Player Matchup

Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ironlordazul
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,241 Elo+
Party 2
Cerberus
Cerberus
VoidWyvernSaddle
Cerberus
Level 8
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 4L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
Xylogro
Cthulhu
Level 7
God Stats
7W - 4L
1,545 SR
Queue Stats
7W - 5L
1,520 Elo+
Party 2
Chronos
Chronos
mojito SH
Chronos
Level 29
God Stats
18W - 16L
1,542 SR
Queue Stats
77W - 88L
1,365 Elo+
Solo
Team Averages
Level 40
1,566 SR
1,407 Elo+

VS

Team Averages
Level 8
1,477 SR
1,311 Elo+
Amaterasu
Amaterasu
Cackary
Amaterasu
Level 6
God Stats
4W - 4L
1,673 SR
Queue Stats
7W - 11L
1,337 Elo+
Solo
Medusa
Medusa
Goyim14
Medusa
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
61W - 57L
1,315 Elo+
Solo
Ymir
Ymir
NARCANisDEAD
Ymir
Level 3
God Stats
2W - 6L
1,251 SR
Queue Stats
2W - 6L
1,133 Elo+
Solo
Arachne
Arachne
robofighter4
Arachne
Level 8
God Stats
3W - 10L
1,353 SR
Queue Stats
7W - 14L
1,290 Elo+
Solo
Cerberus
Cerberus
xXelSaCACacasXx
Cerberus
Level 18
God Stats
1W - 1L
1,606 SR
Queue Stats
3W - 5L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
16 / 1 / 6
10,963
609
20,064
12,939
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Ironlordazul
Jormungandr
13
0 / 4 / 2
9,226
513
4,862
15,235
13,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 1 / 10
9,260
514
8,666
14,374
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Xylogro
Cthulhu
12
3 / 2 / 13
8,267
459
7,566
10,103
6,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
mojito SH
Chronos
17
3 / 2 / 1
10,328
574
7,396
7,912
3,037
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cackary
Amaterasu
13
0 / 5 / 1
7,499
417
2,905
15,692
7,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Goyim14
Medusa
16
5 / 3 / 1
9,443
525
14,112
12,543
4,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 13 / 1
5,690
316
1,463
11,869
3,346
Arachne
robofighter4
Arachne
11
3 / 7 / 3
7,673
426
12,166
18,939
6,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
10
0 / 7 / 0
6,914
384
5,670
18,698
10,660
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
30
Kills
8
10
Deaths
35
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
16
1
6
19
L
Amaterasu
Cackary
Amaterasu
0
5
1
0.1
L
Medusa
Goyim14
Medusa
5
3
1
1.83
W
Jormungandr
Ironlordazul
Jormungandr
0
4
2
0.25
L
0
13
1
0.04
W
8
1
10
13
W
Cthulhu
Xylogro
Cthulhu
3
2
13
4.75
W
Chronos
mojito SH
Chronos
3
2
1
1.75
L
Arachne
robofighter4
Arachne
3
7
3
0.64
L
Cerberus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,554
Damage
36,316
60,563
Taken
77,741
43,189
Mitigated
32,695
16,843
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
20,064
12,026
0
7,426
12,939
5,826
1,998
1,850
11,089
0
73,761
L
Amaterasu
Cackary
Amaterasu
2,905
1,105
0
5,531
15,692
7,710
0
6,637
9,055
51
39,230
L
Medusa
Goyim14
Medusa
14,112
5,766
0
2,485
12,543
4,390
910
4,036
8,507
0
70,082
W
Jormungandr
Ironlordazul
Jormungandr
4,862
2,173
0
980
15,235
13,785
757
557
14,678
35,568
0
L
1,463
852
0
0
11,869
3,346
11
4,224
7,645
6,648
0
W
8,666
1,062
0
2,158
14,374
13,748
553
2,653
11,721
24,747
0
W
Cthulhu
Xylogro
Cthulhu
7,566
1,724
625
2,697
10,103
6,793
234
2,039
8,064
27,700
0
W
Chronos
mojito SH
Chronos
7,396
3,876
0
2,957
7,912
3,037
2,958
52
7,860
58,541
0
L
Arachne
robofighter4
Arachne
12,166
9,605
280
8,096
18,939
6,589
0
7,385
11,554
0
41,399
L
Cerberus
5,670
741
0
1,781
18,698
10,660
110
6,208
12,490
29,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
37,219
373
Minions Killed
332
0
Camps Cleared
0
1,610,173
Distance Traveled
1,458,758
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,963
609
108
6
0
337,579
4
L
Amaterasu
7,499
417
78
4
0
310,198
2
L
Medusa
9,443
525
122
7
0
294,333
0
W
Jormungandr
9,226
513
68
4
0
278,544
0
L
Ymir
5,690
316
4
0
0
267,026
1
W
Cerberus
9,260
514
37
2
0
348,926
0
W
Cthulhu
8,267
459
48
3
0
332,837
3
W
Chronos
10,328
574
112
6
0
312,287
0
L
Arachne
7,673
426
59
3
0
300,056
0
L
Cerberus
6,914
384
69
4
0
287,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role