Player Matchup

Cupid
Cupid
Credent92
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Imnotdog007
Baron Samedi
Level 13
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Jormungandr
Jormungandr
PHIREPHTER78
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Xjux Gn
Bellona
Level 15
God Stats
1W - 2L
1,292 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 2
Chaac
Chaac
vMercsGD
Chaac
Level 11
God Stats
1W - 1L
1,138 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 2
Team Averages
Level 11
1,341 SR
1,411 Elo+

VS

Team Averages
Level 15
1,565 SR
1,121 Elo+
Janus
Janus
Ball_Brea8ker
Janus
Level 18
God Stats
3W - 1L
1,522 SR
Queue Stats
6W - 11L
1,154 Elo+
Party 1
Set
Set
MPalme
Set
Level 18
God Stats
7W - 9L
1,444 SR
Queue Stats
62W - 84L
1,232 Elo+
Solo
Nu Wa
Nu Wa
R_E1_C
Nu Wa
Level 12
God Stats
2W - 0L
1,710 SR
Queue Stats
3W - 7L
1,052 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reaper_Wolf7
Tsukuyomi
Level 17
God Stats
3W - 1L
1,864 SR
Queue Stats
3W - 5L
1,079 Elo+
Party 1
Ymir
Ymir
toxic_gamer1719
Ymir
Level 9
God Stats
3W - 5L
1,283 SR
Queue Stats
4W - 7L
1,087 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Credent92
Cupid
15
5 / 8 / 2
12,273
384
5,579
13,406
5,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Imnotdog007
Baron Samedi
20
5 / 9 / 7
13,784
431
25,330
20,812
11,824
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PHIREPHTER78
Jormungandr
16
1 / 7 / 10
13,476
421
7,458
27,648
24,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Xjux Gn
Bellona
17
6 / 8 / 13
12,889
403
16,991
34,631
22,729
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
vMercsGD
Chaac
19
8 / 8 / 6
13,764
430
10,543
28,768
23,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 13
13,237
414
24,569
17,046
9,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Set
MPalme
Set
20
5 / 2 / 12
16,750
523
14,619
23,668
12,023
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
R_E1_C
Nu Wa
17
3 / 7 / 16
13,110
410
16,006
16,771
7,423
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Reaper_Wolf7
Tsukuyomi
20
12 / 5 / 10
16,720
523
17,090
23,854
11,786
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 5 / 9
17,132
535
25,873
27,758
23,030
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
94
25
Kills
34
40
Deaths
27
38
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
8
13
1.19
L
Cupid
Credent92
Cupid
5
8
2
0.75
L
Baron Samedi
Imnotdog007
Baron Samedi
5
9
7
0.94
W
Set
MPalme
Set
5
2
12
5.5
L
Jormungandr
PHIREPHTER78
Jormungandr
1
7
10
0.86
W
Nu Wa
R_E1_C
Nu Wa
3
7
16
1.57
W
Tsukuyomi
Reaper_Wolf7
Tsukuyomi
12
5
10
3.4
L
Bellona
Xjux Gn
Bellona
6
8
13
1.56
W
11
5
9
3.1
L
Chaac
vMercsGD
Chaac
8
8
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,901
Damage
98,157
125,265
Taken
109,097
88,154
Mitigated
64,041
13,806
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,569
756
0
1,682
17,046
9,779
2,150
5,590
11,456
63,757
0
L
Cupid
Credent92
Cupid
5,579
4,230
103
892
13,406
5,466
3,636
6,014
7,300
0
53,557
L
Baron Samedi
Imnotdog007
Baron Samedi
25,330
2,556
1,620
2,946
20,812
11,824
2,681
10,761
9,963
98,160
0
W
Set
MPalme
Set
14,619
5,606
0
5,542
23,668
12,023
2,031
6,779
16,889
0
164,762
L
Jormungandr
PHIREPHTER78
Jormungandr
7,458
2,042
0
0
27,648
24,931
375
13,638
13,458
33,375
0
W
Nu Wa
R_E1_C
Nu Wa
16,006
3,720
0
1,399
16,771
7,423
1,563
6,496
10,275
52,147
0
W
Tsukuyomi
Reaper_Wolf7
Tsukuyomi
17,090
5,373
0
6,985
23,854
11,786
5,768
3,013
20,841
0
117,435
L
Bellona
Xjux Gn
Bellona
16,991
4,910
0
2,339
34,631
22,729
1,366
21,230
12,839
0
35,786
W
25,873
4,142
15
978
27,758
23,030
4,237
10,910
16,848
106,477
0
L
Chaac
vMercsGD
Chaac
10,543
1,775
0
5,906
28,768
23,204
817
13,413
14,987
0
52,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,186
Gold Earned
76,949
413
Minions Killed
679
0
Camps Cleared
0
2,556,917
Distance Traveled
2,969,726
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,237
414
90
3
0
571,046
1
L
Cupid
12,273
384
95
3
0
249,631
0
L
Baron Samedi
13,784
431
156
5
0
575,701
0
W
Set
16,750
523
187
6
0
657,659
0
L
Jormungandr
13,476
421
39
1
0
540,689
0
W
Nu Wa
13,110
410
59
2
0
545,508
0
W
Tsukuyomi
16,720
523
162
5
0
634,896
3
L
Bellona
12,889
403
31
1
0
599,397
3
W
Ymir
17,132
535
181
6
0
560,617
2
L
Chaac
13,764
430
92
3
0
591,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role