Player Matchup

Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
ElPapi22
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,860 Elo+
Party 1
Chronos
Chronos
Floctlight
Chronos
Level 149
God Stats
14W - 15L
1,628 SR
Queue Stats
221W - 241L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
IIDestinoII
Sun Wukong
Level 155
God Stats
1W - 0L
1,627 SR
Queue Stats
347W - 337L
1,588 Elo+
Party 1
Team Averages
Level 133
1,551 SR
1,600 Elo+

VS

Team Averages
Level 128
1,680 SR
1,605 Elo+
Baba Yaga
Baba Yaga
CaReAwaY
Baba Yaga
Level 128
God Stats
2W - 2L
1,848 SR
Queue Stats
704W - 624L
1,527 Elo+
Party 2
Thor
Thor
Literal4idz
Thor
Level 126
God Stats
6W - 9L
1,440 SR
Queue Stats
227W - 194L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
TigerWithUps
Sylvanus
Level 146
God Stats
2W - 2L
1,885 SR
Queue Stats
111W - 105L
1,599 Elo+
Solo
Chernobog
Chernobog
stealzyy
Chernobog
Level 155
God Stats
2W - 1L
1,714 SR
Queue Stats
202W - 196L
1,644 Elo+
Party 2
Set
Set
tollhouse97
Set
Level 87
God Stats
8W - 12L
1,512 SR
Queue Stats
462W - 424L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
2 / 1 / 4
10,877
604
5,596
9,455
3,110
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
 
Serqet
16
5 / 0 / 11
10,495
583
8,853
10,548
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
ElPapi22
Fafnir
15
4 / 3 / 12
10,646
591
7,612
15,291
14,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Floctlight
Chronos
18
7 / 1 / 9
11,325
629
11,854
11,870
5,875
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
IIDestinoII
Sun Wukong
17
3 / 2 / 9
11,363
631
9,289
13,638
12,029
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CaReAwaY
Baba Yaga
15
4 / 3 / 0
9,406
523
7,990
9,573
3,581
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 4 / 3
8,136
452
4,943
12,129
4,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
TigerWithUps
Sylvanus
13
2 / 5 / 4
8,824
490
7,177
16,949
10,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
stealzyy
Chernobog
16
1 / 5 / 6
9,747
542
9,755
12,938
4,913
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 4 / 1
8,488
472
3,463
10,454
10,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
21
Kills
7
7
Deaths
21
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
4
4
W
Serqet
 
Serqet
5
0
11
10.5
L
Baba Yaga
CaReAwaY
Baba Yaga
4
3
0
1.33
W
Fafnir
ElPapi22
Fafnir
4
3
12
3.33
W
Chronos
Floctlight
Chronos
7
1
9
11.5
W
Sun Wukong
IIDestinoII
Sun Wukong
3
2
9
3.75
L
0
4
3
0.38
L
Sylvanus
TigerWithUps
Sylvanus
2
5
4
0.8
L
Chernobog
stealzyy
Chernobog
1
5
6
0.8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,204
Damage
33,328
60,802
Taken
62,043
40,845
Mitigated
33,836
19,121
Healing
18,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,596
3,127
0
2,825
9,455
3,110
3,503
1,870
7,585
0
80,012
W
Serqet
 
Serqet
8,853
512
0
3,665
10,548
5,240
0
2,419
8,129
108
55,909
L
Baba Yaga
CaReAwaY
Baba Yaga
7,990
0
0
2,682
9,573
3,581
0
3,520
5,246
66,688
0
W
Fafnir
ElPapi22
Fafnir
7,612
1,994
0
3,859
15,291
14,591
217
4,997
10,294
22,337
0
W
Chronos
Floctlight
Chronos
11,854
4,837
0
7,089
11,870
5,875
3,090
3,210
8,520
83,977
0
W
Sun Wukong
IIDestinoII
Sun Wukong
9,289
1,445
0
1,683
13,638
12,029
737
2,531
11,107
0
75,629
L
4,943
669
0
2,371
12,129
4,918
0
3,335
8,595
0
67,309
L
Sylvanus
TigerWithUps
Sylvanus
7,177
1,690
1,115
5,278
16,949
10,198
0
6,408
8,858
28,119
0
L
Chernobog
stealzyy
Chernobog
9,755
6,127
0
3,615
12,938
4,913
0
4,055
8,546
0
80,059
L
3,463
1,301
0
3,020
10,454
10,226
0
1,206
8,996
0
58,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,706
Gold Earned
44,601
588
Minions Killed
543
0
Camps Cleared
0
1,844,082
Distance Traveled
1,666,356
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,877
604
170
9
0
373,299
3
W
Serqet
10,495
583
95
5
0
429,946
5
L
Baba Yaga
9,406
523
132
7
0
322,303
4
W
Fafnir
10,646
591
15
1
0
337,348
7
W
Chronos
11,325
629
145
8
0
365,460
7
W
Sun Wukong
11,363
631
163
9
0
338,029
8
L
Thor
8,136
452
110
6
0
366,028
0
L
Sylvanus
8,824
490
35
2
0
303,340
4
L
Chernobog
9,747
542
146
8
0
335,126
3
L
Set
8,488
472
120
7
0
339,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role