Player Matchup

Neith
Neith
COULDBEAKUM
Neith
Level 29
God Stats
176W - 236L
1,507 SR
Queue Stats
275W - 377L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
COULDBEAQUAT
Cthulhu
Level 57
God Stats
24W - 33L
1,409 SR
Queue Stats
241W - 358L
1,294 Elo+
Party 1
Kukulkan
Kukulkan
COULDBEAYUZU
Kukulkan
Level 46
God Stats
100W - 166L
1,429 SR
Queue Stats
126W - 223L
1,362 Elo+
Party 1
Team Averages
Level 44
1,449 SR
1,344 Elo+

VS

Team Averages
Level 82
1,505 SR
1,256 Elo+
Loki
Loki
KiDCuDizxz
Loki
Level 34
God Stats
0W - 2L
1,524 SR
Queue Stats
3W - 10L
1,029 Elo+
Party 2
Hercules
Hercules
allMightyToast0
Hercules
Level 149
God Stats
2W - 3L
1,490 SR
Queue Stats
103W - 102L
1,535 Elo+
Party 2
Persephone
Persephone
saulmetroid
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,936
684
16,160
12,473
4,860
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
COULDBEAQUAT
Cthulhu
14
3 / 3 / 9
11,027
689
7,190
12,740
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
COULDBEAYUZU
Kukulkan
15
4 / 1 / 6
10,867
679
9,656
7,210
2,832
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 4
9,137
571
4,124
4,627
1,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
14
4 / 5 / 2
10,034
627
14,832
20,375
17,834
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Persephone
saulmetroid
Persephone
13
0 / 4 / 1
8,729
546
7,056
12,447
4,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
6
6
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Cthulhu
COULDBEAQUAT
Cthulhu
3
3
9
2.5
W
Kukulkan
COULDBEAYUZU
Kukulkan
4
1
6
7
L
2
2
4
2
L
Hercules
4
5
2
1
L
Persephone
saulmetroid
Persephone
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
26,012
32,423
Taken
37,449
20,686
Mitigated
23,864
10,278
Healing
4,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,160
11,753
454
5,554
12,473
4,860
1,857
2,451
10,022
0
52,080
W
Cthulhu
COULDBEAQUAT
Cthulhu
7,190
726
1,720
2,550
12,740
12,994
341
3,506
9,234
17,122
0
W
Kukulkan
COULDBEAYUZU
Kukulkan
9,656
816
0
0
7,210
2,832
624
1,261
5,949
45,199
0
L
4,124
554
0
0
4,627
1,712
0
2,273
2,354
0
12,161
L
Hercules
14,832
3,394
0
2,558
20,375
17,834
0
8,081
12,294
162
44,390
L
Persephone
saulmetroid
Persephone
7,056
966
170
2,168
12,447
4,318
0
6,490
5,953
25,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,830
Gold Earned
27,900
173
Minions Killed
114
0
Camps Cleared
0
925,166
Distance Traveled
712,980
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,936
684
71
4
0
288,939
0
W
Cthulhu
11,027
689
26
2
0
325,250
2
W
Kukulkan
10,867
679
76
5
0
310,977
1
L
Loki
9,137
571
18
1
0
182,877
3
L
Hercules
10,034
627
64
4
0
262,519
0
L
Persephone
8,729
546
32
2
0
267,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role