Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CurlySaVv
Baron Samedi
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
70W - 44L
1,511 Elo+
Party 2
Cerberus
Cerberus
IlFrankieIl
Cerberus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 62L
1,638 Elo+
Party 2
Chaac
Chaac
xBxckWoodz
Chaac
Level 67
God Stats
20W - 19L
1,592 SR
Queue Stats
116W - 92L
1,533 Elo+
Party 2
Team Averages
Level 60
1,518 SR
1,536 Elo+

VS

Team Averages
Level 39
1,506 SR
1,543 Elo+
He Bo
He Bo
Kaminokon
He Bo
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 229L
1,497 Elo+
Party 3
Ullr
Ullr
Khliffy
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 6L
1,762 Elo+
Party 1
Da Ji
Da Ji
KingOfDaBlock_
Da Ji
Level 18
God Stats
1W - 3L
1,300 SR
Queue Stats
161W - 195L
1,570 Elo+
Party 3
Cabrakan
Cabrakan
hectorin_o
Cabrakan
Level 36
God Stats
44W - 24L
1,729 SR
Queue Stats
325W - 315L
1,601 Elo+
Solo
Odin
Odin
im Leves
Odin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
10 / 2 / 7
10,410
651
9,033
10,625
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
 
Danzaburou
14
3 / 3 / 6
8,643
540
6,118
10,152
3,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
CurlySaVv
Baron Samedi
16
11 / 1 / 5
10,455
653
11,985
10,135
5,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
IlFrankieIl
Cerberus
13
1 / 3 / 10
8,822
551
5,851
12,672
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
15
0 / 3 / 2
9,141
571
3,427
15,230
12,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Kaminokon
He Bo
11
0 / 9 / 1
6,572
411
1,388
10,994
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
Khliffy
Ullr
12
4 / 1 / 2
7,778
486
7,681
8,191
2,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 7 / 2
8,204
513
6,026
10,956
4,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
hectorin_o
Cabrakan
14
2 / 5 / 3
8,623
539
8,259
11,606
6,264
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
9
1 / 3 / 2
6,159
385
3,078
6,626
3,084
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
25
Kills
11
12
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
2
7
6.75
W
Danzaburou
 
Danzaburou
3
3
6
2
W
Baron Samedi
CurlySaVv
Baron Samedi
11
1
5
13.5
W
Cerberus
IlFrankieIl
Cerberus
1
3
10
2
L
He Bo
Kaminokon
He Bo
0
9
1
0.06
L
Ullr
Khliffy
Ullr
4
1
2
5
L
4
7
2
0.71
L
Cabrakan
hectorin_o
Cabrakan
2
5
3
0.7
L
Odin
1
3
2
0.67
W
Chaac
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,414
Damage
26,432
58,814
Taken
48,373
37,389
Mitigated
17,823
29,815
Healing
4,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,033
2,539
0
12,444
10,625
3,850
724
1,433
9,192
0
56,593
W
Danzaburou
 
Danzaburou
6,118
2,855
0
3,960
10,152
3,152
4,492
0
10,152
0
51,146
W
Baron Samedi
CurlySaVv
Baron Samedi
11,985
982
1,423
4,454
10,135
5,299
3,188
3,814
6,321
56,165
0
W
Cerberus
IlFrankieIl
Cerberus
5,851
424
0
3,018
12,672
12,844
427
912
11,760
39,920
0
L
He Bo
Kaminokon
He Bo
1,388
106
0
994
10,994
2,118
672
4,224
6,770
25,635
0
L
Ullr
Khliffy
Ullr
7,681
3,461
0
492
8,191
2,174
189
2,625
5,566
0
42,857
L
6,026
2,129
0
545
10,956
4,183
660
2,746
8,210
0
35,203
L
Cabrakan
hectorin_o
Cabrakan
8,259
972
0
1,699
11,606
6,264
336
5,734
5,872
57,424
0
L
Odin
3,078
1,076
0
719
6,626
3,084
288
2,957
3,669
0
14,554
W
Chaac
3,427
693
0
4,516
15,230
12,244
959
3,488
11,742
2,960
57,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,471
Gold Earned
37,336
489
Minions Killed
333
0
Camps Cleared
0
1,613,731
Distance Traveled
1,286,573
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,410
651
87
5
0
381,336
2
W
Danzaburou
8,643
540
83
5
0
284,029
2
W
Baron Samedi
10,455
653
93
6
0
319,618
2
W
Cerberus
8,822
551
91
6
0
321,850
4
L
He Bo
6,572
411
52
3
0
251,634
0
L
Ullr
7,778
486
77
5
0
256,808
2
L
Da Ji
8,204
513
62
4
0
286,315
5
L
Cabrakan
8,623
539
120
8
0
255,550
1
L
Odin
6,159
385
22
1
0
236,266
0
W
Chaac
9,141
571
135
8
0
306,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role