Player Matchup

Yemoja
Yemoja
Rinaª
Yemoja
Level 5
God Stats
1W - 3L
1,312 SR
Queue Stats
70W - 65L
1,746 Elo+
Solo
Sun Wukong
Sun Wukong
Smipn
Sun Wukong
Level 27
God Stats
21W - 15L
1,720 SR
Queue Stats
78W - 69L
1,665 Elo+
Solo
Hachiman
Hachiman
detriod99
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Solo
Hun Batz
Hun Batz
fatmonkey911
Hun Batz
Level 24
God Stats
7W - 6L
1,810 SR
Queue Stats
392W - 356L
1,700 Elo+
Solo
Kukulkan
Kukulkan
itzVook
Kukulkan
Level 25
God Stats
1W - 2L
1,277 SR
Queue Stats
72W - 29L
1,735 Elo+
Solo
Team Averages
Level 17
1,524 SR
1,703 Elo+

VS

Team Averages
Level 19
1,630 SR
1,703 Elo+
Olorun
Olorun
DONLELE
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
SaltyyPeanuts
Gilgamesh
Level 18
God Stats
3W - 2L
1,518 SR
Queue Stats
34W - 34L
1,576 Elo+
Solo
Apollo
Apollo
Soupnlemons
Apollo
Level 28
God Stats
3W - 2L
1,746 SR
Queue Stats
95W - 67L
1,734 Elo+
Solo
Sobek
Sobek
Vyscól
Sobek
Level 19
God Stats
4W - 0L
1,500 SR
Queue Stats
184W - 76L
1,792 Elo+
Party 1
Cthulhu
Cthulhu
reportsupport
Cthulhu
Level 28
God Stats
25W - 8L
1,884 SR
Queue Stats
131W - 54L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Rinaª
Yemoja
13
2 / 4 / 2
9,293
581
6,560
10,681
5,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Smipn
Sun Wukong
13
1 / 3 / 2
7,852
491
7,155
13,706
11,106
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
detriod99
Hachiman
2
0 / 2 / 0
4,739
296
212
1,339
152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
fatmonkey911
Hun Batz
13
7 / 5 / 1
8,188
512
12,462
12,023
4,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
itzVook
Kukulkan
16
5 / 3 / 4
9,802
613
10,592
7,548
2,693
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DONLELE
Olorun
11
2 / 7 / 0
7,127
445
1,778
9,861
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SaltyyPeanuts
Gilgamesh
13
1 / 4 / 2
8,111
507
3,753
11,366
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
17
7 / 1 / 2
10,326
645
10,893
13,314
5,159
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
Vyscól
Sobek
15
3 / 2 / 4
9,060
566
12,459
20,870
22,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
14
4 / 1 / 4
8,654
541
4,261
11,499
12,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
15
Kills
17
17
Deaths
15
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
DONLELE
Olorun
2
7
0
0.29
L
Yemoja
Rinaª
Yemoja
2
4
2
0.75
W
Gilgamesh
SaltyyPeanuts
Gilgamesh
1
4
2
0.5
L
Sun Wukong
Smipn
Sun Wukong
1
3
2
0.67
W
Apollo
7
1
2
8
W
Sobek
Vyscól
Sobek
3
2
4
2.5
L
Hachiman
detriod99
Hachiman
0
2
0
0
L
Hun Batz
fatmonkey911
Hun Batz
7
5
1
1.5
L
Kukulkan
itzVook
Kukulkan
5
3
4
2.33
W
Cthulhu
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,981
Damage
33,144
45,297
Taken
66,910
23,099
Mitigated
48,498
7,929
Healing
22,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DONLELE
Olorun
1,778
1,014
292
1,525
9,861
3,744
668
3,410
6,451
20,068
5,122
L
Yemoja
Rinaª
Yemoja
6,560
2,202
69
1,706
10,681
5,020
1,047
2,146
8,535
46,365
0
W
Gilgamesh
SaltyyPeanuts
Gilgamesh
3,753
871
0
3,201
11,366
4,573
0
1,896
9,470
0
45,833
L
Sun Wukong
Smipn
Sun Wukong
7,155
1,457
0
4,796
13,706
11,106
0
7,627
6,079
0
46,611
W
Apollo
10,893
8,164
0
6,854
13,314
5,159
1,699
4,963
8,351
0
94,225
W
Sobek
Vyscól
Sobek
12,459
1,390
0
10,133
20,870
22,420
138
1,471
19,399
56,090
0
L
Hachiman
detriod99
Hachiman
212
212
0
47
1,339
152
0
456
883
0
1,338
L
Hun Batz
fatmonkey911
Hun Batz
12,462
3,945
0
480
12,023
4,128
0
4,930
7,093
0
47,441
L
Kukulkan
itzVook
Kukulkan
10,592
1,100
0
831
7,548
2,693
228
3,076
4,472
66,311
0
W
Cthulhu
4,261
983
256
555
11,499
12,602
99
5,412
6,087
31,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
43,278
388
Minions Killed
433
0
Camps Cleared
0
1,232,042
Distance Traveled
1,424,956
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,127
445
55
3
0
254,854
0
L
Yemoja
9,293
581
86
5
0
268,960
5
W
Gilgamesh
8,111
507
78
5
0
300,745
1
L
Sun Wukong
7,852
491
91
6
0
321,727
0
W
Apollo
10,326
645
162
10
0
290,321
8
W
Sobek
9,060
566
100
6
0
291,619
0
L
Hachiman
4,739
296
4
0
0
45,275
0
L
Hun Batz
8,188
512
72
5
0
293,348
0
L
Kukulkan
9,802
613
135
8
0
302,732
1
W
Cthulhu
8,654
541
38
2
0
287,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role