Player Matchup

Tyr
Tyr
Axelzikudo
Tyr
Level 28
God Stats
6W - 4L
1,742 SR
Queue Stats
16W - 18L
1,381 Elo+
Solo
Heimdallr
Heimdallr
Drako1327
Heimdallr
Level 26
God Stats
4W - 2L
1,271 SR
Queue Stats
109W - 99L
1,577 Elo+
Solo
Anubis
Anubis
HamteIzi
Anubis
Level 27
God Stats
22W - 14L
1,701 SR
Queue Stats
89W - 110L
1,458 Elo+
Party 2
Odin
Odin
SirLycanfire
Odin
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 135L
1,492 Elo+
Party 2
Achilles
Achilles
severo245tigre
Achilles
Level 35
God Stats
10W - 13L
1,432 SR
Queue Stats
90W - 115L
1,457 Elo+
Party 2
Team Averages
Level 29
1,529 SR
1,473 Elo+

VS

Team Averages
Level 20
1,563 SR
1,492 Elo+
Cerberus
Cerberus
Aspark10056
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
He Bo
He Bo
B1ossom14
He Bo
Level 23
God Stats
21W - 21L
1,715 SR
Queue Stats
169W - 138L
1,569 Elo+
Party 1
Kali
Kali
Burtonian-
Kali
Level 29
God Stats
19W - 16L
1,650 SR
Queue Stats
92W - 65L
1,576 Elo+
Party 1
Loki
Loki
GilletFusion
Loki
Level 14
God Stats
2W - 5L
1,451 SR
Queue Stats
5W - 11L
1,307 Elo+
Solo
Rama
Rama
Xshi666
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 388L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 2
10,163
565
7,039
11,814
12,493
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Drako1327
Heimdallr
14
7 / 2 / 3
9,274
515
12,878
9,599
3,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
HamteIzi
Anubis
14
1 / 2 / 2
8,583
477
3,526
5,649
3,194
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 4
8,790
488
2,664
7,379
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
13
3 / 2 / 8
8,480
471
8,419
11,037
9,152
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aspark10056
Cerberus
9
0 / 5 / 1
6,215
345
1,458
8,049
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
B1ossom14
He Bo
14
2 / 1 / 7
8,648
480
8,608
7,579
2,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 3 / 2
9,359
520
5,955
13,292
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 3
7,155
398
4,124
9,718
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
Xshi666
Rama
14
1 / 7 / 2
8,327
463
3,520
12,352
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
20
Kills
9
9
Deaths
20
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aspark10056
Cerberus
0
5
1
0.1
W
6
2
2
3.5
L
He Bo
B1ossom14
He Bo
2
1
7
5.5
L
6
3
2
2.33
W
Heimdallr
Drako1327
Heimdallr
7
2
3
4.25
L
0
4
3
0.38
W
Anubis
HamteIzi
Anubis
1
2
2
1
W
3
1
4
5
L
Rama
Xshi666
Rama
1
7
2
0.29
W
Achilles
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,526
Damage
23,665
45,478
Taken
50,990
32,662
Mitigated
21,834
11,793
Healing
13,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aspark10056
Cerberus
1,458
155
0
596
8,049
6,330
0
182
7,867
8,718
0
W
7,039
1,421
0
3,642
11,814
12,493
1,283
2,287
9,527
0
54,991
L
He Bo
B1ossom14
He Bo
8,608
605
0
2,950
7,579
2,872
0
1,624
5,955
42,709
0
L
5,955
2,134
0
4,896
13,292
5,907
0
1,346
11,946
0
54,044
W
Heimdallr
Drako1327
Heimdallr
12,878
6,878
0
2,258
9,599
3,077
542
1,414
8,185
0
57,074
L
4,124
1,308
0
1,365
9,718
3,235
0
0
9,718
0
33,572
W
Anubis
HamteIzi
Anubis
3,526
276
0
1,754
5,649
3,194
626
2,057
3,592
55,095
0
W
2,664
1,085
0
2,438
7,379
4,746
44
1,188
6,191
0
48,794
L
Rama
Xshi666
Rama
3,520
2,739
0
3,747
12,352
3,490
538
374
11,978
0
49,984
W
Achilles
8,419
1,801
0
1,701
11,037
9,152
180
3,120
7,917
0
33,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,290
Gold Earned
39,704
446
Minions Killed
364
0
Camps Cleared
0
1,712,517
Distance Traveled
1,593,574
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,215
345
21
1
0
291,803
0
W
Tyr
10,163
565
106
6
0
365,362
2
L
He Bo
8,648
480
98
5
0
323,144
3
L
Kali
9,359
520
92
5
0
404,499
9
W
Heimdallr
9,274
515
90
5
0
320,349
4
L
Loki
7,155
398
67
4
0
310,977
3
W
Anubis
8,583
477
104
6
0
332,428
2
W
Odin
8,790
488
90
5
0
325,282
0
L
Rama
8,327
463
86
5
0
263,151
0
W
Achilles
8,480
471
56
3
0
369,096
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role