Player Matchup

Kali
Kali
Acapnias
Kali
Level 160
God Stats
4W - 1L
1,667 SR
Queue Stats
416W - 368L
1,503 Elo+
Party 2
Rama
Rama
FinalGlory62
Rama
Level 128
God Stats
3W - 4L
1,478 SR
Queue Stats
52W - 64L
1,532 Elo+
Solo
Mulan
Mulan
Itachi5501
Mulan
Level 50
God Stats
0W - 2L
1,514 SR
Queue Stats
7W - 18L
1,363 Elo+
Solo
Sol
Sol
LadyMoonWarrior
Sol
Level 146
God Stats
4W - 8L
1,436 SR
Queue Stats
92W - 97L
1,401 Elo+
Party 2
Artio
Artio
Pineapple_Pie345
Artio
Level 144
God Stats
20W - 14L
1,547 SR
Queue Stats
170W - 162L
1,611 Elo+
Party 2
Team Averages
Level 126
1,528 SR
1,482 Elo+

VS

Team Averages
Level 125
1,615 SR
1,547 Elo+
Artemis
Artemis
DefinitelyCaring
Artemis
Level 155
God Stats
6W - 3L
1,493 SR
Queue Stats
196W - 190L
1,538 Elo+
Party 1
Tiamat
Tiamat
KillerTatorTot4
Tiamat
Level 79
God Stats
63W - 38L
1,644 SR
Queue Stats
481W - 415L
1,563 Elo+
Solo
Zhong Kui
Zhong Kui
MagatsuXIzanagi
Zhong Kui
Level 145
God Stats
31W - 22L
1,680 SR
Queue Stats
171W - 169L
1,544 Elo+
Party 1
Ne Zha
Ne Zha
ToxicKAMI
Ne Zha
Level 129
God Stats
4W - 1L
1,803 SR
Queue Stats
106W - 101L
1,565 Elo+
Party 1
Khepri
Khepri
dandrelee
Khepri
Level 119
God Stats
4W - 1L
1,458 SR
Queue Stats
114W - 125L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
4 / 3 / 0
7,661
547
9,747
12,385
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 1
5,947
425
2,343
7,400
1,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
7
0 / 4 / 1
5,225
373
1,229
6,346
3,997
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 2 / 0
7,414
530
3,356
8,803
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 4 / 2
7,139
510
6,581
16,397
16,845
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 1
9,404
672
10,672
9,410
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 0 / 2
8,512
608
7,610
4,803
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
MagatsuXIzanagi
Zhong Kui
15
4 / 3 / 2
9,028
645
12,441
14,279
9,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
ToxicKAMI
Ne Zha
13
2 / 2 / 1
7,671
548
3,324
10,484
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
dandrelee
Khepri
11
1 / 0 / 5
7,170
512
2,448
6,862
7,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
7
Kills
17
17
Deaths
7
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
4
3
0
1.33
W
8
2
1
4.25
L
0
4
1
0.13
L
Mulan
0
4
1
0.13
W
2
0
2
3
L
2
2
0
1
W
Zhong Kui
MagatsuXIzanagi
Zhong Kui
4
3
2
1.67
L
1
4
2
0.5
W
Ne Zha
ToxicKAMI
Ne Zha
2
2
1
1.25
W
Khepri
dandrelee
Khepri
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,256
Damage
36,495
51,331
Taken
45,838
29,301
Mitigated
27,893
15,682
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
9,747
6,009
0
2,748
12,385
4,251
0
4,987
7,268
0
54,253
W
10,672
5,403
0
4,246
9,410
3,663
2,812
0
9,410
0
63,291
L
2,343
2,125
0
1,623
7,400
1,588
0
443
6,957
0
35,285
L
Mulan
1,229
150
0
457
6,346
3,997
130
853
5,493
0
14,489
W
7,610
623
0
1,778
4,803
3,988
12
935
3,868
55,601
0
L
3,356
654
0
3,540
8,803
2,620
0
5,213
3,364
45,151
0
W
Zhong Kui
MagatsuXIzanagi
Zhong Kui
12,441
4,271
0
7,838
14,279
9,225
1,157
7,154
7,125
61,544
0
L
6,581
350
108
7,206
16,397
16,845
0
10,532
5,750
40,838
0
W
Ne Zha
ToxicKAMI
Ne Zha
3,324
1,493
0
4,105
10,484
3,613
512
1,104
9,380
0
44,112
W
Khepri
dandrelee
Khepri
2,448
526
0
1,006
6,862
7,404
28
744
6,118
21,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
41,785
400
Minions Killed
477
0
Camps Cleared
0
1,218,268
Distance Traveled
1,306,056
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,661
547
103
7
0
276,302
2
W
Artemis
9,404
672
121
9
0
237,871
3
L
Rama
5,947
425
71
5
0
251,735
4
L
Mulan
5,225
373
30
2
0
202,081
0
W
Tiamat
8,512
608
116
8
0
286,811
6
L
Sol
7,414
530
116
8
0
226,734
2
W
Zhong Kui
9,028
645
119
9
0
201,112
2
L
Artio
7,139
510
80
6
0
261,416
4
W
Ne Zha
7,671
548
91
7
0
303,912
1
W
Khepri
7,170
512
30
2
0
276,350
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role