Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Galactaless
Apollo
Level 128
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 5L
1,103 Elo+
Party 2
Cerberus
Cerberus
Jaquelion
Cerberus
Level 18
God Stats
2W - 3L
1,406 SR
Queue Stats
2W - 5L
1,256 Elo+
Party 2
Erlang Shen
Erlang Shen
JasonKisaragi
Erlang Shen
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,276 Elo+
Party 2
Team Averages
Level 54
1,436 SR
1,327 Elo+

VS

Team Averages
Level 47
1,485 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AllanD_23
Horus
Level 41
God Stats
3W - 4L
1,660 SR
Queue Stats
94W - 110L
1,411 Elo+
Party 1
Chang'e
Chang'e
Bakoon
Chang'e
Level 85
God Stats
3W - 5L
1,507 SR
Queue Stats
189W - 175L
1,572 Elo+
Solo
Arachne
Arachne
ItsBigWik
Arachne
Level 28
God Stats
7W - 9L
1,378 SR
Queue Stats
153W - 188L
1,461 Elo+
Party 3
Sol
Sol
TheGoat94
Sol
Level 40
God Stats
20W - 20L
1,379 SR
Queue Stats
590W - 640L
1,359 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 2 / 4
8,674
578
6,027
8,908
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
 
Guan Yu
13
1 / 1 / 2
7,676
512
7,544
10,072
8,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
13
3 / 2 / 5
7,943
530
7,042
9,607
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Jaquelion
Cerberus
11
2 / 2 / 3
6,499
433
4,485
13,263
6,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erlang Shen
JasonKisaragi
Erlang Shen
15
6 / 2 / 4
9,046
603
8,829
10,769
5,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 2
7,431
495
5,948
6,086
1,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
AllanD_23
Horus
13
2 / 2 / 0
8,152
543
7,369
13,484
9,520
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Bakoon
Chang'e
12
1 / 3 / 3
7,201
480
7,051
10,176
6,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
ItsBigWik
Arachne
11
0 / 4 / 3
7,007
467
6,565
12,129
3,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 5 / 0
7,771
518
9,151
12,120
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
15
Kills
9
9
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
4
2.5
W
Guan Yu
 
Guan Yu
1
1
2
2
L
Neith
 
Neith
3
1
2
4
L
Horus
AllanD_23
Horus
2
2
0
1
L
Chang'e
Bakoon
Chang'e
1
3
3
0.83
W
Apollo
3
2
5
2.75
L
Arachne
ItsBigWik
Arachne
0
4
3
0.38
W
Cerberus
Jaquelion
Cerberus
2
2
3
1.75
W
Erlang Shen
JasonKisaragi
Erlang Shen
6
2
4
4
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,927
Damage
36,084
52,619
Taken
53,995
29,159
Mitigated
26,678
16,820
Healing
19,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,027
1,164
0
3,906
8,908
5,690
1,295
3,728
5,180
52,296
0
W
Guan Yu
 
Guan Yu
7,544
1,170
199
3,240
10,072
8,238
202
0
10,072
0
35,752
L
Neith
 
Neith
5,948
2,662
0
2,669
6,086
1,834
775
1,308
4,778
0
41,446
L
Horus
AllanD_23
Horus
7,369
3,305
399
4,256
13,484
9,520
814
83
12,517
0
48,594
L
Chang'e
Bakoon
Chang'e
7,051
1,007
901
4,348
10,176
6,895
494
3,241
6,935
44,421
0
W
Apollo
7,042
4,704
0
3,440
9,607
3,295
0
3,897
5,710
0
55,939
L
Arachne
ItsBigWik
Arachne
6,565
4,365
0
2,089
12,129
3,908
0
2,592
9,501
0
37,473
W
Cerberus
Jaquelion
Cerberus
4,485
187
0
4,403
13,263
6,178
0
6,226
7,037
19,609
0
W
Erlang Shen
JasonKisaragi
Erlang Shen
8,829
6,058
0
1,632
10,769
5,758
1,030
1,982
8,787
0
63,340
L
9,151
3,688
163
5,071
12,120
4,521
0
3,288
8,832
47,041
4,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,838
Gold Earned
37,562
404
Minions Killed
418
0
Camps Cleared
0
1,505,755
Distance Traveled
1,460,693
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,674
578
100
7
0
296,165
3
W
Guan Yu
7,676
512
51
3
0
314,514
0
L
Neith
7,431
495
87
6
0
285,879
2
L
Horus
8,152
543
96
6
0
287,536
2
L
Chang'e
7,201
480
66
4
0
306,607
4
W
Apollo
7,943
530
105
7
0
286,860
2
L
Arachne
7,007
467
72
5
0
299,953
2
W
Cerberus
6,499
433
41
3
0
297,076
3
W
Erlang Shen
9,046
603
107
7
0
311,140
1
L
Sol
7,771
518
97
6
0
280,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role