
0
370,963
2
L
Chaac
15,267
611
66
3
0
443,353
2
L
Baba Yaga
14,780
591
146
6
0
469,789
9
W
The Morrigan
18,532
741
188
8
0
449,781
0
L
Da Ji
15,289
612
58
2
0
422,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role