Player Matchup

Ra
Ra
Slick_St1ck34
Ra
Level 29
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 2L
1,243 Elo+
Solo
Rama
Rama
Trap_Lantic
Rama
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Solo
Freya
Freya
marman2422
Freya
Level 156
God Stats
3W - 1L
1,643 SR
Queue Stats
311W - 329L
1,443 Elo+
Solo
Team Averages
Level 69
1,469 SR
1,395 Elo+

VS

Team Averages
Level 39
1,466 SR
1,242 Elo+
Sylvanus
Sylvanus
Choco_Evolution2
Sylvanus
Level 91
God Stats
10W - 19L
1,482 SR
Queue Stats
104W - 134L
1,413 Elo+
Solo
Ra
Ra
JMCortez21
Ra
Level 5
God Stats
0W - 2L
1,416 SR
Queue Stats
0W - 6L
1,096 Elo+
Solo
Fenrir
Fenrir
patridge_boys
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,215 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 14
9,131
702
3,819
4,883
2,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 1 / 9
10,486
807
9,772
10,845
3,501
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
15
10 / 4 / 6
10,717
824
16,798
12,606
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 3
10,530
810
9,193
19,198
16,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 3 / 3
9,240
711
5,606
8,529
3,489
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 8 / 3
7,401
569
3,988
9,175
3,823
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
10
10
Deaths
18
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
6
7
3
1.07
L
3
3
3
1.5
W
1
5
14
1.6
W
7
1
9
11.5
W
Freya
10
4
6
3.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,389
Damage
18,787
28,334
Taken
36,902
9,832
Mitigated
24,111
7,878
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,193
2,919
500
3,694
19,198
16,799
26
10,156
8,993
23,446
5,004
L
5,606
283
252
1,472
8,529
3,489
0
6,076
2,453
40,738
0
W
3,819
667
482
37
4,883
2,007
0
2,499
2,384
20,975
548
W
9,772
8,833
0
4,030
10,845
3,501
1,811
5,609
5,236
0
44,885
W
Freya
16,798
6,267
0
3,329
12,606
4,324
980
5,862
6,744
36,876
0
L
3,988
1,129
0
266
9,175
3,823
0
4,173
5,002
0
7,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
27,171
153
Minions Killed
119
0
Camps Cleared
0
654,036
Distance Traveled
574,259
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,530
810
41
3
0
198,957
3
L
Ra
9,240
711
72
6
0
221,960
1
W
Ra
9,131
702
41
3
0
228,677
0
W
Rama
10,486
807
76
6
0
210,393
1
W
Freya
10,717
824
36
3
0
214,966
2
L
Fenrir
7,401
569
6
0
0
153,342
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role