Player Matchup

Hercules
Hercules
ALittleBitAsian
Hercules
Level 127
God Stats
2W - 13L
1,430 SR
Queue Stats
255W - 249L
1,657 Elo+
Solo
Hachiman
Hachiman
BrokenZygoma
Hachiman
Level 126
God Stats
8W - 4L
1,785 SR
Queue Stats
315W - 294L
1,662 Elo+
Solo
Cthulhu
Cthulhu
IPhowned
Cthulhu
Level 106
God Stats
2W - 4L
1,341 SR
Queue Stats
307W - 273L
1,534 Elo+
Solo
Sol
Sol
TheLegend5227
Sol
Level 112
God Stats
6W - 5L
1,742 SR
Queue Stats
730W - 725L
1,594 Elo+
Solo
Set
Set
TheListening
Set
Level 105
God Stats
12W - 13L
1,513 SR
Queue Stats
504W - 475L
1,633 Elo+
Solo
Team Averages
Level 115
1,562 SR
1,616 Elo+

VS

Team Averages
Level 123
1,597 SR
1,650 Elo+
Achilles
Achilles
Cakeface88
Achilles
Level 139
God Stats
3W - 6L
1,395 SR
Queue Stats
205W - 197L
1,645 Elo+
Party 2
Zhong Kui
Zhong Kui
JuicyTheCrab
Zhong Kui
Level 127
God Stats
7W - 5L
1,704 SR
Queue Stats
97W - 114L
1,603 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MasterPancake
Tsukuyomi
Level 90
God Stats
17W - 6L
1,730 SR
Queue Stats
122W - 85L
1,638 Elo+
Party 1
Yemoja
Yemoja
Nòbunaga
Yemoja
Level 124
God Stats
4W - 3L
1,566 SR
Queue Stats
399W - 341L
1,671 Elo+
Party 1
Izanami
Izanami
Ocolot
Izanami
Level 136
God Stats
10W - 8L
1,589 SR
Queue Stats
617W - 540L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 4 / 8
10,986
499
9,037
26,022
27,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
BrokenZygoma
Hachiman
19
4 / 0 / 4
11,723
533
10,021
14,796
5,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
IPhowned
Cthulhu
17
2 / 4 / 3
10,958
498
14,676
20,393
15,423
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 5 / 4
9,923
451
19,276
20,320
8,427
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 5
10,294
468
7,038
21,634
8,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cakeface88
Achilles
18
7 / 2 / 2
12,388
563
19,198
22,911
22,226
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
JuicyTheCrab
Zhong Kui
16
2 / 5 / 6
11,020
501
24,669
24,249
17,431
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
MasterPancake
Tsukuyomi
17
2 / 4 / 5
11,202
509
10,119
17,042
6,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
Nòbunaga
Yemoja
16
1 / 2 / 8
11,926
542
8,420
13,927
13,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Ocolot
Izanami
20
4 / 2 / 1
13,625
619
16,260
14,579
5,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
38
14
Kills
16
16
Deaths
15
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
4
8
1.75
L
Hachiman
BrokenZygoma
Hachiman
4
0
4
6
W
Achilles
Cakeface88
Achilles
7
2
2
4
L
Cthulhu
IPhowned
Cthulhu
2
4
3
0.88
W
Zhong Kui
JuicyTheCrab
Zhong Kui
2
5
6
1
W
Tsukuyomi
MasterPancake
Tsukuyomi
2
4
5
1.13
W
Yemoja
Nòbunaga
Yemoja
1
2
8
2.5
W
Izanami
Ocolot
Izanami
4
2
1
2.25
L
3
5
4
1
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,048
Damage
78,666
103,165
Taken
92,708
64,799
Mitigated
65,890
24,938
Healing
33,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
9,037
2,437
0
6,656
26,022
27,585
0
7,351
18,364
0
23,872
L
Hachiman
BrokenZygoma
Hachiman
10,021
6,044
0
3,869
14,796
5,006
975
3,541
11,204
0
99,493
W
Achilles
Cakeface88
Achilles
19,198
4,198
0
7,516
22,911
22,226
0
10,610
12,301
0
75,205
L
Cthulhu
IPhowned
Cthulhu
14,676
646
877
4,270
20,393
15,423
708
3,343
16,326
75,727
0
W
Zhong Kui
JuicyTheCrab
Zhong Kui
24,669
1,587
0
11,603
24,249
17,431
236
10,912
13,029
84,247
0
W
Tsukuyomi
MasterPancake
Tsukuyomi
10,119
2,449
0
6,245
17,042
6,716
0
5,071
11,971
0
79,536
W
Yemoja
Nòbunaga
Yemoja
8,420
1,928
3,573
2,241
13,927
13,920
34
5,360
8,303
31,883
0
W
Izanami
Ocolot
Izanami
16,260
10,039
0
2,018
14,579
5,597
6,020
2,247
12,320
0
149,330
L
19,276
7,760
0
8,771
20,320
8,427
1,615
12,742
7,484
89,260
0
L
7,038
3,100
0
495
21,634
8,358
43
6,112
15,235
0
75,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
60,161
601
Minions Killed
659
0
Camps Cleared
0
2,168,481
Distance Traveled
2,188,033
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,986
499
36
2
0
450,077
9
L
Hachiman
11,723
533
175
8
0
451,654
4
W
Achilles
12,388
563
139
6
0
480,450
1
L
Cthulhu
10,958
498
132
6
0
450,469
4
W
Zhong Kui
11,020
501
135
6
0
404,994
4
W
Tsukuyomi
11,202
509
120
5
0
464,103
1
W
Yemoja
11,926
542
36
2
0
432,252
10
W
Izanami
13,625
619
229
10
0
406,234
5
L
Sol
9,923
451
133
6
0
357,791
7
L
Set
10,294
468
125
6
0
458,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role