Player Matchup

Vamana
Vamana
Animeisgod_1000
Vamana
Level 29
God Stats
2W - 0L
1,709 SR
Queue Stats
9W - 23L
1,296 Elo+
Party 1
Chaac
Chaac
Enraged_Sun
Chaac
Level 29
God Stats
7W - 4L
1,522 SR
Queue Stats
13W - 25L
1,352 Elo+
Party 1
Ymir
Ymir
Faded_Flash_YT
Ymir
Level 17
God Stats
2W - 1L
1,561 SR
Queue Stats
6W - 3L
1,778 Elo+
Party 1
Mercury
Mercury
Jonah_Joestar21
Mercury
Level 95
God Stats
2W - 1L
1,357 SR
Queue Stats
69W - 68L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
green-kingx
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,381 SR
Queue Stats
11W - 21L
1,381 Elo+
Party 1
Team Averages
Level 40
1,506 SR
1,442 Elo+

VS

Team Averages
Level 19
1,499 SR
1,429 Elo+
Susano
Susano
Ironlordazul
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
MizoWitGlizo
Medusa
Level 25
God Stats
39W - 41L
1,495 SR
Queue Stats
161W - 190L
1,316 Elo+
Solo
Janus
Janus
Mr DeafJenks
Janus
Level 27
God Stats
33W - 45L
1,445 SR
Queue Stats
235W - 263L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
SoulHunterTM
Sun Wukong
Level 29
God Stats
84W - 95L
1,459 SR
Queue Stats
218W - 284L
1,369 Elo+
Solo
Cthulhu
Cthulhu
Xylogro
Cthulhu
Level 7
God Stats
7W - 4L
1,597 SR
Queue Stats
7W - 5L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
7,660
638
5,906
10,315
5,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
6 / 0 / 4
7,127
594
6,061
8,018
4,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
4 / 0 / 6
6,771
564
4,138
7,409
5,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
5 / 2 / 3
6,630
553
3,427
7,030
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
green-kingx
Morgan Le Fay
13
2 / 0 / 2
7,165
597
5,139
4,587
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
6
0 / 6 / 1
4,643
387
1,435
5,524
1,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
9
0 / 7 / 0
5,526
461
4,874
8,173
2,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 0
5,978
498
1,633
5,669
3,099
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SoulHunterTM
Sun Wukong
9
0 / 5 / 0
5,409
451
4,450
10,156
3,825
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Xylogro
Cthulhu
10
2 / 2 / 0
6,831
569
5,226
8,055
5,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
22
Kills
2
2
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
6
0
4
8
W
4
0
6
7
L
Susano
0
6
1
0.08
W
5
2
3
3.25
L
Medusa
0
7
0
0
L
0
2
0
0
L
Sun Wukong
SoulHunterTM
Sun Wukong
0
5
0
0
L
Cthulhu
Xylogro
Cthulhu
2
2
0
1
W
Morgan Le Fay
green-kingx
Morgan Le Fay
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,671
Damage
17,618
37,359
Taken
37,577
20,033
Mitigated
16,066
9,216
Healing
7,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,906
3,021
0
2,922
10,315
5,628
365
3,477
6,838
0
27,444
W
6,061
1,136
431
3,852
8,018
4,326
1,855
0
8,018
0
32,103
W
4,138
1,145
0
872
7,409
5,928
841
0
7,409
18,235
0
L
Susano
1,435
212
0
250
5,524
1,668
315
926
4,598
0
6,349
W
3,427
1,389
0
1,139
7,030
2,534
392
1,917
5,113
0
24,477
L
Medusa
4,874
2,853
0
0
8,173
2,326
0
2,807
4,880
0
25,260
L
1,633
236
0
1,540
5,669
3,099
112
4,213
1,456
37,136
0
L
Sun Wukong
SoulHunterTM
Sun Wukong
4,450
1,635
0
3,468
10,156
3,825
0
1,331
8,624
0
27,480
L
Cthulhu
Xylogro
Cthulhu
5,226
1,163
0
2,070
8,055
5,148
175
0
8,055
21,552
0
W
Morgan Le Fay
green-kingx
Morgan Le Fay
5,139
764
0
0
4,587
1,617
1,562
1,465
3,122
41,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
28,387
256
Minions Killed
236
0
Camps Cleared
0
1,256,193
Distance Traveled
1,081,580
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,660
638
48
4
0
233,368
0
W
Chaac
7,127
594
56
5
0
253,139
0
W
Ymir
6,771
564
24
2
0
241,073
1
L
Susano
4,643
387
13
1
0
173,347
0
W
Mercury
6,630
553
48
4
0
289,824
0
L
Medusa
5,526
461
47
4
0
216,707
1
L
Janus
5,978
498
74
6
0
229,384
1
L
Sun Wukong
5,409
451
51
4
0
240,754
0
L
Cthulhu
6,831
569
51
4
0
221,388
1
W
Morgan Le Fay
7,165
597
80
7
0
238,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role