Player Matchup

Ymir
Ymir
Astriqx
Ymir
Level 25
God Stats
1W - 3L
1,428 SR
Queue Stats
66W - 64L
1,473 Elo+
Solo
Bellona
Bellona
PepinoAlpha
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,224 Elo+
Solo
Bakasura
Bakasura
Theride2pt0
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,524 Elo+
Solo
Danzaburou
Danzaburou
TythLord
Danzaburou
Level 15
God Stats
2W - 3L
1,487 SR
Queue Stats
32W - 40L
1,273 Elo+
Party 2
Kukulkan
Kukulkan
jimshots
Kukulkan
Level 21
God Stats
0W - 1L
1,724 SR
Queue Stats
36W - 29L
1,523 Elo+
Party 2
Team Averages
Level 13
1,528 SR
1,404 Elo+

VS

Team Averages
Level 24
1,652 SR
1,438 Elo+
Discordia
Discordia
Agâpe
Discordia
Level 27
God Stats
9W - 5L
1,807 SR
Queue Stats
86W - 85L
1,527 Elo+
Party 3
King Arthur
King Arthur
Brockstephens91
King Arthur
Level 26
God Stats
23W - 16L
1,508 SR
Queue Stats
85W - 97L
1,498 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BurntCorn
Ah Muzen Cab
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 59L
1,357 Elo+
Party 1
Mercury
Mercury
HOSilence
Mercury
Level 26
God Stats
26W - 12L
1,638 SR
Queue Stats
53W - 44L
1,513 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LordNoodlez
Kumbhakarna
Level 26
God Stats
4W - 6L
1,806 SR
Queue Stats
63W - 52L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Astriqx
Ymir
8
0 / 9 / 0
6,436
402
4,290
16,312
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
PepinoAlpha
Bellona
11
1 / 6 / 2
7,586
474
2,134
7,846
5,504
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Theride2pt0
Bakasura
19
7 / 2 / 2
11,682
730
11,585
13,446
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TythLord
Danzaburou
10
0 / 5 / 0
7,202
450
2,901
9,562
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
jimshots
Kukulkan
13
1 / 7 / 1
8,151
509
3,214
10,418
3,749
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Agâpe
Discordia
16
8 / 1 / 2
10,352
647
7,335
6,392
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Brockstephens91
King Arthur
14
2 / 2 / 0
8,812
551
3,256
9,147
6,157
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
BurntCorn
Ah Muzen Cab
16
12 / 2 / 3
10,209
638
17,809
9,672
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
HOSilence
Mercury
14
4 / 3 / 2
8,860
554
3,785
13,168
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
LordNoodlez
Kumbhakarna
13
3 / 1 / 9
8,895
556
5,095
10,316
8,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
29
29
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Discordia
Agâpe
Discordia
8
1
2
9
L
Ymir
Astriqx
Ymir
0
9
0
0
W
King Arthur
Brockstephens91
King Arthur
2
2
0
1
W
Ah Muzen Cab
BurntCorn
Ah Muzen Cab
12
2
3
6.75
W
Mercury
HOSilence
Mercury
4
3
2
1.67
W
Kumbhakarna
LordNoodlez
Kumbhakarna
3
1
9
7.5
L
Bellona
PepinoAlpha
Bellona
1
6
2
0.33
L
Bakasura
Theride2pt0
Bakasura
7
2
2
4
L
Danzaburou
TythLord
Danzaburou
0
5
0
0
L
Kukulkan
jimshots
Kukulkan
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,124
Damage
37,280
57,584
Taken
48,695
27,952
Mitigated
24,832
10,845
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Agâpe
Discordia
7,335
753
0
2,179
6,392
1,803
77
603
5,089
52,847
0
L
Ymir
Astriqx
Ymir
4,290
789
0
820
16,312
8,721
0
3,282
13,030
18,896
0
W
King Arthur
Brockstephens91
King Arthur
3,256
888
0
1,546
9,147
6,157
338
930
7,598
0
50,171
W
Ah Muzen Cab
BurntCorn
Ah Muzen Cab
17,809
9,056
0
4,339
9,672
3,309
600
2,226
6,869
0
86,347
W
Mercury
HOSilence
Mercury
3,785
2,239
0
5,020
13,168
4,975
0
1,097
11,534
0
64,856
W
Kumbhakarna
LordNoodlez
Kumbhakarna
5,095
1,177
0
480
10,316
8,588
0
2,086
7,547
15,294
0
L
Bellona
PepinoAlpha
Bellona
2,134
443
0
282
7,846
5,504
554
1,026
6,766
0
16,291
L
Bakasura
Theride2pt0
Bakasura
11,585
6,695
0
6,889
13,446
7,548
0
1,922
11,392
0
97,149
L
Danzaburou
TythLord
Danzaburou
2,901
1,443
0
1,735
9,562
2,430
444
1,534
7,986
0
34,094
L
Kukulkan
jimshots
Kukulkan
3,214
184
204
915
10,418
3,749
0
4,088
5,980
46,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,057
Gold Earned
47,128
401
Minions Killed
505
0
Camps Cleared
0
1,452,846
Distance Traveled
1,524,220
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,352
647
125
8
0
337,876
1
L
Ymir
6,436
402
36
2
0
263,428
0
W
King Arthur
8,812
551
125
8
0
274,352
2
W
Ah Muzen Cab
10,209
638
128
8
0
282,734
0
W
Mercury
8,860
554
104
7
0
342,999
0
W
Kumbhakarna
8,895
556
23
1
0
286,259
10
L
Bellona
7,586
474
29
2
0
217,062
3
L
Bakasura
11,682
730
177
11
0
380,393
4
L
Danzaburou
7,202
450
66
4
0
307,656
0
L
Kukulkan
8,151
509
93
6
0
284,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role