Player Matchup

Ganesha
Ganesha
Astreano
Ganesha
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,485 Elo+
Solo
Neith
Neith
CrackmanJones
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,471 Elo+
Solo
Arachne
Arachne
Drako1327
Arachne
Level 26
God Stats
3W - 3L
1,683 SR
Queue Stats
109W - 99L
1,589 Elo+
Solo
Cu Chulainn
Cu Chulainn
FairRoe
Cu Chulainn
Level 8
God Stats
1W - 3L
1,247 SR
Queue Stats
31W - 21L
1,478 Elo+
Solo
Olorun
Olorun
idkll
Olorun
Level 3
God Stats
1W - 1L
1,734 SR
Queue Stats
2W - 4L
1,557 Elo+
Solo
Team Averages
Level 10
1,533 SR
1,516 Elo+

VS

Team Averages
Level 29
1,662 SR
1,576 Elo+
He Bo
He Bo
B1ossom14
He Bo
Level 23
God Stats
21W - 21L
1,664 SR
Queue Stats
169W - 138L
1,559 Elo+
Party 2
Kali
Kali
Burtonian-
Kali
Level 29
God Stats
19W - 16L
1,633 SR
Queue Stats
92W - 65L
1,567 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PANAKE
Kumbhakarna
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 152L
1,561 Elo+
Party 1
Sol
Sol
UltiMurday
Sol
Level 60
God Stats
6W - 4L
1,856 SR
Queue Stats
314W - 326L
1,549 Elo+
Party 1
Guan Yu
Guan Yu
ghost602
Guan Yu
Level 7
God Stats
6W - 1L
1,657 SR
Queue Stats
20W - 15L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Astreano
Ganesha
6
0 / 2 / 0
3,818
545
1,558
4,270
1,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 3 / 0
3,445
492
1,154
3,300
725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Drako1327
Arachne
5
1 / 2 / 0
3,733
533
2,212
4,599
983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
FairRoe
Cu Chulainn
3
0 / 0 / 1
3,271
467
637
1,421
297
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Olorun
idkll
Olorun
6
0 / 2 / 0
3,790
541
256
1,829
630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
B1ossom14
He Bo
8
1 / 0 / 3
4,510
644
1,335
2,072
730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
5 / 0 / 1
5,362
766
2,876
3,194
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
PANAKE
Kumbhakarna
6
2 / 0 / 3
4,395
628
970
3,124
1,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 0 / 3
4,339
620
3,809
2,760
704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
ghost602
Guan Yu
7
0 / 1 / 0
4,132
590
443
2,569
1,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Astreano
Ganesha
0
2
0
0
W
He Bo
B1ossom14
He Bo
1
0
3
2.5
W
5
0
1
5.5
L
0
3
0
0
L
Arachne
Drako1327
Arachne
1
2
0
0.5
L
Cu Chulainn
FairRoe
Cu Chulainn
0
0
1
0.5
W
Kumbhakarna
PANAKE
Kumbhakarna
2
0
3
3.5
W
1
0
3
2.5
W
Guan Yu
ghost602
Guan Yu
0
1
0
0
L
Olorun
idkll
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,817
Damage
9,433
15,419
Taken
13,719
3,824
Mitigated
5,550
2,946
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Astreano
Ganesha
1,558
174
0
750
4,270
1,189
0
3,075
1,195
6,105
0
W
He Bo
B1ossom14
He Bo
1,335
215
0
902
2,072
730
403
201
1,871
14,971
0
W
2,876
1,382
0
1,979
3,194
1,253
294
112
3,082
0
18,499
L
1,154
199
0
762
3,300
725
0
881
2,419
0
12,173
L
Arachne
Drako1327
Arachne
2,212
1,746
0
556
4,599
983
0
1,479
3,083
0
13,597
L
Cu Chulainn
FairRoe
Cu Chulainn
637
224
0
878
1,421
297
0
0
1,384
0
4,243
W
Kumbhakarna
PANAKE
Kumbhakarna
970
345
0
673
3,124
1,792
0
812
2,257
7,231
0
W
3,809
1,589
0
1,524
2,760
704
1,806
803
1,957
24,419
0
W
Guan Yu
ghost602
Guan Yu
443
103
0
476
2,569
1,071
230
0
2,569
0
13,190
L
Olorun
idkll
Olorun
256
201
0
0
1,829
630
0
679
1,150
8,678
1,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,057
Gold Earned
22,738
95
Minions Killed
172
0
Camps Cleared
0
524,550
Distance Traveled
662,241
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,818
545
1
0
0
130,217
2
W
He Bo
4,510
644
37
5
0
127,629
1
W
Kali
5,362
766
38
5
0
162,597
3
L
Neith
3,445
492
33
5
0
115,983
2
L
Arachne
3,733
533
27
4
0
120,300
3
L
Cu Chulainn
3,271
467
9
1
0
45,193
0
W
Kumbhakarna
4,395
628
11
2
0
124,698
3
W
Sol
4,339
620
47
7
0
128,446
1
W
Guan Yu
4,132
590
39
6
0
118,871
1
L
Olorun
3,790
541
25
4
0
112,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role