Player Matchup

Terra
Terra
 
Terra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DankBakedPotato
Guan Yu
Level 11
God Stats
1W - 1L
1,774 SR
Queue Stats
51W - 28L
1,748 Elo+
Party 2
Ares
Ares
SmiteBot0000000
Ares
Level 7
God Stats
1W - 2L
1,764 SR
Queue Stats
88W - 87L
1,527 Elo+
Solo
Fenrir
Fenrir
future60
Fenrir
Level 138
God Stats
13W - 6L
1,582 SR
Queue Stats
131W - 90L
1,697 Elo+
Party 2
Baron Samedi
Baron Samedi
yunglukee
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 46L
1,779 Elo+
Party 2
Team Averages
Level 40
1,624 SR
1,650 Elo+

VS

Team Averages
Level 22
1,642 SR
1,707 Elo+
Chaac
Chaac
Entensuhty
Chaac
Level 16
God Stats
2W - 2L
1,466 SR
Queue Stats
21W - 21L
1,490 Elo+
Solo
Ullr
Ullr
HattrRJ
Ullr
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 84L
1,656 Elo+
Solo
Thoth
Thoth
Sugma4Ligma2
Thoth
Level 29
God Stats
2W - 0L
1,760 SR
Queue Stats
40W - 10L
1,863 Elo+
Party 1
Susano
Susano
Xkronno1606
Susano
Level 24
God Stats
3W - 0L
1,715 SR
Queue Stats
44W - 10L
1,857 Elo+
Party 1
Athena
Athena
leofig
Athena
Level 14
God Stats
31W - 21L
1,771 SR
Queue Stats
281W - 232L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
1 / 3 / 0
4,976
498
899
5,176
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 1
5,090
509
2,447
7,212
3,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 0
5,884
588
3,682
6,693
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
future60
Fenrir
8
0 / 4 / 1
4,742
474
1,572
8,296
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
yunglukee
Baron Samedi
8
0 / 3 / 0
4,882
488
2,007
5,578
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 2 / 0
5,574
557
4,539
7,622
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
HattrRJ
Ullr
10
2 / 0 / 4
5,908
591
3,128
2,973
834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 6
6,569
657
5,654
3,005
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
11
7 / 0 / 5
6,802
680
6,335
5,830
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
leofig
Athena
9
0 / 1 / 8
5,324
532
2,548
6,066
2,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
16
16
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
0
0.33
L
0
3
1
0.17
W
Chaac
3
2
0
1.5
W
Ullr
HattrRJ
Ullr
2
0
4
4
L
2
3
0
0.67
W
4
0
6
7
W
Susano
7
0
5
9.5
L
Fenrir
future60
Fenrir
0
4
1
0.13
W
Athena
leofig
Athena
0
1
8
4
L
Baron Samedi
yunglukee
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,607
Damage
22,204
32,955
Taken
25,496
14,353
Mitigated
10,526
9,531
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
899
374
205
883
5,176
2,284
0
1,336
3,840
4,806
0
L
2,447
648
833
2,220
7,212
3,683
0
2,720
4,492
0
17,339
W
Chaac
4,539
936
0
3,597
7,622
4,498
1,137
2,789
4,833
0
21,546
W
Ullr
HattrRJ
Ullr
3,128
1,370
0
843
2,973
834
0
318
2,655
0
35,362
L
3,682
443
32
1,484
6,693
3,650
316
0
6,110
24,603
3,343
W
5,654
626
0
1,089
3,005
831
47
904
2,101
45,476
0
W
Susano
6,335
1,994
0
2,492
5,830
1,696
51
1,540
4,290
0
32,573
L
Fenrir
future60
Fenrir
1,572
487
0
2,554
8,296
2,307
0
1,285
7,011
0
21,893
W
Athena
leofig
Athena
2,548
1,120
0
1,591
6,066
2,667
0
883
5,183
14,842
0
L
Baron Samedi
yunglukee
Baron Samedi
2,007
0
37
1,283
5,578
2,429
84
2,861
2,717
21,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
30,177
198
Minions Killed
282
0
Camps Cleared
0
897,364
Distance Traveled
928,935
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,976
498
14
1
0
196,379
0
L
Guan Yu
5,090
509
44
4
0
193,265
1
W
Chaac
5,574
557
38
4
0
151,165
2
W
Ullr
5,908
591
71
7
0
179,227
3
L
Ares
5,884
588
47
5
0
162,413
0
W
Thoth
6,569
657
84
8
0
194,230
3
W
Susano
6,802
680
60
6
0
200,546
5
L
Fenrir
4,742
474
37
4
0
186,565
0
W
Athena
5,324
532
29
3
0
203,767
3
L
Baron Samedi
4,882
488
56
6
0
158,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role