Player Matchup

Ah Puch
Ah Puch
A2trentet
Ah Puch
Level 148
God Stats
7W - 1L
1,667 SR
Queue Stats
213W - 219L
1,582 Elo+
Solo
Cupid
Cupid
Manaless Mage
Cupid
Level 160
God Stats
26W - 14L
1,591 SR
Queue Stats
1,229W - 1,284L
1,562 Elo+
Solo
Sun Wukong
Sun Wukong
Seubyl
Sun Wukong
Level 135
God Stats
1W - 0L
1,326 SR
Queue Stats
64W - 68L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
taylord449
Kumbhakarna
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,828 Elo+
Solo
Chiron
Chiron
tunegromasna
Chiron
Level 143
God Stats
1W - 1L
1,627 SR
Queue Stats
103W - 86L
1,614 Elo+
Solo
Team Averages
Level 146
1,542 SR
1,631 Elo+

VS

Team Averages
Level 144
1,515 SR
1,559 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AreYouEatinTh0
Eset
Level 160
God Stats
3W - 6L
1,567 SR
Queue Stats
187W - 162L
1,629 Elo+
Solo
Agni
Agni
LimpPeen
Agni
Level 128
God Stats
6W - 9L
1,459 SR
Queue Stats
260W - 265L
1,568 Elo+
Solo
Discordia
Discordia
Ole Biz
Discordia
Level 156
God Stats
4W - 5L
1,626 SR
Queue Stats
127W - 148L
1,551 Elo+
Party 1
Vamana
Vamana
Toadisout
Vamana
Level 129
God Stats
2W - 5L
1,423 SR
Queue Stats
174W - 168L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
A2trentet
Ah Puch
19
7 / 4 / 11
11,496
821
21,041
16,273
7,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 4 / 11
10,175
727
9,026
11,745
5,478
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Seubyl
Sun Wukong
18
4 / 2 / 13
10,476
748
15,477
24,978
23,015
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
taylord449
Kumbhakarna
15
3 / 4 / 8
9,645
689
6,458
18,947
25,642
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
17
5 / 6 / 9
10,897
778
13,776
13,891
6,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
6 / 3 / 10
10,833
774
15,863
20,982
25,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 7 / 8
7,958
568
5,634
9,980
3,966
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
16
5 / 6 / 9
10,039
717
12,651
11,558
5,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Ole Biz
Discordia
17
5 / 3 / 11
10,094
721
25,310
12,052
6,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Toadisout
Vamana
18
4 / 3 / 12
10,180
727
12,746
22,363
22,327
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
22
Kills
20
20
Deaths
22
52
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
3
10
3.67
W
Ah Puch
A2trentet
Ah Puch
7
4
11
3.13
L
0
7
8
0.57
L
Agni
5
6
9
1.58
W
3
4
11
2.13
L
Discordia
Ole Biz
Discordia
5
3
11
3.5
W
Sun Wukong
Seubyl
Sun Wukong
4
2
13
5.25
L
Vamana
Toadisout
Vamana
4
3
12
3.33
W
Kumbhakarna
taylord449
Kumbhakarna
3
4
8
1.75
W
Chiron
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,778
Damage
72,204
85,834
Taken
76,935
68,239
Mitigated
63,602
39,192
Healing
22,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
15,863
1,454
1,534
6,279
20,982
25,987
347
5,919
14,777
0
38,579
W
Ah Puch
A2trentet
Ah Puch
21,041
906
3,205
6,335
16,273
7,559
960
8,729
7,544
42,961
0
L
5,634
243
1,376
937
9,980
3,966
157
4,477
5,309
11,293
0
L
Agni
12,651
1,222
837
694
11,558
5,291
820
3,347
8,067
19,805
0
W
9,026
3,422
5,695
4,582
11,745
5,478
2,345
6,700
5,045
0
23,874
L
Discordia
Ole Biz
Discordia
25,310
1,000
1,608
2,591
12,052
6,031
238
3,933
7,883
42,239
0
W
Sun Wukong
Seubyl
Sun Wukong
15,477
2,877
1,978
10,297
24,978
23,015
303
11,911
13,067
0
23,552
L
Vamana
Toadisout
Vamana
12,746
4,443
1,521
5,167
22,363
22,327
192
8,589
13,400
0
21,783
W
Kumbhakarna
taylord449
Kumbhakarna
6,458
995
1,099
874
18,947
25,642
222
9,775
9,172
10,263
0
W
Chiron
13,776
5,558
1,563
3,564
13,891
6,545
1,960
6,480
7,411
0
32,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,689
Gold Earned
49,104
133
Minions Killed
126
0
Camps Cleared
0
1,248,705
Distance Traveled
1,084,758
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,833
774
46
3
0
249,777
0
W
Ah Puch
11,496
821
40
3
0
259,242
3
L
Eset
7,958
568
19
1
0
186,989
1
L
Agni
10,039
717
18
1
0
169,009
0
W
Cupid
10,175
727
40
3
0
208,420
1
L
Discordia
10,094
721
25
2
0
246,558
0
W
Sun Wukong
10,476
748
13
1
0
276,826
0
L
Vamana
10,180
727
18
1
0
232,425
0
W
Kumbhakarna
9,645
689
10
1
0
258,345
1
W
Chiron
10,897
778
30
2
0
245,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role