Player Matchup

Scylla
Scylla
Angel9Farts
Scylla
Level 146
God Stats
9W - 7L
1,649 SR
Queue Stats
399W - 479L
1,497 Elo+
Solo
Sylvanus
Sylvanus
BluRRyBandito21
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,189 Elo+
Party 2
Gilgamesh
Gilgamesh
DJMattyBoi
Gilgamesh
Level 47
God Stats
1W - 0L
1,655 SR
Queue Stats
10W - 16L
1,303 Elo+
Party 2
Team Averages
Level 94
1,601 SR
1,330 Elo+

VS

Team Averages
Level 94
1,424 SR
1,295 Elo+
Scylla
Scylla
Drakenkof
Scylla
Level 66
God Stats
11W - 22L
1,414 SR
Queue Stats
272W - 321L
1,415 Elo+
Solo
Osiris
Osiris
Hulu And Chil
Osiris
Level 89
God Stats
1W - 2L
1,125 SR
Queue Stats
46W - 39L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
Mr MoFire
Hun Batz
Level 126
God Stats
1W - 1L
1,732 SR
Queue Stats
96W - 112L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
17 / 1 / 5
14,049
878
20,874
9,944
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
14
2 / 4 / 16
11,061
691
4,019
13,095
11,107
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
DJMattyBoi
Gilgamesh
14
3 / 5 / 13
11,089
693
8,355
16,513
12,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drakenkof
Scylla
16
4 / 5 / 4
11,285
705
11,531
8,666
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 6 / 4
10,547
659
9,379
17,579
17,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Mr MoFire
Hun Batz
12
1 / 11 / 6
9,659
604
7,179
14,960
5,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
22
Kills
10
10
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
17
1
5
19.5
W
Sylvanus
2
4
16
2.5
W
Gilgamesh
DJMattyBoi
Gilgamesh
3
5
13
1.9
L
Scylla
Drakenkof
Scylla
4
5
4
1.2
L
5
6
4
1.17
L
Hun Batz
Mr MoFire
Hun Batz
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,248
Damage
28,089
39,552
Taken
41,205
27,717
Mitigated
25,580
14,435
Healing
2,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
20,874
3,205
0
3,712
9,944
3,797
1,861
1,131
8,653
72,377
0
W
Sylvanus
4,019
784
3,313
5,567
13,095
11,107
720
5,422
7,391
7,968
0
W
Gilgamesh
DJMattyBoi
Gilgamesh
8,355
1,844
0
1,843
16,513
12,813
320
4,224
11,977
0
40,886
L
Scylla
Drakenkof
Scylla
11,531
381
0
0
8,666
2,615
240
6,479
2,008
45,529
0
L
9,379
3,806
104
676
17,579
17,753
0
9,058
8,173
0
34,666
L
Hun Batz
Mr MoFire
Hun Batz
7,179
2,358
259
1,035
14,960
5,212
377
8,626
6,131
0
24,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,199
Gold Earned
31,491
170
Minions Killed
179
0
Camps Cleared
0
847,087
Distance Traveled
818,427
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,049
878
121
8
0
315,040
0
W
Sylvanus
11,061
691
10
1
0
250,124
2
W
Gilgamesh
11,089
693
39
2
0
281,923
0
L
Scylla
11,285
705
87
5
0
278,044
1
L
Osiris
10,547
659
47
3
0
289,288
5
L
Hun Batz
9,659
604
45
3
0
251,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role