Player Matchup

Bastet
Bastet
Ghostanker03
Bastet
Level 108
God Stats
9W - 6L
1,598 SR
Queue Stats
401W - 375L
1,519 Elo+
Solo
Fenrir
Fenrir
Kilï
Fenrir
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 69L
1,555 Elo+
Party 1
Medusa
Medusa
seasaltbottle
Medusa
Level 149
God Stats
21W - 19L
1,517 SR
Queue Stats
406W - 402L
1,564 Elo+
Solo
Jormungandr
Jormungandr
slickjoel1141400
Jormungandr
Level 85
God Stats
2W - 3L
1,600 SR
Queue Stats
221W - 190L
1,534 Elo+
Party 1
Raijin
Raijin
soapeyillusion
Raijin
Level 89
God Stats
1W - 2L
1,237 SR
Queue Stats
188W - 171L
1,548 Elo+
Solo
Team Averages
Level 118
1,491 SR
1,544 Elo+

VS

Team Averages
Level 119
1,484 SR
1,545 Elo+
Aphrodite
Aphrodite
IStayLootin
Aphrodite
Level 138
God Stats
4W - 4L
1,384 SR
Queue Stats
331W - 300L
1,496 Elo+
Solo
Mercury
Mercury
JacKzoul
Mercury
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
137W - 115L
1,537 Elo+
Solo
Agni
Agni
algebro
Agni
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 138L
1,574 Elo+
Solo
Yemoja
Yemoja
iMainAresfam
Yemoja
Level 84
God Stats
5W - 6L
1,457 SR
Queue Stats
267W - 239L
1,571 Elo+
Solo
Rama
Rama
v SHVRKY v
Rama
Level 147
God Stats
52W - 56L
1,579 SR
Queue Stats
580W - 580L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 6 / 4
10,162
508
10,297
16,536
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Kilï
Fenrir
16
1 / 2 / 1
9,874
494
8,982
17,927
12,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 7 / 4
8,598
430
6,019
13,491
4,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
slickjoel1141400
Jormungandr
13
1 / 2 / 3
9,944
497
5,670
11,846
10,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 5 / 3
10,268
513
10,616
12,352
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IStayLootin
Aphrodite
18
1 / 0 / 5
11,469
573
11,112
13,933
13,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
JacKzoul
Mercury
16
10 / 4 / 4
11,259
563
13,023
17,872
8,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
algebro
Agni
18
5 / 5 / 7
11,741
587
13,437
12,425
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
13
0 / 1 / 10
9,611
481
1,496
8,770
7,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
5 / 1 / 6
11,022
551
9,539
13,248
5,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
21
22
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bastet
5
6
4
1.17
W
Aphrodite
IStayLootin
Aphrodite
1
0
5
3.5
W
Mercury
JacKzoul
Mercury
10
4
4
3
L
Fenrir
Kilï
Fenrir
1
2
1
0.75
W
Agni
algebro
Agni
5
5
7
1.7
W
Yemoja
0
1
10
5
L
0
7
4
0.29
L
Jormungandr
slickjoel1141400
Jormungandr
1
2
3
1.25
L
4
5
3
1.1
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,584
Damage
48,607
72,152
Taken
66,248
36,432
Mitigated
40,330
20,130
Healing
30,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
10,297
4,279
0
5,100
16,536
5,626
0
4,074
12,310
0
55,405
W
Aphrodite
IStayLootin
Aphrodite
11,112
2,957
2,283
10,506
13,933
13,582
232
1,801
11,987
77,667
0
W
Mercury
JacKzoul
Mercury
13,023
7,083
0
5,398
17,872
8,457
0
4,405
13,467
0
61,823
L
Fenrir
Kilï
Fenrir
8,982
2,566
0
9,155
17,927
12,325
0
7,692
9,919
0
59,934
W
Agni
algebro
Agni
13,437
1,033
0
2,238
12,425
5,407
1,230
3,371
9,054
78,964
0
W
Yemoja
1,496
853
4,564
1,235
8,770
7,345
290
3,038
5,732
6,771
0
L
6,019
2,500
0
3,032
13,491
4,139
800
3,947
9,470
0
51,164
L
Jormungandr
slickjoel1141400
Jormungandr
5,670
643
0
750
11,846
10,510
0
4,256
7,413
28,717
0
L
10,616
459
0
2,093
12,352
3,832
0
4,856
6,995
67,449
0
W
9,539
6,986
0
4,181
13,248
5,539
2,867
3,700
9,548
0
89,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,846
Gold Earned
55,102
465
Minions Killed
561
0
Camps Cleared
0
1,874,780
Distance Traveled
1,945,989
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,162
508
78
4
0
422,390
1
W
Aphrodite
11,469
573
185
9
0
345,810
2
W
Mercury
11,259
563
70
4
0
482,720
2
L
Fenrir
9,874
494
131
7
0
395,916
3
W
Agni
11,741
587
147
7
0
378,695
4
W
Yemoja
9,611
481
18
1
0
377,030
7
L
Medusa
8,598
430
89
4
0
350,785
2
L
Jormungandr
9,944
497
40
2
0
350,662
1
L
Raijin
10,268
513
127
6
0
355,027
4
W
Rama
11,022
551
141
7
0
361,734
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role