Player Matchup

Ra
Ra
Dash213
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Solo
Susano
Susano
Forum playz2424
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,402 Elo+
Party 1
Fenrir
Fenrir
Letsmaseplay
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
SUNDAYFINEST4949
Freya
Level 25
God Stats
6W - 5L
1,649 SR
Queue Stats
37W - 40L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
coelhinhodalua
Gilgamesh
Level 19
God Stats
0W - 2L
1,124 SR
Queue Stats
14W - 20L
1,364 Elo+
Solo
Team Averages
Level 11
1,455 SR
1,364 Elo+

VS

Team Averages
Level 20
1,497 SR
1,327 Elo+
Neith
Neith
JWT_001
Neith
Level 11
God Stats
2W - 0L
1,700 SR
Queue Stats
84W - 69L
1,284 Elo+
Solo
Bellona
Bellona
Rowena207
Bellona
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
115W - 136L
1,347 Elo+
Solo
Cthulhu
Cthulhu
TYRodn
Cthulhu
Level 17
God Stats
10W - 12L
1,437 SR
Queue Stats
31W - 38L
1,344 Elo+
Solo
Anubis
Anubis
drippydrail-pdx
Anubis
Level 20
God Stats
19W - 22L
1,532 SR
Queue Stats
38W - 48L
1,324 Elo+
Solo
Set
Set
liebeITzlove
Set
Level 23
God Stats
5W - 9L
1,313 SR
Queue Stats
349W - 412L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,447
363
3,985
7,903
1,474
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 12 / 3
5,041
336
2,187
8,381
1,425
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
6
1 / 15 / 1
5,247
350
1,482
11,492
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 5 / 1
8,333
556
11,960
12,895
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
coelhinhodalua
Gilgamesh
11
0 / 2 / 3
7,013
468
3,404
12,176
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JWT_001
Neith
11
5 / 2 / 7
7,665
511
7,483
5,812
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Rowena207
Bellona
13
4 / 2 / 5
8,438
563
4,373
7,484
4,196
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
TYRodn
Cthulhu
9
2 / 2 / 9
6,643
443
2,755
8,095
5,711
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
8 / 3 / 10
7,907
527
7,419
5,921
2,789
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
22 / 0 / 5
9,946
663
15,288
9,072
3,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
9
Kills
41
42
Deaths
9
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
0
12
3
0.13
W
Neith
JWT_001
Neith
5
2
7
4.25
L
Fenrir
1
15
1
0.1
W
Bellona
Rowena207
Bellona
4
2
5
3.25
L
8
5
1
1.7
W
Cthulhu
TYRodn
Cthulhu
2
2
9
3.25
L
Gilgamesh
coelhinhodalua
Gilgamesh
0
2
3
0.75
W
8
3
10
4.33
W
22
0
5
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,018
Damage
37,318
52,847
Taken
36,384
13,479
Mitigated
18,351
7,177
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,985
749
32
770
7,903
1,474
617
1,397
6,506
25,860
0
L
2,187
712
0
0
8,381
1,425
0
2,976
5,405
0
7,774
W
Neith
JWT_001
Neith
7,483
3,428
0
2,115
5,812
1,974
1,827
1,484
4,328
0
37,899
L
Fenrir
1,482
912
0
56
11,492
1,912
0
3,494
7,998
0
7,419
W
Bellona
Rowena207
Bellona
4,373
1,994
0
1,052
7,484
4,196
537
5,434
2,050
0
33,906
L
11,960
3,825
0
3,942
12,895
4,291
0
1,075
11,820
48,970
0
W
Cthulhu
TYRodn
Cthulhu
2,755
561
0
1,400
8,095
5,711
280
3,954
4,141
16,152
0
L
Gilgamesh
coelhinhodalua
Gilgamesh
3,404
576
0
2,377
12,176
4,377
0
1,232
10,944
0
28,502
W
7,419
1,303
0
1,896
5,921
2,789
1,325
3,075
2,846
26,834
0
W
15,288
7,666
0
2,248
9,072
3,681
12
1,998
7,074
0
55,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,081
Gold Earned
40,599
186
Minions Killed
299
0
Camps Cleared
0
1,164,844
Distance Traveled
1,345,068
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,447
363
38
3
0
200,502
0
L
Susano
5,041
336
8
1
0
209,360
3
W
Neith
7,665
511
63
4
0
273,800
0
L
Fenrir
5,247
350
11
1
0
236,286
1
W
Bellona
8,438
563
74
5
0
288,551
1
L
Freya
8,333
556
85
6
0
247,904
0
W
Cthulhu
6,643
443
23
2
0
248,765
0
L
Gilgamesh
7,013
468
44
3
0
270,792
0
W
Anubis
7,907
527
54
4
0
197,903
1
W
Set
9,946
663
85
6
0
336,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role