Player Matchup

Ah Puch
Ah Puch
Jerametrius
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 33L
1,538 Elo+
Solo
Achilles
Achilles
Savethewhales03
Achilles
Level 128
God Stats
12W - 11L
1,594 SR
Queue Stats
187W - 230L
1,427 Elo+
Party 1
Serqet
Serqet
silverwolf020
Serqet
Level 81
God Stats
2W - 8L
1,121 SR
Queue Stats
414W - 503L
1,407 Elo+
Party 1
Team Averages
Level 78
1,405 SR
1,458 Elo+

VS

Team Averages
Level 84
1,462 SR
1,383 Elo+
Zeus
Zeus
JungleJIM2551
Zeus
Level 119
God Stats
5W - 5L
1,545 SR
Queue Stats
15W - 32L
1,408 Elo+
Solo
Chaac
Chaac
Kaveman6344
Chaac
Level 128
God Stats
2W - 3L
1,342 SR
Queue Stats
81W - 75L
1,471 Elo+
Party 2
Medusa
Medusa
Smurt95
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jerametrius
Ah Puch
20
17 / 5 / 5
14,513
806
26,150
20,180
7,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
18
4 / 1 / 16
12,693
705
8,624
18,572
23,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 3 / 13
11,849
658
6,338
11,738
10,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 3
12,226
679
21,856
11,728
3,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 9 / 6
11,885
660
10,088
21,710
15,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Smurt95
Medusa
14
1 / 8 / 6
10,580
588
5,963
12,638
3,802
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
25
Kills
9
9
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Jerametrius
Ah Puch
17
5
5
3.9
L
5
8
3
0.81
L
3
9
6
0.67
W
Achilles
4
1
16
12
L
Medusa
Smurt95
Medusa
1
8
6
0.5
W
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,112
Damage
37,907
50,490
Taken
46,076
42,221
Mitigated
23,119
16,008
Healing
6,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Jerametrius
Ah Puch
26,150
1,359
0
9,301
20,180
7,680
436
8,020
12,160
87,825
0
L
21,856
1,342
0
1,275
11,728
3,357
0
5,008
5,962
50,677
0
L
10,088
2,618
0
5,465
21,710
15,960
0
13,384
7,765
0
36,862
W
Achilles
8,624
1,202
0
4,452
18,572
23,703
136
8,664
9,908
0
36,221
L
Medusa
Smurt95
Medusa
5,963
2,605
0
0
12,638
3,802
0
7,758
4,695
0
26,012
W
6,338
961
0
2,255
11,738
10,838
498
5,172
6,566
0
22,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,055
Gold Earned
34,691
201
Minions Killed
176
0
Camps Cleared
0
876,409
Distance Traveled
872,841
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,513
806
129
7
0
292,842
1
L
Zeus
12,226
679
87
5
0
271,749
0
L
Chaac
11,885
660
27
2
0
302,789
2
W
Achilles
12,693
705
34
2
0
303,777
1
L
Medusa
10,580
588
62
3
0
298,303
2
W
Serqet
11,849
658
38
2
0
279,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role