Player Matchup

Morgan Le Fay
Morgan Le Fay
ETN-l3ost
Morgan Le Fay
Level 15
God Stats
9W - 12L
1,331 SR
Queue Stats
27W - 26L
1,315 Elo+
Party 1
Neith
Neith
Klicster300
Neith
Level 29
God Stats
1W - 2L
1,567 SR
Queue Stats
19W - 16L
1,540 Elo+
Solo
Ymir
Ymir
Lucky1st
Ymir
Level 29
God Stats
0W - 2L
1,476 SR
Queue Stats
16W - 11L
1,482 Elo+
Solo
Kukulkan
Kukulkan
PaoloPaoloMG007
Kukulkan
Level 21
God Stats
18W - 26L
1,340 SR
Queue Stats
23W - 34L
1,219 Elo+
Party 1
Ratatoskr
Ratatoskr
imgerm
Ratatoskr
Level 27
God Stats
0W - 1L
1,300 SR
Queue Stats
119W - 80L
1,558 Elo+
Solo
Team Averages
Level 24
1,403 SR
1,423 Elo+

VS

Team Averages
Level 45
1,565 SR
1,456 Elo+
Danzaburou
Danzaburou
FrostyRogue754
Danzaburou
Level 17
God Stats
5W - 4L
1,721 SR
Queue Stats
59W - 55L
1,449 Elo+
Party 2
Merlin
Merlin
LocoCoco41
Merlin
Level 8
God Stats
2W - 1L
1,482 SR
Queue Stats
12W - 11L
1,495 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NkZeRo
Tsukuyomi
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 10L
1,227 Elo+
Solo
Khepri
Khepri
Reiseidearu
Khepri
Level 27
God Stats
1W - 1L
1,319 SR
Queue Stats
121W - 103L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
fisch35
Hun Batz
Level 150
God Stats
3W - 1L
1,803 SR
Queue Stats
381W - 310L
1,620 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ETN-l3ost
Morgan Le Fay
15
3 / 13 / 9
9,804
426
12,172
20,753
29,468
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 4 / 7
9,808
426
12,173
13,665
6,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
15
2 / 5 / 14
11,450
498
11,638
25,067
31,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
14
4 / 16 / 7
9,701
422
11,662
17,553
8,238
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
imgerm
Ratatoskr
17
9 / 6 / 4
11,904
518
13,126
18,160
12,529
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrostyRogue754
Danzaburou
20
5 / 2 / 2
13,962
607
14,431
12,740
6,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
LocoCoco41
Merlin
17
8 / 9 / 11
11,501
500
14,708
18,456
10,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
NkZeRo
Tsukuyomi
18
2 / 3 / 5
11,604
505
7,559
14,658
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
16
2 / 4 / 11
11,869
516
7,824
20,938
25,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
fisch35
Hun Batz
20
27 / 6 / 9
15,127
658
34,648
22,452
11,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
82
23
Kills
44
44
Deaths
24
41
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ETN-l3ost
Morgan Le Fay
3
13
9
0.58
W
Danzaburou
FrostyRogue754
Danzaburou
5
2
2
3
L
5
4
7
2.13
W
Merlin
LocoCoco41
Merlin
8
9
11
1.5
L
Ymir
2
5
14
1.8
W
Tsukuyomi
NkZeRo
Tsukuyomi
2
3
5
1.5
L
Kukulkan
4
16
7
0.47
W
Khepri
2
4
11
1.88
W
Hun Batz
fisch35
Hun Batz
27
6
9
5.25
L
Ratatoskr
imgerm
Ratatoskr
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,771
Damage
79,170
95,198
Taken
89,244
88,439
Mitigated
59,888
9,284
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ETN-l3ost
Morgan Le Fay
12,172
1,939
0
878
20,753
29,468
164
4,297
16,339
33,413
0
W
Danzaburou
FrostyRogue754
Danzaburou
14,431
8,418
0
6,329
12,740
6,191
5,565
5,052
7,688
0
98,628
L
12,173
5,578
526
5,007
13,665
6,688
495
3,842
9,781
0
49,661
W
Merlin
LocoCoco41
Merlin
14,708
1,437
0
2,516
18,456
10,618
978
8,792
9,664
61,644
0
L
Ymir
11,638
2,510
0
1,000
25,067
31,516
118
5,710
18,991
27,399
0
W
Tsukuyomi
NkZeRo
Tsukuyomi
7,559
1,945
0
3,694
14,658
6,315
2,662
2,428
12,230
0
66,566
L
Kukulkan
11,662
1,179
0
447
17,553
8,238
909
4,282
13,235
41,352
0
W
Khepri
7,824
681
0
2,874
20,938
25,434
224
9,436
11,349
17,167
0
W
Hun Batz
fisch35
Hun Batz
34,648
15,643
0
1,470
22,452
11,330
404
9,421
12,841
0
104,328
L
Ratatoskr
imgerm
Ratatoskr
13,126
1,548
0
1,426
18,160
12,529
100
4,042
14,118
0
64,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,667
Gold Earned
64,063
336
Minions Killed
529
0
Camps Cleared
0
1,766,596
Distance Traveled
1,914,694
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,804
426
34
1
0
360,947
0
W
Danzaburou
13,962
607
185
8
0
381,378
1
L
Neith
9,808
426
102
4
0
285,335
1
W
Merlin
11,501
500
97
4
0
336,778
3
L
Ymir
11,450
498
35
2
0
385,933
2
W
Tsukuyomi
11,604
505
113
5
0
395,693
0
L
Kukulkan
9,701
422
67
3
0
338,246
4
W
Khepri
11,869
516
18
1
0
387,609
3
W
Hun Batz
15,127
658
116
5
0
413,236
0
L
Ratatoskr
11,904
518
98
4
0
396,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role