Player Matchup

Merlin
Merlin
Avarick
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,171 Elo+
Party 3
Aphrodite
Aphrodite
Hitokimi
Aphrodite
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 33L
1,171 Elo+
Party 3
Ra
Ra
Mathzeira
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,231 Elo+
Party 2
Ymir
Ymir
Phaedre
Ymir
Level 3
God Stats
1W - 2L
1,187 SR
Queue Stats
2W - 6L
1,171 Elo+
Party 3
Chaac
Chaac
havycraft100
Chaac
Level 7
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 6L
1,341 Elo+
Party 2
Team Averages
Level 12
1,484 SR
1,217 Elo+

VS

Team Averages
Level 21
1,516 SR
1,360 Elo+
Ganesha
Ganesha
 
Ganesha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Kinet7
Skadi
Level 4
God Stats
10W - 9L
1,264 SR
Queue Stats
20W - 29L
1,058 Elo+
Solo
Neith
Neith
Raawhit
Neith
Level 5
God Stats
5W - 7L
1,755 SR
Queue Stats
162W - 125L
1,441 Elo+
Party 1
Ymir
Ymir
SK0RPIIAN
Ymir
Level 13
God Stats
40W - 14L
1,648 SR
Queue Stats
42W - 19L
1,530 Elo+
Party 1
Nemesis
Nemesis
snuckowucko
Nemesis
Level 13
God Stats
4W - 3L
1,415 SR
Queue Stats
6W - 11L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Avarick
Merlin
18
3 / 4 / 1
12,683
906
24,558
14,782
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Hitokimi
Aphrodite
18
0 / 6 / 1
11,400
814
4,051
12,838
4,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 11 / 4
11,677
834
6,609
19,817
6,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Phaedre
Ymir
18
1 / 12 / 1
11,376
813
7,882
24,965
27,372
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 14 / 4
11,589
828
12,333
30,728
22,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 0 / 44
13,886
992
13,962
10,010
17,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Skadi
Kinet7
Skadi
17
0 / 2 / 6
10,705
765
907
2,424
850
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Raawhit
Neith
20
22 / 0 / 25
15,279
1,091
42,260
11,978
5,783
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
14 / 0 / 29
15,497
1,107
17,819
16,728
14,245
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
snuckowucko
Nemesis
20
11 / 2 / 31
14,727
1,052
18,649
18,418
9,390
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
182
4
Kills
47
47
Deaths
4
11
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
44
22
L
Merlin
Avarick
Merlin
3
4
1
0.88
L
Aphrodite
Hitokimi
Aphrodite
0
6
1
0.08
W
Skadi
Kinet7
Skadi
0
2
6
1.5
L
0
11
4
0.18
L
Ymir
Phaedre
Ymir
1
12
1
0.13
W
Neith
Raawhit
Neith
22
0
25
34.5
W
Ymir
14
0
29
28.5
L
0
14
4
0.14
W
Nemesis
snuckowucko
Nemesis
11
2
31
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,433
Damage
93,597
103,130
Taken
59,558
65,842
Mitigated
47,476
13,814
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
13,962
789
0
705
10,010
17,208
0
7,009
2,716
36,236
0
L
Merlin
Avarick
Merlin
24,558
1,577
343
2,173
14,782
4,875
0
4,639
10,143
80,329
0
L
Aphrodite
Hitokimi
Aphrodite
4,051
938
1,304
2,131
12,838
4,974
0
3,275
9,563
25,492
0
W
Skadi
Kinet7
Skadi
907
614
0
79
2,424
850
0
1,472
869
0
3,017
L
6,609
1,906
405
422
19,817
6,153
0
5,876
13,941
23,735
0
L
Ymir
Phaedre
Ymir
7,882
830
0
0
24,965
27,372
0
8,061
16,904
20,081
0
W
Neith
Raawhit
Neith
42,260
19,195
0
6,708
11,978
5,783
0
8,705
3,124
0
79,423
W
Ymir
17,819
4,285
0
5,050
16,728
14,245
0
12,038
4,178
35,204
0
L
12,333
1,374
299
6,737
30,728
22,468
0
9,930
20,798
600
36,381
W
Nemesis
snuckowucko
Nemesis
18,649
8,801
0
2,742
18,418
9,390
0
14,439
3,884
0
37,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,725
Gold Earned
70,094
270
Minions Killed
232
10
Camps Cleared
2
1,064,695
Distance Traveled
1,115,717
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,886
992
6
0
0
263,114
0
L
Merlin
12,683
906
107
8
4
251,003
0
L
Aphrodite
11,400
814
61
4
0
226,588
2
W
Skadi
10,705
765
11
1
0
49,337
0
L
Ra
11,677
834
24
2
4
193,442
0
L
Ymir
11,376
813
18
1
1
154,449
2
W
Neith
15,279
1,091
78
6
0
267,775
0
W
Ymir
15,497
1,107
91
7
0
254,360
0
L
Chaac
11,589
828
60
4
1
239,213
2
W
Nemesis
14,727
1,052
46
3
2
281,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role